UPDATES!
So this is a bit premature as not all of these are available on the live server yet but I wanted to make a post discussing the direction the server is moving in.
#1: In-game feature integration.
This means that as we add new features, they should be easily accessible from in game. You shouldn't need to exit to go to our website, memorize commands or any other silliness to participate in the server. This will involve some tweaks to the ingame interface as well as some other changes. We will of course do our best to keep things 'feeling classic' but we feel the changes will benefit our players in the long term.
The first batch of these changes will be going live on Monday. This update will include a VIP, Help, Souls and Vote button in the client. No more going to your inventory to use VIPCodex to access VIP options, no more going to our website to preview weapon souls, no more spamming world chat hoping a GM notices you!
#2 Cosmetics
We plan to continue to add exciting new weapon skins, garments and more to help players customize how they look in game. We want this to be as painless and user friendly as possible so we are adding a ingame interface that lets you preview every weapon soul, see whats recently been added, see what souls you already own and in the future you will be able to switch between them right from this interface.
Each weapon listed in the soul shop will contain a animated GIF of what the effect looks like in game so you can make an informed decision of which one you want.
[Only registered and activated users can see links. Click Here To Register...]
We will also be adding a new set of cosmetic weapons in this next update. The list of what is being added is still shifting but here's the TL-DR.
Weapons that do not currently have souls for them (scepters, longhammers, hooks, hammers) will be getting either their own new souls, or will have the ability to use souls from other underused weapons (EG: Dagger souls can be used on scepters)
We will also be adding a select few souls for very common weapons (blades and clubs for example) that are significantly different from the souls already in place. We're happy with the first two batches we released but wanted to offer more options in terms of color palate and style.
Here's a few we're working on.
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
#3: CONTENT!
We've had a number of requests to create some content that's not necessarily just for 'hardcore pvpers'. Our solution for this is to create a sort of castle defense mini game. Players of the server must work cooperatively to defend a castle against wave after wave of creeps. These creeps have increasing health, speed and other effects as you get to higher end waves and take fixed dmg based on the type of skill they are hit with (EG: Fb might deal 10 dmg where scatter deals 1 dmg and zap deals 3)
This event is planned to run twice a day at various times so everyone can get in on the action.
Note: Castle defense is NOT going to be live in Monday but will be included in the patch for testing and player feedback.
#4 Recruitment
This is something we've wanted to add for a while. We have a fantastic and dedicated player base but we are always looking for ways to grow and expand. Referral type systems are always tricky to implement because they tend to be abused quite heavily by a minority of the player base. We've grown to the point as a server where we feel we can mitigate a lot of those concerns and allow our players to be rewarded for inviting their friends to play.
Players will be able to use recruitment links to send to their friends. If a player signs up with your recruitment link and plays the game until level 15 (aka they logged in and did 1 quest) then both you and the person you recruited will receive a friendship potion which will increase droprates and exp rates for 1 hour. There will be some limitations on who you can recruit and you can only recruit a maximum of 5 players. Once you recruit 5 players, you will get a Friends4Ever garment to show off your popularity and style.
We will be monitoring this system closely to watch for abuse but needless to say you wont be able to recruit your own characters. Because the system is capped at how many people in total you can recruit it should be relatively easy for us to limit the rewards but excessive attempts to cheat the system will result in warnings and in serious cases, temporary bans.