Quote:
Originally Posted by makiraper
will u implement the newwest skills system ? bcs all roles get much better buffs, new skills wich help maybe some of them can be tweaked
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For phase 1, of course not. The damage on the newest skills is overpowered. For phase 2/3, it's still to be discussed(phase 3 will 90% have it :D)
Guys, we'd like to hear what do you think will be best suited for phase 1 as far as skill go.
Our idea:
-revamp healer(boost nukes dmg, remove useless heals and self buffs, readd some heals better, make melee healer more viable)
-make warrior more resistant to ck dmg
-revamp nuker(remove some useless buff, revamp the shields)
-revamp hyb(add cooldown to def nuke, make melee hyb more viable)
+ adding 1-2 sets of new skills (1 set = 1 skill for every role for each clan)
@ETA for release, there is NONE and there will be one once we've sorted ALL the content we plan on implementing for phase 1. We won't go live with half assed content.