sale shops...
good work, i noticed u did the shopboy code ,if u still need it let me knowQuote:
Guild Conductress - Done
Luna - done (teleports to bi pk map instead of moonplatform. coz of the map bug on moonplatform)
Guide - done (gives newbie players normal +2 items to help them start off)
tomorrow i should have all of tc working hopefully. except for:
GuildDirector - i don't no how that gonna work
WHguardian - same.
also, if anyone knows how to add npcs, please help me out lol. i kinda stuck on that too =)
Congratz for thatQuote:
so far i have been doing really well i only have a few npcs left =)
add the color to DataBase.cs/UpdateItem void so it will save the new colorQuote:
with shopboy, i have trouble keeping the armor dyed black and also with the other colours.
check the WH Guardian code it contains the input and get values codes it will helpQuote:
Guild Director: yeah, i just needa figure out how to have those typing boxes to input the guild name and fugure out how to regester the guild name +)
but all is good.
i think it's 5011Quote:
you wouldn't happen to know the map ID for furniture shop? if not, i'm gonna make furniture NPC sell the items straight up rather then teleport to the map.
(this thread had been a really big help =) )
Quote:
Quiz show points - 100%
Letting the quiz show dialogue pop up - 100%
Asking all question listed in a .INI file.
Each question gives you 3 points - 100%
You get exp rewards for each question based on the answer - 100%
Calculating the winner - 0% << This has to be done so that i can release it.
Showing the winners - 100%
Responding to the client's answer - 100%
public static void NpcTalk(ClientSocket CSocket, int ID, byte LinkBack,[COLOR="Red"]byte[]CData[/COLOR])
nice workQuote:
Hey all after a long time I'm back,
I was working a while on the Quiz show system.
I am about to release it after i done some things,
Ill list the progress here.
Quote:
could i see your Game server packet processor,
parts:
#region NPC Talks
case 2031: //Initial NPC talk
and
case 2032: //Reply NPC Talk
because i think i need to add somthing there as well
if i add byte[]CData on the end of NPCtalk void, i get a 3 arguement error:
Error 1 No overload for method 'NpcTalk' takes '3' arguments.
#region NPC Talks 2031
case 2031: //Initial NPC talk
{
int ID = ReadLong(Data, 4);
Handler.NpcTalk(CSocket, ID, 0,Data);
break;
}
case 2032: //Reply NPC Talk
{
int ID = CSocket.Client.LastNPC;
int LinkBack = Data[10];
if(LinkBack != 255)
Handler.NpcTalk(CSocket, ID, (byte)LinkBack,Data);
else if (CSocket.Client.LastNPC==10002)
CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Hair, Struct.StatusTypes.HairStyle));
break;
}
#endregion