[Release] Some needed stuff for Coemu

09/29/2009 00:47 12tails#136
sale shops...
09/29/2009 09:43 lukejonesy#137
Guild Conductress - Done
Luna - done (teleports to bi pk map instead of moonplatform. coz of the map bug on moonplatform)
Guide - done (gives newbie players normal +2 items to help them start off)

tomorrow i should have all of tc working hopefully. except for:
GuildDirector - i don't no how that gonna work
WHguardian - same.


also, if anyone knows how to add npcs, please help me out lol. i kinda stuck on that too =)
09/30/2009 04:31 samehvan#138
Quote:
Originally Posted by lukejonesy View Post
Guild Conductress - Done
Luna - done (teleports to bi pk map instead of moonplatform. coz of the map bug on moonplatform)
Guide - done (gives newbie players normal +2 items to help them start off)

tomorrow i should have all of tc working hopefully. except for:
GuildDirector - i don't no how that gonna work
WHguardian - same.


also, if anyone knows how to add npcs, please help me out lol. i kinda stuck on that too =)
good work, i noticed u did the shopboy code ,if u still need it let me know

* Guild Director depends on your guild system structure and vars so some codes will work with someone and wont for you

WH Guardian

i'll add it to post 3 for u soon
09/30/2009 06:31 lukejonesy#139
so far i have been doing really well i only have a few npcs left =)

with shopboy, i have trouble keeping the armor dyed black and also with the other colours.

Whguardian: can't wait =) (thanks samehvan)

Guild Director: yeah, i just needa figure out how to have those typing boxes to input the guild name and fugure out how to regester the guild name +)

but all is good.

you wouldn't happen to know the map ID for furniture shop? if not, i'm gonna make furniture NPC sell the items straight up rather then teleport to the map.


(this thread had been a really big help =) )
09/30/2009 08:29 samehvan#140
Quote:
Originally Posted by lukejonesy View Post
so far i have been doing really well i only have a few npcs left =)
Congratz for that

Quote:
with shopboy, i have trouble keeping the armor dyed black and also with the other colours.
add the color to DataBase.cs/UpdateItem void so it will save the new color

Quote:
Guild Director: yeah, i just needa figure out how to have those typing boxes to input the guild name and fugure out how to regester the guild name +)

but all is good.
check the WH Guardian code it contains the input and get values codes it will help

Quote:
you wouldn't happen to know the map ID for furniture shop? if not, i'm gonna make furniture NPC sell the items straight up rather then teleport to the map.

(this thread had been a really big help =) )
i think it's 5011

------
WH Guardian and full WareHouse password system added to post 3
09/30/2009 09:01 ImmortalYashi#141
Hey all after a long time I'm back,
I was working a while on the Quiz show system.
I am about to release it after i done some things,
Ill list the progress here.

Quote:
Quiz show points - 100%
Letting the quiz show dialogue pop up - 100%
Asking all question listed in a .INI file.
Each question gives you 3 points - 100%
You get exp rewards for each question based on the answer - 100%
Calculating the winner - 0% << This has to be done so that i can release it.
Showing the winners - 100%
Responding to the client's answer - 100%
09/30/2009 09:41 lukejonesy#142
:O

it almost works! i only have 1 error tho =S it is:

Error 1 The name 'CData' does not exist in the current context C:\Users\Luke\Desktop\My server\CoEmu v2\CoEmu v2 GameServer\Handlers\NpcTalk.cs 51 51 CoEmu v2 GameServer

i have to define it right? which i have no clue how lol.

other then that, awsome release on Wh gaurdian.
09/30/2009 11:19 samehvan#143
what is your NpcTalk void arguments ?? mine is

Code:
public static void NpcTalk(ClientSocket CSocket, int ID, byte LinkBack,[COLOR="Red"]byte[]CData[/COLOR])
if that last Red Colored word is different than yours then change every CData in my code to the variable name u have whatever it is

Quote:
Originally Posted by ImmortalYashi View Post
Hey all after a long time I'm back,
I was working a while on the Quiz show system.
I am about to release it after i done some things,
Ill list the progress here.
nice work
09/30/2009 11:24 lukejonesy#144
lols, be leave it or not. i don't even have that line in NPCtalk o_0

ohhh its up the top?

found it!

mine reads differently =/

public static void NpcTalk(ClientSocket CSocket, int ID, int LinkBack)
09/30/2009 11:42 lukejonesy#145
could i see your Game server packet processor,
parts:

#region NPC Talks
case 2031: //Initial NPC talk

and

case 2032: //Reply NPC Talk

because i think i need to add somthing there as well

if i add byte[]CData on the end of NPCtalk void, i get a 3 arguement error:

Error 1 No overload for method 'NpcTalk' takes '3' arguments.
09/30/2009 12:05 samehvan#146
Quote:
Originally Posted by lukejonesy View Post
could i see your Game server packet processor,
parts:

#region NPC Talks
case 2031: //Initial NPC talk

and

case 2032: //Reply NPC Talk

because i think i need to add somthing there as well

if i add byte[]CData on the end of NPCtalk void, i get a 3 arguement error:

Error 1 No overload for method 'NpcTalk' takes '3' arguments.
Code:
#region NPC Talks 2031
                    case 2031: //Initial NPC talk
						{
							int ID = ReadLong(Data, 4);
							Handler.NpcTalk(CSocket, ID, 0,Data);
							break;
						}
					case 2032: //Reply NPC Talk
						{	
							int ID = CSocket.Client.LastNPC;
							int LinkBack = Data[10];
							if(LinkBack != 255)
								Handler.NpcTalk(CSocket, ID, (byte)LinkBack,Data);
                            else if (CSocket.Client.LastNPC==10002)
                                CSocket.Send(ConquerPacket.Status(CSocket, 2, CSocket.Client.Hair, Struct.StatusTypes.HairStyle));
							break;
						}
						#endregion
09/30/2009 14:48 lukejonesy#147
i was missing:

Handler.NpcTalk(CSocket, ID, (byte)LinkBack,Data);


=) ty
09/30/2009 22:14 Kiyono#148
So any progress on FatalStrike?
09/30/2009 23:03 12tails#149
i got mine working with everything just the teleport to mob is missing : X
09/30/2009 23:05 minakaram#150
look at this screen all chracters look to me like this i cant see them moving and i cant evern trade em