[PK2 TOOL] BMS Model converter

06/30/2012 20:02 •Backing•#136
interesting
07/01/2012 08:58 ᶽPhoenix1337ᶽ#137
Seems like that guide will help many servers :awesome:

Quote:
blender-2.63a-release-windows32.exe
Before I download , Does It works with x64 Bit? , Look @ Bold part
07/06/2012 03:34 •Backing•#138
I have a problem when exporting the file to SROBJ.export the file and I get an error
I hope I help..

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07/06/2012 20:38 marciuzz#139
Stupid question : How do i export files from data.pk2 ?
found how.


Is anyone trying to make lots of custon weapons or something and adding them to client ?

And how to make symmetrical spear, sword, bow and other stuff ? Make half of it and duplicate then joint or something else ?
07/08/2012 17:37 perrytje#140
When exporting single-group meshes like weapons,shields, basically anything that doesnt move ingame I recommend using the original .obj format, since you dont need the vertex-groups here.

@jose1997elite

The error you're getting has to do with not all vertices having groups assigned to them. You can check which ones these are by deselecting everything, then going through each groups and pressing select. Once you did this for all groups the black vertices dont have groups and should be given one or 2.
07/11/2012 12:33 omier44#141
Quote:
Originally Posted by ᶽPhoenix1337ᶽ View Post
Seems like that guide will help many servers :awesome:


Before I download , Does It works with x64 Bit? , Look @ Bold part
Yes. Just download the x64 version [Only registered and activated users can see links. Click Here To Register...].

Quote:
Originally Posted by TheSeaHacker View Post
i think what heis trying to say is that he found out how to make ddj and bms but he doesnt know hot to create the .bsr and .bmt files
There is no program for opening .bsr and .bmt files. Only JoyMax has it. :)

Quote:
Originally Posted by marciuzz View Post
Stupid question : How do i export files from data.pk2 ?
found how.


Is anyone trying to make lots of custon weapons or something and adding them to client ?

And how to make symmetrical spear, sword, bow and other stuff ? Make half of it and duplicate then joint or something else ?
Yes, I'm making a full degree(china only). Almost done, only textures to do now.
For symmetrical editing you want to use the Mirror modifier. To enable it, select your object that you want to mirror(can also be done in edit mode). Then select the wrench icon from the right panel and from Add Modifier, choose the Mirror from the Generate category. Then you can change which axis you want to mirror and some other stuff(Merge should be selected with most objects) once your model is complete, you can apply the modifier in object mode.
07/12/2012 10:37 marciuzz#142
Are you editing existing equipment or creating from scratch ?
07/12/2012 11:45 perrytje#143
Quote:
Originally Posted by marciuzz View Post
Are you editing existing equipment or creating from scratch ?
You can do both, but without a thourough understanding of the mechanics of the game files and converter, creating something from scratch would be very hard, especially since nobody reads the manual. So I would advise editing existing items, it's a lot easier and a lot less work.
07/12/2012 12:26 marciuzz#144
Hmm texture thing is quite hard to understand, any guides made for noobs ?

And then I edit armors and import them to game I will need texture thing or it will work without it just for testing ?
07/12/2012 13:56 perrytje#145
You will have to have texture coordinates, otherwise it won't work, so I think that the answer to you question would be yes, you need the textures. However, you can just select the entire mesh and press u, then take the first option. That will make texture coords, but you don't actually have to do anything with them. Using those you can see the model ingame already.
07/17/2012 02:15 DeheniAsaf#146
I got error when i try to convert obj to bms . Can u do a tutorial for this program ?? if u do tutorial can u tell ' How to add Edit point and how to see object global texture on blender , i see grey ' // What should i entered to Material part? :D ' iron '
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And Thx for everythink :handsdown: :handsdown:
07/18/2012 16:12 omier44#147
Quote:
Originally Posted by DeheniAsaf View Post
I got error when i try to convert obj to bms . Can u do a tutorial for this program ?? if u do tutorial can u tell ' How to add Edit point and how to see object global texture on blender , i see grey ' // What should i entered to Material part? :D ' iron '
[Only registered and activated users can see links. Click Here To Register...]

And Thx for everythink :handsdown: :handsdown:
He doesn't have to make any Blender guides for anyone because there are tons of such guides already, just search for them.
07/18/2012 16:44 •Backing•#148
you must place at the point where the gun grab..
I recommend using: Misfit Model 3D...I also had the same error to convert them to bms..
likeme
07/18/2012 21:23 DeheniAsaf#149
What is my wrong at there ?? :)
07/19/2012 13:42 perrytje#150
Quote:
Originally Posted by DeheniAsaf View Post
What is my wrong at there ?? :)
Using wrong export settings in blender