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Para's Script Library

Discussion on Para's Script Library within the Aion forum part of the MMORPGs category.

View Poll Results: You want the scripts for any client language?
Yes, surely! 263 36.89%
No, english and german are enough for me. 450 63.11%
Voters: 713. You may not vote on this poll

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Old 06/04/2020, 17:24   #2446
 
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Quote:
Originally Posted by xerofaith0 View Post
I'm not sure if its a different item completely but this Sky Assaulter should be legitimate. What are these other sky assaulters you guys have posted?
False positives, Para is building a blacklist with the the IDs i posted so they wont show. I've only done Inggison because i'm elyos, asmos will have additional false positives in Gelk
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Old 06/06/2020, 04:29   #2447
 
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@, hi, i tried to use the bid enabler in Demaha and its not working, it is faded and not allowed to select it, is something wrong with this feature?
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Old 06/06/2020, 08:27   #2448
 
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A few more
<The 5th Garrison Occupier Combatant> detected at Location - <ID:661786>
<The 5th Garrison Occupier Combatant> detected at Location - <ID:661790>
<The 5th Garrison Occupier Spellcaster> detected at Location - <ID:661788>

<The 2nd Garrison Combat Officer> detected at Location - <ID:661761>
<The 2nd Garrison Spellcaster> detected at Location - <ID:661764>
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Old 06/06/2020, 09:58   #2449
 
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Quote:
Originally Posted by crazymonkey84 View Post
@, hi, i tried to use the bid enabler in Demaha and its not working, it is faded and not allowed to select it, is something wrong with this feature?
It doesn't work on cross server maps
Quote:
Originally Posted by Dude6 View Post
A few more
<The 5th Garrison Occupier Combatant> detected at Location - <ID:661786>
<The 5th Garrison Occupier Combatant> detected at Location - <ID:661790>
<The 5th Garrison Occupier Spellcaster> detected at Location - <ID:661788>

<The 2nd Garrison Combat Officer> detected at Location - <ID:661761>
<The 2nd Garrison Spellcaster> detected at Location - <ID:661764>
Thank you again
Attached Files
File Type: zip Hidden Mob Detector - ver. 1.09.zip (1.6 KB, 13 views)
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Old 06/08/2020, 06:19   #2450
 
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A couple more
<The 1st Garrison Sentinel> detected at Location - <ID:661753>
<The 2nd Garrison Spellcaster> detected at Location - <ID:661760>
<Kasarath Sky Assaulter> detected at Location - <ID:661684>
<Kasarath Sky Assaulter> detected at Location - <ID:661686>
<The 4th Garrison Combatant> detected at Location - <ID:661716>
<The 5th Garrison Occupier Combat Officer> detected at Location - <ID:661785>
<The 5th Garrison Occupier Sentinel> detected at Location - <ID:661787>
<Kasarath Sky Assaulter> detected at Location - <ID:661690>
<Kasarath Sky Assaulter> detected at Location - <ID:661685>
<The 2nd Garrison Occupier Combatant> detected at Location - <ID:661756>
<The 2nd Garrison Occupier Spellcaster> detected at Location - <ID:661758>
<The 2nd Garrison Occupier Sentinel> detected at Location - <ID:661757>
<The 2nd Garrison Occupier Combat Officer> detected at Location - <ID:661755>
<Kasarath Sky Assaulter> detected at Location - <ID:661677>

Starting Asmo side
<The 3rd Garrison Sentinel> detected at Location - <ID:661912>
<The 3rd Garrison Combat Officer> detected at Location - <ID:661910>
<The 3rd Garrison Spellcaster> detected at Location - <ID:661913>
<The 3rd Garrison Combatant> detected at Location - <ID:661911>

<The 4th Garrison Spellcaster> detected at Location - <ID:661923>
<The 4th Garrison Sentinel> detected at Location - <ID:661922>
<The 4th Garrison Combatant> detected at Location - <ID:661921>

<The 2nd Garrison Combatant> detected at Location - <ID:661901>
<The 2nd Garrison Sentinel> detected at Location - <ID:661902>
<The 2nd Garrison Combat Officer> detected at Location - <ID:661900>
<The 2nd Garrison Combatant> detected at Location - <ID:661903>

<The 5th Garrison Combatant> detected at Location - <ID:661931>
<The 5th Garrison Sentinel> detected at Location - <ID:661932>
<The 5th Garrison Spellcaster> detected at Location - <ID:661933>

<Retsha Sky Assaulter> detected at Location - <ID:661825>

<The 3rd Garrison Occupier Combatant> detected at Location - <ID:661905>
<The 3rd Garrison Occupier Sentinel> detected at Location - <ID:661906>
<The 3rd Garrison Occupier Sentinel> detected at Location - <ID:661907>

<The 2nd Garrison Occupier Combatant> detected at Location - <ID:661895>
<The 2nd Garrison Occupier Officer> detected at Location - <ID:661894>
<The 2nd Garrison Occupier Sentinel> detected at Location - <ID:661896>
<The 2nd Garrison Occupier Spellcaster> detected at Location - <ID:661897>

<The 1st Garrison Combat Officer> detected at Location - <ID:661890>
<The 1st Garrison Combatant> detected at Location - <ID:661891>
<The 1st Garrison Sentinel> detected at Location - <ID:661892>
<The 1st Garrison Spellcaster> detected at Location - <ID:661893>

<Retsha Sky Assaulter> detected at Location - <ID:661814>
<Retsha Sky Assaulter> detected at Location - <ID:661813>

<Retsha Sky Assaulter> detected at Location - <ID:661818>

<Retsha Sky Assaulter> detected at Location - <ID:661810>

<Retsha Sky Assaulter> detected at Location - <ID:661812>

<Retsha Sky Assaulter> detected at Location - <ID:661805>

<The 1st Garrison Occupier Combatant> detected at Location - <ID:661885>
<The 1st Garrison Occupier Sentinel> detected at Location - <ID:661886>
<The 1st Garrison Occupier Spellcaster> detected at Location - <ID:661887>
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Old 06/08/2020, 11:28   #2451
 
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Quote:
Originally Posted by Dude6 View Post
A couple more
...
Thank you

You find the latest script at the Script Library topic, it's not inside the Short Script Bundle anymore
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Old 06/08/2020, 13:54   #2452
 
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Getting down to the last few false positives:

<The 4th Garrison Combat Officer> detected at Location - <ID:661920>

<The 4th Garrison Occupier Combat Officer> detected at Location - <ID:661914>
<The 4th Garrison Occupier Combatant> detected at Location - <ID:661915>
<The 4th Garrison Occupier Sentinel> detected at Location - <ID:661916>
<The 4th Garrison Occupier Spellcaster> detected at Location - <ID:661917>

<The 5th Garrison Combat Officer> detected at Location - <ID:661930>

<The 5th Garrison Occupier Combat Officer> detected at Location - <ID:661924>
<The 5th Garrison Occupier Combatant> detected at Location - <ID:661925>
<The 5th Garrison Occupier Sentinel> detected at Location - <ID:661926>
<The 5th Garrison Occupier Spellcaster> detected at Location - <ID:661927>

<Retsha Sky Assaulter> detected at Location - <ID:661816>
<Retsha Sky Assaulter> detected at Location - <ID:661806>
<The 1st Garrison Occupier Combat Officer> detected at Location - <ID:661884>
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Old 06/09/2020, 19:31   #2453
 
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paraly, i have a few questions about luna daily script, when the character is at the "dumpinventory" and "inventorylog" parts, it takes too much cpu usage when doing with many accounts, so, what does the function dumpinventory? it is really necessary to do the dumpinventory every luna? it will have trouble to craft kinah boxes if i set dumpinventory function to 0?
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Old 06/09/2020, 19:51   #2454
 
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Quote:
Originally Posted by Batterypvp View Post
paraly, i have a few questions about luna daily script, when the character is at the "dumpinventory" and "inventorylog" parts, it takes too much cpu usage when doing with many accounts, so, what does the function dumpinventory? it is really necessary to do the dumpinventory every luna? it will have trouble to craft kinah boxes if i set dumpinventory function to 0?
the dump inventory function saves your whole inventory into a file so it can be viewed offline with the Inventory Inspector from the Account Manager, this is completely optional, you can disable it at the InstaScript settings
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Old 06/09/2020, 20:04   #2455
 
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Quote:
Originally Posted by Paraly View Post
the dump inventory function saves your whole inventory into a file so it can be viewed offline with the Inventory Inspector from the Account Manager, this is completely optional, you can disable it at the InstaScript settings
thanks, i'll disable it, because it takes 1~2 minutes per character and high cpu usage to dump the whole inventory xd, the lunas should be faster now.
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Old 06/10/2020, 22:57   #2456
 
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@ the Udas Temple Exp farm spot.. where's the exact sport where i need to start the bot?
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Old 06/10/2020, 23:01   #2457
 
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Quote:
Originally Posted by crazymonkey84 View Post
@ the Udas Temple Exp farm spot.. where's the exact sport where i need to start the bot?
Exactly where you spawn when you enter the instance
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Old 06/11/2020, 05:07   #2458
 
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Quote:
Originally Posted by Paraly View Post
Exactly where you spawn when you enter the instance
works on AT?
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Old 06/11/2020, 09:47   #2459
 
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Quote:
Originally Posted by crazymonkey84 View Post
works on AT?
No, on all classes but AT
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Old 06/11/2020, 15:57   #2460
 
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Quote:
Originally Posted by Paraly View Post
No, on all classes but AT
@ hey can you incorporate a function to use boboneks coins when xp bar is full or >90%?

Oh and please, another thing, can you create a check point every time to time, to make the char go up when he falls down the square.. my char fell like 3 times in 15 mins and was just running next to the ramp to the wall
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Tags
aion, autocomplete instance, script, vanillatool


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