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Para's Script Library
Discussion on Para's Script Library within the Aion forum part of the MMORPGs category.
View Poll Results: You want the scripts for any client language?
Yes, surely!
273
37.09%
No, english and german are enough for me.
463
62.91%
03/12/2018, 20:46
#1876
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Quote:
Originally Posted by
Paraly
did you follow
guide exactly
I need the AntiNCSpy download link... i dont have it.
But my game working yesteday.
03/12/2018, 20:52
#1877
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Quote:
Originally Posted by
marcsverrison
I need the AntiNCSpy download link... i dont have it.
But my game working yesteday.
AntiNCSpy is build into vanillatool, you find it at the traymenu, however AntiNCSpy isn't necessary it just gives you a bit more safety
03/12/2018, 20:53
#1878
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Quote:
Originally Posted by
Paraly
AntiNCSpy is build into vanillatool, you find it at the traymenu, however AntiNCSpy isn't necessary it just gives you a bit more safety
Idk whats happening but i rollback my windows (6 days) delete xincode folder and repair aion.
And the same error.
03/12/2018, 20:54
#1879
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Quote:
Originally Posted by
marcsverrison
Idk whats happening but i rollback my windows (6 days) delete xincode folder and repair aion.
And the same error.
Send me your teamviewer details by PM
03/12/2018, 21:04
#1880
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Quote:
Originally Posted by
Paraly
Send me your teamviewer details by PM
Ok
03/13/2018, 03:15
#1881
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where´s evergale script?
03/13/2018, 08:52
#1882
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Quote:
Originally Posted by
crazymonkey84
where´s evergale script?
Inside the Short Script Bundle
03/16/2018, 06:50
#1883
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I found a few new things that I'll build in to vanillatool soon
Skill usage without keysending / chat usage or quickbar modifications and it's much faster and smoother
Code:
_SetVar1=4351; <-- skill ID
#EXECUTE=UseSkill;
start_UseSkill;
MemPtrWrite=%PlayerBase,%OffsetData/0x18C4,0,DWORD;
MemPtrWrite=%PlayerBase,%OffsetData/0x18C8,%Var1,DWORD;
MemPtrWrite=%PlayerBase,%OffsetData/0x18CC,0x010000000100000001000000060000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000100000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,BYTE[213];
MemPtrWrite=%PlayerBase,%OffsetActionID,2,DWORD;
#DO=5000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,%OffsetData/0x18C4,DWORD,=0;
end_UseSkill;
Item usage without keysending / chat usage or quickbar modifications and it's much faster and smoother
Code:
_SetVar1=162000045; <-- Item ID
#EXECUTE=UseItem;
start_UseItem;
_GetInventoryItemHandle=%Var1;
MemPtrWrite=%PlayerBase,%OffsetData/0x18C4,0,DWORD;
MemPtrWrite=%PlayerBase,%OffsetData/0x18C8,%VarItemHandle,DWORD;
MemPtrWrite=%PlayerBase,%OffsetData/0x18CC,0x100000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000,BYTE[213];
MemPtrWrite=%PlayerBase,%OffsetActionID,16,DWORD;
#DO=5000;
Delay=50;
_UNTILMemPtrRead=%PlayerBase,%OffsetData/0x18C4,DWORD,=0;
end_UseItem;
Instant loot all items of your target without key sending / chat usage
Code:
#EXECUTE=Loot;
start_Loot;
MemPtrWrite=%PlayerBase,%OffsetActionID,0x150000000100000000000000000000000000000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000010000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000002,BYTE[225];
end_Loot;
03/16/2018, 13:52
#1884
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i wanna write a script but need help.
"if questdialog open then click there"
how do i get the "if questdialog open" part into my script ?
03/16/2018, 14:05
#1885
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Quote:
Originally Posted by
assadssss
i wanna write a script but need help.
"if questdialog open then click there"
how do i get the "if questdialog open" part into my script ?
You mean your questlog?
Code:
_IFFrameVisible=175;
WaitForResponse=quest log is opened;
#ELSE
WaitForResponse=quest log is not opened;
#ENDIF
03/16/2018, 21:48
#1886
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i mean like when a windows opens. like i run to a zone and a quest opens or the nevi rdy check.
03/16/2018, 21:51
#1887
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Quote:
Originally Posted by
assadssss
i mean like when a windows opens. like i run to a zone and a quest opens or the nevi rdy check.
Just use the example I posted you above, you can detect any window with it
If you want to detect a different window than the questlog, open up the script editor, check "Show IDs" and hover above the title bar of the window, you should get a small window displaying the "FrameID" put this Frame ID into my script instead of the "175"
03/16/2018, 21:53
#1888
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yeah i am a ****** just saw it sry
03/18/2018, 23:17
#1889
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on the fattie script, i whisper my alt with the command but it doenst work. it don't loot the fattie x.x
03/18/2018, 23:23
#1890
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Quote:
Originally Posted by
lucimon
on the fattie script, i whisper my alt with the command but it doenst work. it don't loot the fattie x.x
I'll check it later today or tomorrow
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