I've updated the Exploit script 0.91 - It auto detects the daily reset and stops the script, so you can decide if you wanna keep the character or delete him
- Few bugs got fixed
I gonna add a optional script in the next version which only generates materials, this script will be compatible with all PCs, multitasking and it will work even minimized.
So hab mir das gekauft. Wenn ich aber das Exploit - Script ver. 0.93.pscp laden will mit Para's VanillaTool -Rework- 2.82 passiert nix. Bin ich noch nicht aktiviert oder was da los?
Schick mir mal deine SUnique-ID und deine Paypal email per PM, am besten auch noch den Transaktionscode
Hello! I bought my SUnique -ID has been activated ? For the new Exploit this not working. When the hack asks the script to put the Exploit nothing appears !
Hello! I bought my SUnique -ID has been activated ? For the new Exploit this not working. When the hack asks the script to put the Exploit nothing appears !
I guess your ID wasn't activated, just load the script again and press play.
You can't see any code at the script editor but it will work anyways.
Hey Paraly
Im using the script to gather some materials but eventually someone kills me ;/
Is there any way i can make the character come back to the collecting area?
It need to detect the char is dead and back to obelisk. and than return to the farm
would be awesome if you can help me and everyone that use the hack to gathering!
thanks
Hey Paraly
Im using the script to gather some materials but eventually someone kills me ;/
Is there any way i can make the character come back to the collecting area?
It need to detect the char is dead and back to obelisk. and than return to the farm
would be awesome if you can help me and everyone that use the hack to gathering!
thanks
This snippet will detect the player death and resurrect, simply record the path from obelisk to the start point of your script and paste it where I wrote "<--Returnpath here"
Code:
_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,=0;
#NeedResolution=816,638;
Delay=300;
#2DO=20000;
Mouse=481,180;
Delay=3000;
_2UNTILMemPtrRead=%PlayerBase,0x378/0x44,BYTE,>3;
<--Returnpath here
#ENDIF
Paste the whole code then to the start of your script.
This snippet will detect the player death and resurrect, simply record the path from obelisk to the start point of your script and paste it where I wrote "<--Returnpath here"
Code:
_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,=0;
#NeedResolution=816,638;
Delay=300;
#2DO=20000;
Mouse=481,180;
Delay=3000;
_2UNTILMemPtrRead=%PlayerBase,0x378/0x44,BYTE,>3;
<--Returnpath here
#ENDIF
Paste the whole code then to the start of your script.
I guess it didn't work very well..
I did just like you said, but the script completely ignores those commands and keep trying to gather materials like if nothing has happened (with the char dead) until the 30min is over and the char goes back to the obelisk and get stuck forever.
The weird thing comes now, I recorded another path without any commands to gather any materials, just for test.. and it magically worked It detects the char is dead, return to obelisk, regenerate, and walk all the way to the collecting area.
So, I guess I cant gather + detec Im dead? I have no idea LoL
I guess it didn't work very well..
I did just like you said, but the script completely ignores those commands and keep trying to gather materials like if nothing has happened (with the char dead) until the 30min is over and the char goes back to the obelisk and get stuck forever.
The weird thing comes now, I recorded another path without any commands to gather any materials, just for test.. and it magically worked It detects the char is dead, return to obelisk, regenerate, and walk all the way to the collecting area.
So, I guess I cant gather + detec Im dead? I have no idea LoL
Well a script can only execute 1 line at the same time, so when ever this line
Code:
_IFMemPtrRead=%PlayerBase,0x378/0x44,BYTE,=0;
gets executed it will check if the player died, so for a better check you should do the check multiple times.
Send me your full script by PM and I'll show you how it works.
What are the main difficulties in making a combat script?
As a gladiator, would making one that acts like a gathering script (running around and auto-attacking mobs to death) be possible? or even just staying in one spot over night using AOEs on a group of mobs that respawn every few minutes?
What are the main difficulties in making a combat script?
As a gladiator, would making one that acts like a gathering script (running around and auto-attacking mobs to death) be possible? or even just staying in one spot over night using AOEs on a group of mobs that respawn every few minutes?
You can do anything, it all depends on how good you're with Cheat Engine and the Script Editor
Script para todos os Lastchaos - Autohokey 01/29/2012 - Last Chaos - 1 Replies I got a script that clicks several times with the click right mouse clicks when monster picks up the tarjeta. so he just throws the skill.
I used AutoHotkey program. in AutoHotkey - Free Mouse and Keyboard Macro Program with Hotkeys and AutoText
Needs improvement.
I accept any help.
I'm from Brazil.
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[Release]Big Script Library 07/25/2010 - SRO PServer Guides & Releases - 0 Replies I think its a good idea to open this Topic.
I need Your Help.
Sent me your own made Scripts and i upload them here.
It does not matter if there is already a script by the mob.
Only Self made scripts!!!
What To Post?
Post me not the text file.Post me the script!!!
Scorpion 1 by Th3Stalker