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Thank you, dispel working great now ^^
Code:
if (entity.StateList.GetState("Blessing of Stone") == null && HelperFunction.CheckAvailable("Blessing Of Stone"))
{
HelperFunction.CheckExecute("Blessing Of Stone");
return false;
}
Is this definitely the correct code for buff? I tried this but my script wouldn't even load into Botting program.
I adjusted "entity" to "game.player" and script loaded but had the same issue of continuously buffing every 1 sec...
To be sure, I even tested this code under each heading:
- public override bool Attack
- public override bool PartyCheck()
- public override bool Heal()
- public override bool Pause()
Also, is your active skill script correct? I tried using it and the bot program wouldn't load after I inputted it.
Did I use it correctly? Here's what mine looks like.
Code:
public override bool NoGravityAntiStuck()
{
return true;
}
public override bool Pause()
{
DateTime tempTime = DateTime.Now;
if (ShieldMantraTimer < tempTime)
{
var ShieldMantraBuff = Game.AbilityList.GetAbility("Shield Mantra");
if (ShieldMantraBuff != null && ShieldMantraBuff.State == 0 && Helper.HelperFunction.CheckAvailable("Shield Mantra"))
{
Helper.HelperFunction.CheckExecute("Shield Mantra");
ShieldMantraBuffTimer = tempTime.AddSeconds(10);
return false;
}
}
return true;
}
Quote:
|
Insert FIRST chain skill then "starting" skill of the chain
|
Thank you, this makes sense!
EDIT: For the meantime, I've reverted the mantra script to the one you originally posted. It seems to work fine for Shield and Invincibility Mantras but for some strange reason, specifically, only Celerity Mantra does the weird looping issue.
Is it possible that certain skills can cause issues??
Because I also have an issue with Chanters 4k DP skill 'Winter Circle'.
I use the same command to execute skills such as Word of Wind (2k DP), Blessing Of Wind, Unstoppable ect and yet for some reason when I leave Winter Circle in the script, the bot will not attack mobs UNLESS i already have 4k DP. But once the 30 second buff wears off, the bot will stop attacking again