It seems to be in intervals of even numbers, but these positions just don't seem to sync up.
How do you get the map name, map id I get but the map name seems to need to be retrieved from memory in some odd way... -- Figured this out, it was actually fairly simple.
0x005D81E4 - Beginning of Map Titles. ([Kailan Fortress])
(0x005D81E4 + (41 * (MapID - 1))) - This would be your address.
Your read value would be 41 bytes.
The reason you input MapID - 1 is because it started with a rational 0 on the map index. While the map id's start at a rational 1.
Its called air walk and if i remember correctly I have to repair it?
Well you said drag the Z along to 47, you can't. the next number from 0 is 113 and that's by moving it slow. Then I pressed Air Walk and it didn't hit the mobs. But then i Pressed Zero and it made me closer to the mobs but above them, still they couldnt hit me, but I couldn't hit them even with Air Walk.
I can use ollydbg with breakpoints.. I also use cheat engine 5.5 with kernelmode and stealth options. Under extra tab in settings
I also use 32bit intel windows xp.
BTW ChewieBacon don't double post its against rules here and mods get annoyed for some reason lol. Try reading the rules plz
Ok Im not trying to complain or anything I really love Map Fun it's just you said that mob finder has been updated and is working now... Well how does it work? I read the readme and it doesnt actually tell you how it works or how to get it to work. What is the interval and ID/Number? What does that have to do with anything? Is the ID the # of the monster or what, because it only goes up to 100.... So Im not sure what Im supposed to be setting the ID and Interval at in order to get it to work. I got it to work on kobolds for a minute but as soon as I switched to something else it wouldnt work again, so I tried to change the variables and nothing. Please explain in detail what the purpose of those are.... Thank you
Edit: Ok so I found out why it wasnt working... You actually have to be able to see the mobs on your screen in order for you to teleport to them. I think the next thing you should come out with is the multihit hack like you're holding a poll for I dont really want to sit there with my char afk and let him do all the work, no... But I just get tired of holding buttons and button mashing
Edit: Ok so I found out why it wasnt working... You actually have to be able to see the mobs on your screen in order for you to teleport to them. I think the next thing you should come out with is the multihit hack like you're holding a poll for I dont really want to sit there with my char afk and let him do all the work, no... But I just get tired of holding buttons and button mashing
right, i'm sure your intentions for getting the multihack are ALL very noble and you would NEVER abuse it or pass it on to others if you were asked not to.......
it's cause of ppl like you that releasing it is a danger
What CE do you use, because it looks like you have a debugger. And every time I use Cheat Engines debugger my client crashes.
Yea like Megabyte said, you can enable the Kernel mode options in CheatEngine settings and you can use the debugging functions just fine. However it doesn't work on 64bit(at least not on 64bit using an AMD chip, I guess it does work with an Intel though).
Also for some reason when I use the same plugins that Megabyte uses on Ollydbg using the same exact settings my client still crashes when I attempt to use breakpoints. However his doesn't. Supposedly this is also because of my AMD chip.
My inability to use any further debugging options is the main reason I stopped even trying on this game. Maybe sometime somebody more advanced then me will release some nice plugins for OllyDgb that will allow me to use breakpoints and whatnot on my AMD machine.
The readme contains all the information you require if you cant work it out then play arround...
Mob finder requires you to select the monster on right chagne ID / NUM to like 40 and set interval to like 500 or 100 or 50 etc.
Mob Tele just set num to 40 and go mob tele.. If you want to goto the monster thats in position 1 in the mob struct set ID / NUM to 0 or was it 1? and hit goto monster.
teleporting 08/13/2008 - Dekaron - 14 Replies hi,
can i make that when ill go to north morte 0:5 i telleport to aquarius?
if yes what values do i need to change in the warp/location/skyteleporting .csv or somthing else
thx alot
Ben.
No more teleporting? 06/01/2005 - World of Warcraft - 4 Replies Can any1 use a teleport hack now? bwh doesnt work(disconnected)... did Blizz fix it?
Any info would be welcome!
thx!