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[Aeria]Full Recover Address
Discussion on [Aeria]Full Recover Address within the 12Sky2 Hacks, Bots, Cheats & Exploits forum part of the 12Sky2 category.
02/25/2013, 16:03
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#1
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[Aeria]Full Recover Address
Address to call = 4B0630
in your C++ .dll you can use this piece of code from Iktov
typedef void (*Recover)();
void FullRecover()
{
UINT_PTR adr = 0x004B0630;
__asm
{
CALL adr
}
}
As i havnt tested it on Aeria's version I cant say that this is 100% the address, but if its not its one of these.
0x4B0680
0x4B06D0
This would be how i use it.
if(((double(*Global.HP) / double(*Global.HPMAX)) <= (double)0.8) || ((double(*Global.Chi) / double(*Global.ChiMAX)) <= (double)0.4))
{
Sleep(1500);
FullRecover();
}
So basically if your Hp is below 80% or if your chi is below 40% then the function is called.
Cheers.
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02/25/2013, 16:21
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#2
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what is full recover ?
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02/25/2013, 16:23
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#3
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Full Recover is an in game function that fully restored HP and Chi. So no need for pills.
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02/25/2013, 17:06
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#4
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its cool
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02/26/2013, 21:20
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#5
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Wasn't this patched? + Your Sleep call should be after the FullRecovery call, or it'll recover 1.5 seconds later than the hp and/or chi drop(s) below 80%. It'd be better to recover immediatley and call the 1.5 seconds delay.
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02/27/2013, 01:59
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#6
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Yea the Sleep() should be after, i didn't realize i had it in front till after the post. And a 1/2 second wait works better. I just used 1.5 seconds for testing XD. And it shouldn't be patched as its an in game function, just gotta refind the address. Although i don't play on aeria so i haven't tested it lol. Maybe you could test it out? If there is a patch i can gladly update it.
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02/27/2013, 13:25
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#7
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Quote:
Originally Posted by Rumil12
Yea the Sleep() should be after, i didn't realize i had it in front till after the post. And a 1/2 second wait works better. I just used 1.5 seconds for testing XD. And it shouldn't be patched as its an in game function, just gotta refind the address. Although i don't play on aeria so i haven't tested it lol. Maybe you could test it out? If there is a patch i can gladly update it.
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I believe it was patched on the servers side.
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02/27/2013, 14:15
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#8
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Ahh well I'm sorry then. I thought it was just the in game autopill that was removed.
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03/01/2013, 00:13
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#9
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Just tested it this out on Aeria and the Full Recover function is no longer integrated into the game, and or is checked somehow.
Request Close.
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03/08/2013, 02:12
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#10
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Nice
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03/21/2013, 10:11
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#11
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They can't remove a function from the game, cause the engine has it.
The adresses prob have been changed.
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03/21/2013, 18:33
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#12
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Quote:
Originally Posted by Mo_WeeD
They can't remove a function from the game, cause the engine has it.
The adresses prob have been changed.
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They can very easily remove a non-essential function from the game. Its called a patch. So if you skipped said patch, and if it is still on the server side, then yes it might be usable.
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03/21/2013, 20:14
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#13
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Quote:
Originally Posted by Rumil12
They can very easily remove a non-essential function from the game. Its called a patch. So if you skipped said patch, and if it is still on the server side, then yes it might be usable.
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did your mom give you some LSD when you was young? or did she beat your brain on the wall when she was rocking you ? i ask me why people without any knowledge still tainting those forums with crappy answers like that ^^ :confuse d:
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03/21/2013, 20:37
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#14
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Quote:
Originally Posted by dabnoj
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Your response is about as useful as your grammar is ****. Keep your stupidity to yourself.
As for your comment on my "lack of knowledge" then clearly your on LSD, as you have no knowledge of programming. So keep your idiocy out of my posts.
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03/21/2013, 20:52
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#15
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For the love of ***, u cannot get rid of an engine's function !! when they patch the game, the whole addresses are being changed. And they cannot do whatever they want with the game cause everything depends on alt1, they're making the patches, and they won't get rid of anything in the game, especially a game function.
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