Finaly the beta is ready !
The main goal of that version is the robustness but unfortunatly there are still some #132.
Here is the change log. The dev process have slow a bit for some reasons but anyway I hope it will go faster now with the new dev team and the new spell team.
THIS VERSION ONLY SUPPORT 1.8.X CLIENT
Credits to Bovie, DrilLer, Nerub, Volhv, ShaiDeath, TUM, ccsman, Reguj, mmcs, SPacey, nneonneo, Cabelitos, Fulgas, Kolkoo, Grimor, Gandhar, Isomorph, Th3Guy, Tarokkk, Shuwow, Zero, the spell team and the all I forget.
Here are the release notes :
---------------------------------- Beta 0.1 --------------------------------
Core :
- 1.8.x support
- Savegame and accounts are now backup safely
- Realmlist tcp port can now be customized ie : World.RealmServerPort
- New spell functions
- Litle remaked spell system
- Added some functions spell system
- Mail system
- Fall damage
- Saving and Loading Items in serialization system
- Added support for some craft profesions
- Honor System
- Basic Rest system and changes to the XP system
- Basic Reputation system
- Pvp realm support
Fix :
- Game objects have now proper orientation
- Game objects containers fixed
- Tram and ship no longer run in wrong direction
- Rogue energy regeneration is faster
- Less cpu usage
- other character movement are smoother
- Combat distance for character have increase
- Duel cannot be cancel by a movement of the target
- Character corpses are back
- You can no longer listen people chating from far distance
- Summoned creatures bug fixed
- Low level char no longer beat high level mob
- When character return to life he have now 50% health and mana
- Put an money update when buying stackable item
- Vendors now have unlimited stock display
- fixed trainers anim
- Trainer cost fixed
- Stability fixes
- Fixed bugs with bags
- Fixed bugs with item equiping
- Fixed area spell targeting
- Some reactions fixed
- Duel bugs fixed
- Fixed some bugs of the Dead system
- A bug in the channeling interruption fixed
- Players should see proper corpses (items not shown yet)
- Fixed http freezing on account creation, if account with this name allready exists
- Releasing of spirit, if you do not press "Release Spirit" button
- Group bugs and crashes are fixed (inviting, uninviting, releasing group )
- Added removing "stars" from corpse, if all loot was taken
- Added message "This name is unavalable" on char create, if name is used
- Fixed professions (Skinning, Minning, Herbalism)
- Fixed bug, when you could to see spirit healers after resurrecting
- Fixed bug of spawner dublicating
- Fixed searching ISerialize classes in serialization system
- Namespace Server.Scripts.Commands changed to Server.Commands
- You don't need in target yourself to use commands
- GM can use commands
- Command ".help" will show all commands, which you can use
- Fixed crash on logout
- Fixed some spell functions
- Fixed trainers animations
- Fixed bug, when char was without items for all after levelup
- Some spells fixed
Scripts:
- New commands:
Rotate - turn selected mobile to your face
Freeze - make AIStandingGuard to Mobiles of selected spawner (AI of next spawned mobs will allways be AIStandingGuard)
- Added learning of working professions to .giveall command (Skinning, Minning, Herbalism)
- The rest speed can be set with Character.RestTimer.RestSpeed (at your Globals.cs after ip configuration). This is rested % per minute/100. (default value 0.000052083f, 1 "bubble" = 0.025)
- To set the type of the server to "PVP", add "World.PvpRealm = true;" to your Globals.cs after ip configuration. The server is "Normal" by default.
- Items support honor rank requirement.
- .pvp command added
World :
- New world import
- Lots of new mobs and mobs fix
Download :
>>>>Official Download Link<<<
>>>>RapidShare Mirror<<<<
>>>>Torrent Links<<<<
>>>>HTTP/FTP Links<<<<
Have Fun