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WoW [1.5.1] [EU]
Discussion on WoW [1.5.1] [EU] within the World of Warcraft forum part of the Popular Games category.
05/24/2005, 01:07
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#1
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Spätestens 1 Tag nach dem WoW Update*Patch werdem hier die neusten Offsets stehen!
After the latest patch is released from blizzard, here are will be the new offsets from this version!
WoW EU: 1.4.2
Quote:
WoW 1.4.2
_WOW_VERSION = "1, 4, 2, 4375"
NPC HOOK
_npc_hook_addr = "484473"
FUNCTIONS
_function_GetPlayerPtr = "46FA40"
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05/24/2005, 03:17
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#2
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jojo machen wa ...
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06/15/2005, 18:05
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#3
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Join Date: Sep 2004
Posts: 2,625
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so hier die offsets für den aktuellen patch!
offsets.inc
Code:
--; WoW 1.5.1
_WOW_VERSION = "1, 5, 1, 4449"
--; NPC HOOK
_npc_hook_addr = "46F676"
--; FUNCTIONS
_function_GetPlayerPtr = "45D430"
--; PLAYER OFFSETS
_player_unit_struct = "8"
_player_hitpoints = "1E98"
_player_mana = "1E9C"
_player_maxmana = "18"
_player_maxhp = "18"
_player_current_xp = "27B0"
_player_max_xp = "27B4"
_player_rage = "4"
_player_energy = "8"
_player_facing = "93C"
_player_internal_z = "4"
_player_internal_y = "4"
_player_internal_x = "4"
_player_targetID = "943F58"
_player_playerID = "9393C8"
--; NPC OFFSETS
_npc_id = "4C0"
_npc_id2 = "4C4"
_npc_hp = "354"
_npc_level = "548"
_npc_faction = "54C"
_npc_x = "10"
_npc_y = "14"
_npc_z = "18"
_npc_facing = "1C"
hook.inc
Code:
---------------------------------------------------------------------------------
--; Hook
--; 12.2.2005 Redone by Outlaw
--; 23.2.2005 Redone by Outlaw
--; 4.3.2005 Redone by Outlaw
--; 9.6.2005 Fixed by Outlaw for WoW 1.5.0
---------------------------------------------------------------------------------
function Sense_Hook(hWnd,hook)
h = hook
ret = HexAdd(h,"6")
--; .DATA
hook = {
clear = Asm.AllocateMemory(hWnd,4),
loops = Asm.AllocateMemory(hWnd,4),
npc_count = Asm.AllocateMemory(hWnd,4),
npc_array = Asm.AllocateMemory(hWnd,1024)
}
--; .CODE
asm = #ASM_START
; START
@sense_hack:
push ecx
push eax
cmp dword *(hook.clear),1
je @empty_data
cmp dword *(hook.loops),0
je @end
dec dword *(hook.loops)
add ecx,354h
cmp dword [ecx],64h
jg @end
cmp dword [ecx],1h
jl @end
add ecx,1F4h
cmp dword [ecx],1h
jl @end
cmp dword [ecx],50h
jg @end
sub ecx,548h
mov eax, &(hook.npc_array)
@check_if_new:
cmp dword [eax],0
je @add_npc
cmp dword [eax],ecx
je @end
add eax,4h
jmp @check_if_new
@add_npc:
mov dword [eax],ecx
inc dword *(hook.npc_count)
jmp @end
@empty_data:
mov eax, &(hook.npc_array)
mov dword *(hook.clear),0
mov dword *(hook.npc_count),0
mov dword *(hook.loops),0
@empty_loop:
cmp dword [eax],0
je @end
mov dword [eax],0
add eax,4h
jmp @empty_loop
@end:
pop eax
pop ecx
mov eax, dword [ecx+38h]
mov ecx, dword [ecx+3Ch]
jmp dword &(ret)
; end
#ASM_END
code = Asm.AllocateMemory(hWnd,Asm.OpCodeSize(asm))
Asm.Write(hWnd,code,asm)
--; .HOOK
Asm.WriteJmp(hWnd,h,code,1)
return hook
end
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07/14/2005, 13:13
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#4
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Join Date: May 2005
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hat schon wer die offsets für 1.6?
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07/14/2005, 15:53
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#5
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Join Date: Sep 2004
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nö sonst wären sie ja da
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07/16/2005, 08:25
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#6
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07/18/2005, 09:12
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#7
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Danke
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08/08/2005, 09:12
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#8
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Join Date: Nov 2004
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hat wer schon die neuen?
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09/14/2005, 15:15
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#9
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elite*gold: 235
Join Date: Jul 2003
Posts: 16,562
Received Thanks: 17,758
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