Hier mal alle neuen addys habe alle hier eingefügt
die aktuellsten
||===================||
|| = = Pointer = = ||
||===================||
#define ADR_PLAYERPOINTER 0x00C3F068
#define ADR_SERVERPOINTER 0x00B3E548
#define ADR_HEALTHPOINTER 0x00B965FC
#define ADR_WEAPONPOINTER 0x00A887C0
#define ADR_BASEPOINTER 0x00B94AF8
#define ADR_USERPOINTER 0x00C3F0B4
#define ADR_CLASSPOINTER 0x00B96604
#define ADR_CLANSERVER 0x00553E90
#define ADR_ALLSERVER 0x004B994B
||======================||
|| = = MEMORY = = ||
||======================||
#define ADR_ANTIAFK 0x00A822E8
#define ADR_ANTIBAN 0x000
#define ADR_CROSSHAIRS 0x00A82284
#define ADR_FASTAMMO 0x00A82260
#define ADR_FASTHEALTH 0x00A82264
#define ADR_FASTREPAIR 0x00A82268
#define ADR_FASTFLAG 0x00A8226C
#define ADR_FASTLOCKON 0x000
#define ADR_FULLBRIGHT1 0x00A88208
#define ADR_FULLBRIGHT2 0x00A88204
#define ADR_FULLBRIGHT3 0x00A88200
#define ADR_GLASSWALS 0x0096B01C
#define ADR_NEARFOG 0x0096B020
#define ADR_NOSPREAD 0x00A822BC
#define ADR_NOSMOKE 0x00617C9E
#define ADR_NOBOUNDS1 0x00AA79C8
#define ADR_NOBOUNDS2 0x00AA79CC
#define ADR_NOBOUNDS3 0x00AA79D0
#define ADR_NOWATER 0x009A386C
#define ADR_NOFOG 0x0096B01C
#define ADR_IMDRUNK 0x00AEC880
#define ADR_TRIGGERBOT 0x000
#define ADR_SCOPE 0x000
#define ADR_SCOPESIZE 0x009A3788
#define ADR_SPEED 0x00938FC0
#define ADR_SPEEDROLL 0x00938FBC
#define ADR_VIEWANGELS 0x00A8817C
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A387C
#define ADR_QUICKSPAWN1 0x000
#define ADR_QUICKSPAWN2 0x000
#define ADR_QUICKSPAWN3 0x00A8228C
||===================||
|| = = ASM = = ||
||===================||
#define ADR_AUTOAMMO 0x00572D9F
#define ADR_AUTOMEDIC 0x00572E58
#define ADR_AUTOREPAIR 0x00450C73
#define ADR_ARTILLERY1 0x00607D67
#define ADR_ARTILLERY2 0x00563094
#define ADR_ARTILLERY3 0x00563394
#define ADR_ARTILLERY4 0x00607E09
#define ADR_ARTILLERY5 0x00607E65
#define ADR_ARTILLERY6 0x00607BA4
#define ADR_ARTILLERY7 0x005E2891
#define ADR_BULLETS 0x0057ACAE
#define ADR_DOUBLEFIRE 0x004505CE
#define ADR_ESCALATOR1 0x0063BD57
#define ADR_ESCALATOR2 0x0063BE94
#define ADR_FAKEKICK 0x005FFAA9
#define ADR_FFATIMER 0x00A8228C
#define ADR_FFASPAWN 0x004B9EE7
#define ADR_NORESTRICTION 0x00562C8B
#define ADR_NOROOMFILTER1 0x005A2467
#define ADR_NOROOMFILTER2 0x005A2528
#define ADR_NORELOAD 0x0044C903
#define ADR_PREMCROSSHAIR1 0x005E1E37
#define ADR_PREMCROSSHAIR2 0x005E1E4E
#define ADR_PRONECQC 0x00561BD5
#define ADR_SILENTWALK 0x00578AC3
#define ADR_SHOOTAS/FASTAS 0x00571AC3
#define ADR_SUPER_NOSPREAD 0x0057AD9D
#define ADR_WTW 0x0063AD07
#define ADR_WUW 0x0057122E
#define ADR_STW 0x0067B230
||=====================||
|| = = VEHICLES = = ||
||=====================||
#define ADR_VEHICLEDELAY 0x00450C2D
#define ADR_VEHILCEJUMP1 0x004A28BA
#define ADR_VEHILCEJUMP2 0x006E4FFB
#define ADR_VEHILCEJUMP3 0x006E5005
#define ADR_OMGLOOKCAR1 0x00456706
#define ADR_OMGLOOKCAR2 0x0070AB78
#define ADR_OMGLOOKCAR3 0x00456714
#define ADR_VEHICLEINVIS 0x006615EC
#define ADR_VEHICLENOFALL 0x0044FC1A
#define ADR_NOVEHRESTRICTION 0x004215E4
#define ADR_NOVEHRESTRICTION1 0x0048F5B6
#define ADR_NOVEHRESTRICTION2 0x00490C34
#define ADR_NOVEHRESTRICTION3 0x00490E5E
#define ADR_NOVEHRESTRICTION4 0x00416604
#define ADR_NOVEHRESTRICTION5 0x00416551
||=====================||
|| = = Offset = = ||
||=====================||
#define OFS_PREMIUM1 0x0000037C
#define OFS_PREMIUM2 0x00000380
#define OFS_X 0x00000268
#define OFS_Y 0x00000260
#define OFS_Z 0x00000264
#define OFS_PING 0x00000118
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~ ShaD's AddyLogger~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~ Pointer ~~~~~~~~~~~~~~~~
#define ADR_Hackschield 0x000
#define ADR_Playerpointer 0x00C3F068
#define ADR_Serverpointer 0x000
#define ADR_Healthpointer 0x00B965FC
#define ADR_Basepointer 0x00B94AF8
~~~~~~~~~~~~~~~~~ Server ~~~~~~~~~~~~~~~~~
#define ADR_NoSpread 0x000
#define ADR_Speed 0x00938FB8
#define ADR_Speedroll 0x00938FB4
#define ADR_Scope 0x000
#define ADR_QuickSpawn1 0x000
#define ADR_QuickSpawn2 0x000
#define ADR_QuickSpawn3 0x00A8228C
~~~~~~~~~~~~~~~~~~ D3D ~~~~~~~~~~~~~~~~~~
#define ADR_MapName 0x000
#define ADR_ShowName 0x00B95434
#define ADR_ShowIP 0x00B95148
#define ADR_ShowHealth 0x00B965FC
#define ADR_ShowLevel 0x000
~~~~~~~~~~~~~~~~~~ ASM ~~~~~~~~~~~~~~~~~~
#define ADR_TRIGGERBOT 0x000
#define ADR_WTW 0x0063AD57
#define ADR_WUW 0x00571253
#define ADR_FastAs 0x00571AF3
#define ADR_Bullets 0x000
#define ADR_SuperNoSpread 0x0057AEB0
#define ADR_AutoMedic 0x00572EA0
#define ADR_AutoRepair 0x00450B63
#define ADR_UnlOxygen 0x005712D0
#define ADR_FakeKick 0x005FFAF9
#define ADR_Spectator 0x0046A8F8
#define ADR_AntiAFK 0x00A822E8
~~~~~~~~~~~~~~~ Artilery ~~~~~~~~~~~~~~~~
#define ADR_dwArtilery1 0x000
#define ADR_dwArtilery2 0x000
#define ADR_dwArtilery3 0x00607E59
#define ADR_dwArtilery4 0x00607EB5
#define ADR_dwArtilery5 0x00607BF4
#define ADR_dwArtilery6 0x005E2971
#define ADR_dwArtilery7 0x00607DB7
#define ADR_dwArtilery8 0x005E2933
~~~~~~~~~~~~~~~~~~ ESP ~~~~~~~~~~~~~~~~~~
#define ADR_ESPNames 0x005E9C2A
#define ADR_ESPHealth 0x005E83B2
~~~~~~~~~~~~~~~~ Vehicle ~~~~~~~~~~~~~~~~
#define ADR_VehicJump1 0x004A293A
#define ADR_VehicJump2 0x006E504B
#define ADR_VehicJump3 0x0064005C
#define ADR_VehicJump4 0x006E5076
#define ADR_VehicAutoAmmo 0x00450B1D
~~~~~~~~~~~~~~~~ Offsets ~~~~~~~~~~~~~~~~
#define OFS_5thslot 0x00D127C
#define OFS_Dinar 0x00DF8B8
#define OFS_Level 0x000
~~~~~~~~~~~~~~~~~ Pointer ~~~~~~~~~~~~~~~~
#define ADR_Hackschield 0x000
#define ADR_Playerpointer 0x00C3F068
#define ADR_Serverpointer 0x00B3E548
#define ADR_Healthpointer 0x00B965FC
#define ADR_Basepointer 0x00B94AF8
~~~~~~~~~~~~~~~~~ Server ~~~~~~~~~~~~~~~~~
#define ADR_NoSpread 0x000
#define ADR_Speed 0x00938FB8
#define ADR_Speedroll 0x00938FB4
#define ADR_Scope 0x000
#define ADR_QuickSpawn1 0x000
#define ADR_QuickSpawn2 0x000
#define ADR_QuickSpawn3 0x00A8228C
#define Addr_ALLSERVER 0x004B99DB
~~~~~~~~~~~~~~~~~~ D3D ~~~~~~~~~~~~~~~~~~
#define ADR_MapName 0x000
#define ADR_ShowName 0x00B95434
#define ADR_ShowIP 0x00B95148
#define ADR_ShowHealth 0x00B965FC
#define ADR_ShowLevel 0x000
~~~~~~~~~~~~~~~~~~ ASM ~~~~~~~~~~~~~~~~~~
#define ADR_TRIGGERBOT 0x000
#define Addr_StwPointer 0x0067B286
#define ADR_WTW 0x0063AD57
#define ADR_WUW 0x00571253
#define ADR_FastAs 0x00571AF3
#define ADR_Bullets 0x000
#define ADR_SuperNoSpread 0x0057AEB0
#define ADR_AutoAmmo 0x00572DE7
#define ADR_AutoMedic 0x00572EA0
#define ADR_AutoRepair 0x00450B63
#define ADR_UnlOxygen 0x005712D0
#define ADR_FakeKick 0x005FFAF9
#define ADR_Spectator 0x0046A8F8
#define ADR_AntiAFK 0x00A822E8
~~~~~~~~~~~~~~~~ Px ~~~~~~~~~~~~~~~~~~
#define Addr_Ofs_Supermaster 0x00CBDCCB9
#define Extraammo_addy1 0x00A8229C
#define Extraammo_addy2 0x00A8229D
#define Addr_PREMCR2 0x005E1F17
#define Addr_PREMCR1 0x005E1F2E
~~~~~~~~~~~~~~~ Artilery ~~~~~~~~~~~~~~~~
#define ADR_dwArtilery1 0x000
#define ADR_dwArtilery2 0x000
#define ADR_dwArtilery3 0x00607E59
#define ADR_dwArtilery4 0x00607EB5
#define ADR_dwArtilery5 0x00607BF4
#define ADR_dwArtilery6 0x005E2971
#define ADR_dwArtilery7 0x00607DB7
#define ADR_dwArtilery8 0x005E2933
~~~~~~~~~~~~~~~~~~ ESP ~~~~~~~~~~~~~~~~~~
#define ADR_ESPNames 0x005E9C2A
#define ADR_ESPHealth 0x005E83B2
~~~~~~~~~~~~~~~~ Vehicle ~~~~~~~~~~~~~~~~
#define ADR_VehicJump1 0x004A293A
#define ADR_VehicJump2 0x006E504B
#define ADR_VehicJump3 0x0064005C
#define ADR_VehicJump4 0x006E5076
#define ADR_VehicAutoAmmo 0x00450B1D
~~~~~~~~~~~~~~~~ Offsets ~~~~~~~~~~~~~~~~
#define OFS_5thslot 0x00D127C
#define OFS_Dinar 0x00DF8B8
#define OFS_Level 0x000
#define X_offset 0x0027C
#define Y_offset 0x00284
#define Z_offset 0x00280
~~~~~~~~~~~~~~~~ InGame ~~~~~~~~~~~~~~~~
#define Fastammo_addy 0x00A82260
#define Fasthealth_addy 0x00A82264
#define Fastrepair_addy 0x00A82268
#define Fastflag_addy 0x00A8226C
#define Nospread_addy 0x00A822BC
#define Nobounds_addy1 0x00AA79C8
#define Nobounds_addy2 0x00AA79CC
#define Nofog_addy 0x00A8813C
#define Nospawnwait_addy2 0x00AF61CC
#define Addr_WeaponPoint 0x00449970
#define rADR_PRONECQC 0x00561C20
#define ADR_ANTIMINE 0x0048D4DC
// <----Huib Addylogger started---->
// [Base&Pointers]
#define ADR_ALLSERVER 0x004B99DB
#define ADR_PLAYERPOINTER 0x00C3F068
#define ADR_SERVERPOINTER 0x00B3E548
#define ADR_BASEPOINTER 0x00B94AF8
#define ADR_HEALTHPOINTER 0x00B965FC
#define ADR_WEAPONPOINTER 0x00A887C0
#define ADR_USERBASE 0x00C3F0B4
#define ADR_CLANSERVER 0x00553E80
// [Player]
#define ADR_VIEWANGLES 0x00A81EAC
#define ADR_FASTAMMO 0x00A82260
#define ADR_FASTHEALTH 0x00A82264
#define ADR_FASTFLAG 0x00A8226C
#define ADR_FASTREPAIR 0x00A82268
#define ADR_NOSPREAD 0x00A822BC
#define ADR_SPEED 0x00938FB8
#define ADR_SPEEDROLL 0x00938FB4
#define ADR_SCOPE 0x00A82254
#define ADR_SCOPESIZE 0x009A3788
#define ADR_CROSSHAIR 0x00A82284
#define ADR_NOBOUNDS1 0x00AA79C8
#define ADR_NOBOUNDS2 0x00AA79CC
#define ADR_NOBOUNDS3 0x00AA79D0
#define ADR_NOSPAWN1 0x00A7E4A8
#define ADR_NOSPAWN2 0x00AF61CC
#define ADR_NOSPAWN3 0x00A8228C
#define ADR_NOWATER 0x009A386C
#define ADR_GLASSWALLS 0x0096B014
#define ADR_NEARFOG 0x0096B010
#define ADR_NOFOG 0x0096B014
#define ADR_FULLBRIGHT1 0x00A88200
#define ADR_FULLBRIGHT2 0x00A88204
#define ADR_FULLBRIGHT3 0x00A88208
#define ADR_WATERCOLOR1 0x009A368C
#define ADR_WATERCOLOR2 0x009A3690
#define ADR_WATERCOLOR3 0x009A387C
#define ADR_IAMDRUNK 0x00AEC880
#define ADR_CQCPRONE 0x00561C20
#define ADR_UNLOXYGEN 0x005712D0
// [D3D]
#define ADR_D3DNAME 0x00B95434
#define ADR_D3DIP 0x00B95148
#define ADR_D3DLEVEL 0x00B951E0
#define ADR_D3DHEALT 0x00B965FC
#define ADR_D3DEXP 0x00B951E0
#define ADR_USERUSERNAME 0x009A5170
#define ADR_USERNICKNAME 0x009A4F30
#define ADR_USERPASSWORD 0x009A5130
#define ADR_GMWARING 0x009A3778
// [Px Items]
#define ADR_EXTRAAMMO1 0x00A8229C
#define ADR_EXTRAAMMO2 0x00A8229D
#define ADR_SNIPER2X 0x00A8229E
#define ADR_BANDAGE 0x00A82281
#define ADR_STAMINA5 0x00A82294
#define ADR_STAMINA10 0x00A82294
// [Asm]
#define ADR_AUTOMEDIC 0x00572EA0
#define ADR_AUTOAMMO 0x00572DE7
#define ADR_AUTOREPAIR 0x00450B63
#define ADR_SUPERNOSPREAD 0x0057AEB0
#define ADR_WTW 0x0063AD57
#define ADR_STW 0x0067B140
#define ADR_WUW 0x0057125E
#define ADR_BULLETS 0x0057ADC1
#define ADR_FASTAS 0x00571AF3
#define ADR_QUICKPLANT 0x0057D934
#define ADR_QUICKDEFUSE 0x0057D43B
#define ADR_PREMCHAIR1 0x005E1F17
#define ADR_PREMCHAIR2 0x005E1F2E
#define ADR_SNIPERCRAIR 0x005E21ED
#define ADR_ESPNAME 0x005E9C2A
#define ADR_ESPHEALTH 0x005E83B2
#define ADR_ESPNAME1 0x005E8015
#define ADR_ESPNAME2 0x005498C1
#define ADR_ESPNAME3 0x005E9C64
#define ADR_TEAMBASE 0x00B96738
#define ADR_ANTIAFK 0x00A822E8
#define ADR_FAKEKICK 0x005FFAF9
#define ADR_GHOSTKICK 0x005FFAF9
#define ADR_ESCALATOR1 0x0063BDA7
#define ADR_ESCALATOR2 0x0063BEE4
#define ADR_WINCHE2FIRE 0x004504BE
#define ADR_DOUBLEFIRE 0x004209E7
#define ADR_MINEVIEWER1 0x0047EF4A
#define ADR_MINEVIEWER2 0x0047EFD0
#define ADR_ANTIMINE 0x004B2C25
#define ADR_NORESTRICTIONS 0x00562CBA
#define ADR_NOROOMNAMEFILTER1 0x005A2597
#define ADR_NOROOMNAMEFILTER2 0x005A2658
#define ADR_BADWORDFILTER 0x00695A54
#define ADR_SILENTWALK 0x00563245
#define ADR_ARTILLERY_1 0x005630C4
#define ADR_ARTILLERY_2 0x005633C7
#define ADR_ARTILLERY_3 0x00607E59
#define ADR_ARTILLERY_4 0x00607EB5
#define ADR_ARTILLERY_5 0x00607BF4
#define ADR_ARTILLERY_6 0x005E2971
#define ADR_ARTILLERY_7 0x00607DB7
#define ADR_ARTILLERY_8 0x005E2933
#define ADR_DEMAGEAS 0x0057AF92
// [Vehicle]
#define ADR_VEHJUMP1 0x004A293A
#define ADR_VEHJUMP2 0x006E504B
#define ADR_VEHJUMP3 0x006E5055
#define ADR_VEHJUMP4 0x006E5076
#define ADR_OMGACAR1 0x0044FDB0
#define ADR_OMGACAR2 0x0070ABC8
#define ADR_OMGACAR3 0x00456604
#define ADR_OMGACAR4 0x00699DE6
#define ADR_VEHINVIS 0x0066163C
#define ADR_NOVEHDMG 0x0044FB0A
#define ADR_SUPERCAR1 0x00450B1D
#define ADR_SUPERCAR2 0x00450B42
#define ADR_AUTOAMMO 0x004800CD
#define ADR_AUTOLOCKON 0x00A822D0
#define ADR_ENTERVEHWHILEPRONE 0x0048FDA9
// [Offset]
#define OFS_X 0x0027C
#define OFS_Y 0x00284
#define OFS_Z 0x00280
#define OFS_PREMIUM1 0x0037C
#define OFS_PREMIUM2 0x00380
#define OFS_DINAR 0x00DF8B8
#define OFS_LEVEL 0x00DF8A8
#define OFS_NORECOIL1 0x001C
#define OFS_NORECOIL2 0x0020
#define OFS_NORECOIL3 0x0024
#define OFS_SLOT1 0x00D1278
#define OFS_SLOT2 0x00D1279
#define OFS_SLOT3 0x00D127A
#define OFS_SLOT4 0x00D127B
#define OFS_SLOT5 0x00D127C
#define OFS_SLOT6 0x00D127D
#define OFS_SLOT7 0x00D127E
#define OFS_SLOT8 0x00D127F
#define OFS_NOFALL 0x00348