//+-+-+-+-+-+-+-+MR1 VIP AddyLogger [HacksZone|altervista|org]+-+-+-+-+-+-+-+//
+-+-+-+-+-+-+-+START+-+-+-+-+-+-+-+
//+-+-+-+-+-+-+-+POINTERS+-+-+-+-+-+-+-+//
#define ADR_ALLSERVER 0x0//PRIVATE\\
#define ADR_SERVERPOINTER 0x0B781B8
#define ADR_PLAYERPOINTER 0x0AFEB10
#define ADR_BASEPOINTER 0x0//PRIVATE\\
#define ADR_DEVICEPOINTER 0x0//PRIVATE\\
#define ADR_WEAPONPOINTER 0x0//PRIVATE\\
#define ADR_WEAPONBASE 0x0//PRIVATE\\
#define ADR_VIEWANGELS 0x0//PRIVATE\\
#define ADR_HACKSHIELD 0x0//PRIVATE\\
#define ADR_BYPASS24H 0x0//PRIVATE\\
#define ADR_INVISIBLE 0x0//PRIVATE\\
#define ADR_ANTIMINE 0x0//PRIVATE\\
+-+-+-+-+-+-+-+OFS+-+-+-+-+-+-+-+
#define OFS_NFD 0x00
#define OFS_X 0x0102E0
#define OFS_Y 0x0102E8
#define OFS_Z 0x0102E4
#define OFS_FORCEKICK 0x0//PRIVATE\\
#define OFS_ROOMMASTER 0x0//PRIVATE\\
#define OFS_PREMIUM1 0x057C
#define OFS_PREMIUM2 0x0580
#define OFS_SLOT1 0x01021A0
#define OFS_SLOT2 0x01021A1
#define OFS_SLOT3 0x01021A2
#define OFS_SLOT4 0x01021A3
#define OFS_SLOT5 0x01021A4
#define OFS_SLOT6 0x01021A5
#define OFS_SLOT7 0x01021A6
#define OFS_SLOT8 0x01021A7
#define OFS_DINAR 0x011A298
#define OFS_LEVEL 0x011A288
+-+-+-+-+-+-+-+ADR+-+-+-+-+-+-+-+
#define ADR_SPEED 0x0999534
#define ADR_IMDRUNK 0x0//PRIVATE\\
#define ADR_AIMBOT 0x0//PRIVATE\\
#define ADR_GLASSWALL 0x0B04924
#define ADR_NOSPREAD 0x0AFA9C8
#define ADR_SUPERNOSPREAD 0x0//PRIVATE\\
#define ADR_FAKEKICK 0x0//PRIVATE\\
#define ADR_QUICKPLANT 0x0//PRIVATE\\
#define ADR_QUICKDEFUSE 0x0//PRIVATE\\
#define ADR_PLANTEVERYWHERE 0x0//PRIVATE\\
#define ADR_NORELOAD 0x0//PRIVATE\\
#define ADR_UNLOXIGEN 0x0//PRIVATE\\
#define ADR_FASTRELOAD 0x0//PRIVATE\\
#define ADR_NORESTRICTIONS 0x0//PRIVATE\\
#define ADR_DOUBLEFIRE 0x0//PRIVATE\\
#define ADR_ROOMFILTER1 0x0//PRIVATE\\
#define ADR_ROOMFILTER2 0x0//PRIVATE\\
#define ADR_ROOMFILTER3 0x0//PRIVATE\\
#define ADR_ROOMFILTER4 0x0//PRIVATE\\
#define ADR_AUTOATTACK 0x0//PRIVATE\\
#define ADR_WORDFILTER1 0x0//PRIVATE\\
#define ADR_WORDFILTER2 0x0//PRIVATE\\
#define ADR_WORDFILTER3 0x0//PRIVATE\\
#define ADR_ARTILERY1 0x0//PRIVATE\\
#define ADR_ARTILERY2 0x0//PRIVATE\\
#define ADR_ARTILERY3 0x0//PRIVATE\\
#define ADR_ARTILERY4 0x0//PRIVATE\\
#define ADR_ARTILERY5 0x0//PRIVATE\\
#define ADR_ARTILERY6 0x0//PRIVATE\\
#define ADR_ARTILERY7 0x0//PRIVATE\\
#define ADR_ARTILERY8 0x0//PRIVATE\\
#define ADR_CQCPRONE 0x0//PRIVATE\\
#define ADR_CQCPRONEMEM 0x0//PRIVATE\\
#define ADR_NOWATER 0x0AF0D30
#define ADR_ANTIAFK 0x0//PRIVATE\\
#define ADR_NOSPAWN1 0x0B31FF8
#define ADR_NOSPAWN2 0x0B31FFC
#define ADR_NOSPAWN3 0x0B32000
#define ADR_MAPCOLOR1 0x0B049BC
#define ADR_MAPCOLOR2 0x0B049C0
#define ADR_MAPCOLOR3 0x0B049C4
#define ADR_WATERCOLOR1 0x0B31FF8
#define ADR_WATERCOLOR2 0x0B31FFC
#define ADR_WATERCOLOR3 0x0B32000
#define ADR_FASTAMMO 0x0B01F98
#define ADR_FASTHEALT 0x0B01F9C
#define ADR_FASTREPAIR 0x0B01FA0
#define ADR_FASTFLAG 0x0B01FA4
#define ADR_FASTLOCKON 0x0B04930
#define ADR_NOBOUNDS1 0x0B01F98
#define ADR_NOBOUNDS2 0x0B01F9C
#define ADR_NOBOUNDS3 0x0B01FA0
#define ADR_FULLBRIGHT1 0x0B04988
#define ADR_FULLBRIGHT2 0x0B0498C
#define ADR_FULLBRIGHT3 0x0B04990
#define ADR_FARFOG 0x00
#define ADR_NEARFOG 0x0B04A38
#define ADR_SCOPE 0x0//PRIVATE\\
#define ADR_SCOPESIZE 0x0//PRIVATE\\
+-+-+-+-+-+-+-+PX+-+-+-+-+-+-+-+
#define PX_EXTRAAMMO1 0x0//PRIVATE\\
#define PX_EXTRAAMMO1 0x0//PRIVATE\\
#define PX_SNIPERAMMO 0x0//PRIVATE\\
#define PX_ASSAULTAMMO 0x0//PRIVATE\\
#define PX_BANDAGE 0x0//PRIVATE\\
#define PX_STAMINA5 0x0//PRIVATE\\
+-+-+-+-+-+-+-+ASM+-+-+-+-+-+-+-+
#define ASM_STW 0x0//PRIVATE\\
#define ASM_WTW 0x0//PRIVATE\\
//+-+-+-+-+-+-+-+END - [HacksZone|altervista|org]+-+-+-+-+-+-+-+//
Big Thanks to DirecTX for some vip byte
PS: Im MR1