[LEAKED] Arcane Source Code [for Development only]
Hi,
So have fun There alot of File which are missed. But you can see all Packets and .. You cant run that files. Because they are incomplete. You can make youre own Emulator you can see all Packets and Importent Informations.
Look at :
Game/Packets/Public.cs
Game/Packets/Private.cs
Loginserver isnt there. I think we dont need Packets from an LoginServer.
So 2 all "Emulator Coders" stop your private coding. Begin OpenSource. I think you guys forgot who started the "First Emulator".
So, is it ''easy doing'' to run or even complete this files? Or do we have to w8 until someone did it and upload it on e*pvpers?
Please read my post
I said the files a uncompleted. I posted this in the Coding Corner because there a cool Packet Informations and other things. You can try to complete them, but i dont recommand this :P
Build up your own Emu.
@ Lyzerk: Good Job , a little tip always use English with C#
"Karakter" wtf
If you want to help people then release your own emulator.
Sorry but, most of the people will agree that in the past when Lyzerk's sources of his first C# emulator went public without his permission he said he wouldn't release any new one, so I wonder what he will say now.
If you want to help people then release your own emulator.
Sorry but, most of the people will agree that in the past when Lyzerk's sources of his first C# emulator went public without his permission he said he wouldn't release any new one, so I wonder what he will say now.
ya ofc he wont be happy about that so ... but the time will come that his arcane emu is public , that just a part of the whole emu
If you want to help people then release your own emulator.
Sorry but, most of the people will agree that in the past when Lyzerk's sources of his first C# emulator went public without his permission he said he wouldn't release any new one, so I wonder what he will say now.
My Own Emulator isnt almost completed. I will release it if I implement some more features.
haha, nice topic here, gj Chea77er, w/e u got the files the packet stuff is exactly what i was looking for :P now i finally can start on some nice emu.. :P btw if it is possible could u get me loginserver packet infos? pm me if u got any
haha, nice topic here, gj Chea77er, w/e u got the files the packet stuff is exactly what i was looking for :P now i finally can start on some nice emu.. :P btw if it is possible could u get me loginserver packet infos? pm me if u got any
[Development]5071 C# Source 09/13/2010 - CO2 Private Server - 36 Replies Well as some of you know, I have been working on Hybrid's Bugless/Basic source and with the help of Kinshi, I have upgraded it to +5018. The patch I am going for it 5065. Thought it was about time to post a development thread so all of you looking forward to the server can stay updated.
I've successfully structured the 5065 character information packet (HUGE thanks to Nullable for teaching me about packets, if it wasn't for him, I wouldn't have been able to structure all the packets I...
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Currently Working On Satatus:
Attacking - I'm working on base for the attack processor and calculations
Mobs - MobAI (need i say more) and mob spawing
Currently Finished:
Auth Server - Auth server is complete with ban and ip checks along with brute force protection.
Jumping - Jumping was fixed...
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So,check all the releasing sites and you may find it. Release it here if you find it!
Emme