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[HELP] Packet parsing

Discussion on [HELP] Packet parsing within the SRO Coding Corner forum part of the Silkroad Online category.

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Old   #1
 
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[HELP] Packet parsing

Quote:
[C -> S][7034]
18 ................
1B 04 ................
02 ................
03 ................
00 ................
21 00 !...............
50 41 43 4B 41 47 45 5F 49 54 45 4D 5F 4D 41 4C PACKAGE_ITEM_MAL
4C 5F 47 4C 4F 42 41 4C 5F 43 48 41 54 54 49 4E L_GLOBAL_CHATTIN
47 G...............
01 00 ................
00 00 00 00 00 00 00 00 ................
F4 01 00 00 ................
need to get red thing thanks.
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Old 12/29/2014, 03:47   #2
 
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00 <-Take it, it's a gift from me, enjoy .
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Old 12/29/2014, 11:16   #3
 
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Quote:
Originally Posted by xmast View Post
00 <-Take it, it's a gift from me, enjoy .
badass ppl everywhere
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Old 12/29/2014, 11:16   #4
 
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00 <-Take it, it's a gift from me, enjoy .
omg you are so smart -,-"
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Old 12/29/2014, 19:25   #5
 
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Sorry guys, really xD, but I couldn't stop myself ...
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Old 12/30/2014, 18:55   #6
 
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lol I couldn't stop myself too , so take it ) -> 00
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Old 12/31/2014, 16:20   #7
 
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If it's split up correctly you won't only need this one byte, but the 7 following as well.
The only thing with 8 byte that comes to my mind right now is the Variance(aka white stats of a weapon), but I'm really not sure if(and why!) the client would send this to the server. Did you try it with a different item to see what changes?

And is it still the packet for moving an Item in the inventory to a different slot?
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