Hi, I have looked for this answer around the forum and saw a few posts where people speak of it but no certain answer.
I am trying to make hard mode (grow 2 by command... or grow 3 in expdefs) unable to level after level 60. I had seen a suggestion to look at expdefs for grow 0 (easy mode) since the original DB should have that set to not level past 30. Well looking at the unmodified expdefs in my original DB grow 0 starts repeating the same value for each level after 30.. so I tried this on grow 3, and all it did was make the char level faster since the number didnt increase each level (what I would expect with common sense) so there goes that idea... ofc the DB does not allow NULL in any valid row so that isnt possible... setting each level after at 0 keeps you at 100% ready to level indefinitely after 60.. so nope.
Would deleting each row after 60 from the DB entirely just for that grow state possibly work? or would this just ruin the table and error my exe?
I'd like some input from someone knowledgeable before trying this. Any help is appreciated.