Hello Epvpers, We are running a P-server that got Destroyed by someone yesterday. We did have to reinstall it, heres the problem after everything reinstalled correctly:
Services Starts > Sesson Shuts down after a few secs > A min later everything shuts down.
Logs:
2013-04-17 23:18:22 PS_SESSION__system log start (Session)
2013-04-17 23:18:23 userlog connect failed
2013-04-17 23:18:23 initserver() failed
2013-04-17 23:18:23 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2013-04-17 23:18:23 PS_SESSION__system log end (Session)
2013-04-17 23:18:23 3 1 SService::ServiceCtrlDispatcher(): service shutdown
2013-04-17 23:18:22 PS_USERLOG__system log start (UserLog)
2013-04-17 23:18:38 DB userlog connect error, Server=127.0.0.1, DBName=PS_UserData, User=(Name), Pass=(Password)
2013-04-17 23:18:38 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2013-04-17 23:18:38 PS_USERLOG__system log end (UserLog)
2013-04-17 23:18:38 3 1 SService::ServiceCtrlDispatcher(): service shutdown
2013-04-17 23:18:24 PS_LOGIN__system log start (Login01)
2013-04-17 23:18:40 DB userdata connect error, id=(Name), pass=(Password)
2013-04-17 23:18:40 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2013-04-17 23:18:40 PS_LOGIN__system log end (Login01)
2013-04-17 23:18:40 3 1 SService::ServiceCtrlDispatcher(): service shutdown
2013-04-17 23:18:22 PS_GAMELOG__system log start (GameLog01)
2013-04-17 23:18:38 DB gamelog connect error
2013-04-17 23:18:38 init db error
2013-04-17 23:18:38 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2013-04-17 23:18:38 PS_GAMELOG__system log end (GameLog01)
2013-04-17 23:18:38 3 1 SService::ServiceCtrlDispatcher(): service shutdown
2013-04-17 23:18:22 PS_GAME__system log start (Game01) [KR]
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/sorp1
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/croco1
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/croco2
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/Troll1
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/Spink1
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/GoldenPig
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/Sorp3
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/SorpNamed1
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/SorpNamed2
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/Sorp2
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/CrocoNamed1
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/CrocoNamed2
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/CrocoNamed3
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/OrcNamed1
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/OrcNamed2
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/OrcNamed3
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/TrollNamed1
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/HellTouthNamed1
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/Deinos
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/Parridalis
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/Alcarian
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/ZinAlcaria
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/Belizabeth
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/Kirhiross
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/CrypticOne
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/Haruhion
2013-04-17 23:18:22 Loaded Behavior In Factory : data/ai/Freezing
2013-04-17 23:18:38 DB gamedef connect error
2013-04-17 23:18:38 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2013-04-17 23:18:38 Call save all waiting...
2013-04-17 23:18:38 Call save all failed dbagent disconnected(user count = 0)...
2013-04-17 23:18:38 server shutdown Connection INFO : T=000:00:00:000, NumC=0,CMin=0,CMax=0,CAvg=0.00, CAva=0,CReq=0,CCnt=0,DCCnt=0, CTimeT=000:00:00:000,CTimeAvg=000:00:00:000, RBT=0,RBS=0,RBSC=0,SBT=0,SBS=0,SBSC=0
2013-04-17 23:18:38 Save Shaiya.SData 0
2013-04-17 23:18:38 PS_GAME__system log end (Game01)
2013-04-17 23:18:38 3 1 SService::ServiceCtrlDispatcher(): service shutdown
2013-04-17 23:18:22 PS_DBAGENT__system log start (DBAgent01)
2013-04-17 23:18:38 DB gamedata connect error
2013-04-17 23:18:38 3 1 SService::ServiceCtrlDispatcher(): m_pService->Init()
2013-04-17 23:18:38 DBKillCountSave db alloc failed
2013-04-17 23:18:38 SAVE kill count ERROR
2013-04-17 23:18:38 CKeepObeliskMgr:BSave db alloc failed
2013-04-17 23:18:38 SAVE g_KeepObeliskMgr ERROR
2013-04-17 23:18:38 GuildMgrSave:BSave db alloc failed
2013-04-17 23:18:38 SAVE g_GuildMgrSave ERROR
2013-04-17 23:18:38 PS_DBAGENT__system log end (DBAgent01)
2013-04-17 23:18:38 3 1 SService::ServiceCtrlDispatcher(): service shutdown
//PS_DBAGENT__charsave log start (DBAgent01)
//PS_DBAGENT__charsave log start (DBAgent01)
I think it has something with the Ini's to do cant find anything tho
Thx for your help Mvh// Dotzie