I seem to have run into a small (weird) issue. I've implemented magician shield and 1h combos, and everything's run smoothly... except for this weapon:
Here's another angle, just for fun:
Here's some background info:
- This was working at one point, several patches ago, and unfortunately I'm not sure which patch caused it. Worst case, I guess I can go back and reverse-patch until I find the problem. >.>
- This is a 2h axe (type 4) DDS converted into a 1h axe (type 3). The DDS and 3DO files, however, are completely fine as far as I can tell, and it renders in ShStudio perfectly.
- Yes, my animation files for slapping a 1h weapon onto a caster are correct- as I said before, at one point this weapon showed up perfectly, and all other caster 1h axes show fine as well.
- Whatever else is going on, the weird outline *seems* to be the actual outline of the weapon it's supposed to be... but it's about 3x its normal size, and obviously most of it is... missing.
Has anyone run into anything like this before? It's not exactly an end-of-the-world bug, but it's been perplexing me for days. Any clue you guys could give me would be greatly appreciated. And hey, if there's a post on this same topic that I missed (I tried to search, but... what exactly am I searching for? "Ghost weapon"? "Invisible axe"? "DDS's gone wild"? lol), please point me in the right direction.
Thanks guys!