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[RELEASE] Redemption Auto Buffs + Set Effects [BETA]
Discussion on [RELEASE] Redemption Auto Buffs + Set Effects [BETA] within the Rappelz Private Server forum part of the Rappelz category.
09/28/2011, 15:45
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#1
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[NULLED] Redemption Auto Buffs + Set Effects [BETA]
Welcome
To Redemption Beta Releases
I am proud to bring Project Redemptions 'Auto Buff' on_login procedures + completely working 150-160 Set Effects from MisterD and Gr4ph0s.
Ok, lets begin.
What does this contain?
This contains 4 lua's:
-on_login
-on_player_dead
-on_player_level
-NPC Buff
How do I install it on my server?
Simple. Open your game_bin and locate the lua's listed above. Now make a backup by moving the originals to another folder entirely. Now simply drop the Redemption lua's into the 'game_bin/resources/scripts' folder.
How does the Auto Buffer work?
This ones easy enough, the Auto Buffer functions are listed in the on_login.lua when the game is gathering what triggers to perform on you during that process. But rather than clutter the 'on_login' with the rather large list of rules for the auto buff, ours includes the 'NPC BUFF.lua' which contains all the actual rules.
The on_dead and on_level lua's are only there to trigger the set bonus's for anyone 150-160.
How do Set Bonuses work?
The 'Sterling Haste' or 'Voidwarp Focus' is only a buff. So we can safely implement MisterD & Gr4phos' Auto Set Bonus along with the Auto Buffs. When a player 150, 155, 160 logs in and is wearing the 150, 155 or 160 helm they will receive the appropriate buff.
(Note: In Redemption I reduced the 'Voidwarp Focus' buff chance to crit to 50% instead of 100% specially since the buff is perm lol.)
How do I customize the Auto Buff functions?
- --================================================== ==========
- -- <<<<<< On_Login Instructions: Start >>>>>>
- --================================================== ==========
- --Note: All buff functions e.g. 'buff_above_20_remove/give()
- --call to the 'NPC Buff.lua' for the actual buff functions
- --to alter the 'Aut Buff Remove/Give functions you must type
- --the name of the function can be anything e.g. 'give_rupee()
- --or buff_over_180()' but it must be something you know and
- --recognize
- --
- --For further instructions after putting the function name
- --into the Remove AND Add sections (REMINDER: always include
- --the ( and ) symbols at the end of the function name e.g.
- --buff_under_20_remove() ) open your NPC Buff.lua and press
- --'CTRL+F' copy and search [HLP]
- --
- --================================================== ==========
- -- <<<<<< On_Login Instructions: End >>>>>>
- --================================================== ==========
--================================================== ==========
-- <<<<<< [HLP] NPC Buff Help: Start >>>>>>
--================================================== ==========
--After successfully planting the name of your function into
--the 'on_login.lua' in the [ABR] and [ABG] sections e.g.
--'example_function_remove() / example_function_give()'
--now you must place a rule for both functions in the [ABRR]
--and [ABGR] sections of this lua a remove and give rule.
--
--This part is easy simply follow this format:
--
--function function_name_remove
-- local lv = gv("level")
-- if lv >= 1 and lv <= 20 then
-- remove_state("buff id", "lv", "time") -- comment
-- end
--
-- end
--
--**The above rule is set to distribute one buff to any
--toon that logs in above level 1 but below level 20
--more buffs can be added just copy and paste the remove state
--line and change remove to add if the situation needs then
--set the buff information and add a comment and the buff
--will be in place.**
--
--
--This can also be done for JP, Money, Levels, Items just
--the syntax changes slightly between then. For example
--to add Rupee's on login we would do:
--
--
--function give_me_money()
-- local lv = gv("level")
-- if lv >=1 then
-- set_value("gold", amount of gold)
-- end
--
-- end
--
--The above checks a user upon login and if they check returns
--that the user is above level 1 it will give a set amount of
--gold each time any user above level 1 attempts to login so
--changing the 'Gold' to 'JP' or 'LV' will all affect their
--counterparts.
--
--With Items it is different however, the syntax can not be so
--easily switched out. So here is an example:
--
--
--function give_me_item()
-- local lv = gv("level")
-- if lv >=1 then
-- insert_item(item id, count, enchant, level, 2, "name")
-- end
--
-- end
--
--================================================== ==========
-- <<<<<< [HLP] NPC Buff Help: End >>>>>>
--================================================== ==========
The helpful reminders also come installed into the on_login and npc buff lua's as well.
Ok the juicy question, WHERE DO I GET IT?
Nulled
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09/28/2011, 16:05
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#2
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thank you ismokedrow i have search alot for it
thank you very much
+1 thank
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09/28/2011, 16:28
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#3
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first time i see a good work by u well...
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09/28/2011, 17:13
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#4
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Join Date: May 2011
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Nice nice i like your work !
keep it up
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09/28/2011, 17:16
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#5
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ِAmazing ,, good work man
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09/29/2011, 04:56
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#6
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Thanks everyone, you should look forward to the Redemption Teleporter drop, it's going to be amazing.
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09/30/2011, 01:42
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#7
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Quote:
Originally Posted by ismokedrow
Thanks everyone, you should look forward to the Redemption Teleporter drop, it's going to be amazing.
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reallY ^^
i c your topic about Teleport there are really new feature
but hope NC release 7.1
i know its hard work
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10/01/2011, 09:13
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#8
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thanks that you did this , now i get less pms on ncarbon forums lol
--Original Credits to: MisterD and gr4ph0s
--Alteration Credits to: iSmokeDrow
Also thanks that you've putted that in, atleast nobody will say that i cant do 'nothing' now.
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02/02/2012, 09:00
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#9
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Sterling Haste' or 'Voidwarp Focus' == code id plz
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02/02/2012, 11:10
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#10
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can anyone give me the link again pls ?! download = fail by unzip the file
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02/02/2012, 11:33
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#11
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Quote:
Originally Posted by ismokedrow
Thanks everyone, you should look forward to the Redemption Teleporter drop, it's going to be amazing.
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Yes, badly needed Teleportation Script, good work hope you release this today lawl xD
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02/02/2012, 12:40
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#12
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thx
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02/02/2012, 17:50
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#13
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Thanks for credit for the buffset But i think you must remove this topic what? simply beceause all is on google if you do topic for leecher, no research man it's so bad... =/
But good release
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02/03/2012, 03:40
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#14
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*** work
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02/03/2012, 08:04
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#15
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Join Date: Aug 2011
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Great Jop..* IsMokDrow ..*
Keep Going ..
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