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Arius | 9D | CH / EU | Beta

Discussion on Arius | 9D | CH / EU | Beta within the SRO PServer Advertising forum part of the SRO Private Server category.

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Arius | 9D | CH / EU | Beta



In Game InfoValue
Level cap 90.
Gear cap9th degree.
Skill cap90.
Server filesVSRO.
RacesCh & Eu.
Sox Type9D Seal of Star / Moon / Sun.
EXP Rate30x.
Alchemy Rate1x.
Job Rate60x.
Gold Drop Rate5x.
Auto EquipUntil 8th degree.
BotAllowed.
HWID Limit2.
Beta date11/Nov/2015

Beta opening time Wednesday 20:00 UTC +01:00

Links





*Accounts will be posted on our blog.

About Arius & us:

We would like to present our new project Arius, after a long time with Eryx we decided to start a new project with a different cap and we are hoping that we could deliver the same quality of gameplay, security and stability which we delivered through the past 2 years. We have the same team on-board so it is kept easy & simple, no new people are added since we only trust in ourselves to avoid corruption and so on. What we relay on is the trust which is built and gained through the past 2 years, although we had mistakes, we were trying to get better and to learn from them. Our main target is to give you an enjoyable server, we never do a lot of noise, we work in silence and we have learned this after being around here for long time.
About the Beta:

We never had a beta stage before but we decided to start one so we can develop and add to the game with you of course, we have some basic features but there a lot of features that will be added based on people's ideas. People wanted to have a server that could fit their ideas if they are applicable and interesting of course, so if anyone has any idea don't hesitate to share it during the beta phase, we will need your experience as players to help us with testing and improving the game content. Your feedback is super important.

I can guarantee you its not the pure coin system like on other servers, its a bit more interesting and challanging to complete but at the same time its new user friendly. In order to protect our idea we will disable this on the beta, and before opening we will make an information page on our website showing(screenshots) and explaining every part of our game.

So dont expect a lot of features on the beta, the beta is mostly for:
-player ideas & feedback
-balancing (skills, equipments etc.)
-maybe fixing some bugs(all bugs will be rewarded, you will see a report page on our blog with a form to fill)
-showing the basic concept
-if players show interest to test FW, Events
-and few more stuff

Its going to be a short beta, mostly opened for ideas.
So dont expect something special because we have hidden most of our features
About the Balance:

Of course many attempts were made to reach a good balance, but we want to present to you our own, using your help of course also, we will try to make every build playable and will do our best working hard on this point exactly.
About the Gameplay & Events:

We will try to do our best to add all the events that would keep the gameplay fun and playable. We want to combine all of the fun events and game aspects which exist so you can achieve an enjoyable end-game content, therefore we are to use triangular conflict, forgotten world, battle arena, capture the flag, quests, fortress wars, and unique's drops to achieve this.
We are trying to offer you a fun and simple gameplay away from the complicated and exaggerated ones.
  1. Weapons & Gears: Star is +1 better than normal 9D
    Moon is +2 better than normal 9D
    Sun is +3 better than normal 9D,
  2. Wanted sytem is added,
  3. Medusa and Roc are edited to fit our cap and we are looking forward to test it during beta phase. Keys are used to enter their areas and are obtainable from dimension hole mobs,
  4. We have our special uniques and they have their own elite mobs,
  5. Original unique spots will be restored, just adding some new spots for every unique so it doesn't get repeated, with silk reward for unique slayers,
  6. Quests to gain titles,
  7. NPC contains avatars which can be bought using coins or silks,
  8. Job level from 1 until 40,
  9. Job skills depending on job level,
  10. FW hammers and Axes added to have 25% more power than weapons attacking gates & rewards for FW top killer with a server notice.
Disabled features:
  1. Advanced elixir,
  2. DMG & DEF scrolls.

Note: The current thread is still in beta too so more detailed information with pictures will be added during the server beta phase.
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Old 11/08/2015, 17:06   #2
 
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this is it ! IM IN!
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Old 11/08/2015, 17:06   #3
 
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links?
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Old 11/08/2015, 17:11   #4
 
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Quote:
Originally Posted by tooshort07 View Post
links?
will be posted soon.
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Old 11/08/2015, 17:13   #5
 
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hell yeah guys im so excited!! ****** is ready for it !
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Old 11/08/2015, 17:14   #6
 
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I'm in for beta, see you in 3 days!
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Old 11/08/2015, 17:27   #7
 
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dam, was expecting more hype
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Old 11/08/2015, 17:29   #8
 
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Great features, waiting for da beta ^_^
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Old 11/08/2015, 17:30   #9
 
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awesome *_*
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Old 11/08/2015, 17:34   #10
 
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GL kaizen
In my opinion sun should be disabled

PS: If you are going to edit (Critical-reinforce) don't disable it
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Old 11/08/2015, 17:35   #11
 
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Looks perfect, Add Silk/Hour.
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Old 11/08/2015, 17:44   #12
 
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Quote:
Originally Posted by StatyO View Post
GL kaizen
In my opinion sun should be disabled

PS: If you are going to edit (Critical-reinforce) don't disable it
Yeah, removing sun would balance the server even more :P
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Old 11/08/2015, 17:51   #13
 
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good luck bro
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Old 11/08/2015, 17:52   #14
 
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omfg, delete the **** wanted system, and keep the original **** uniques and their spawn places. stop change it to something new all the fking time... keep it like ECSRO VIP/isro.... omg.... so mad at all new sro players who think they are making a good server, only the turks will enjoy it...
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Old 11/08/2015, 17:52   #15
 
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Need more info.
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