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Invisible game r34083 bug fix
Discussion on Invisible game r34083 bug fix within the Metin2 PServer Guides & Strategies forum part of the Metin2 Private Server category.
03/09/2014, 17:53
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#1
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Invisible game r34083 bug fix
Invisible game r34083 bug fix
00025B1E: D7 CB
bug:
psource
int __cdecl sub_806DAD0(int a1, int a2)
{
int result; // eax@1
int v3; // edx@1
int v4; // ecx@1
int v5; // ST34_4@1
v5 = *(_DWORD *)_stack_chk_guard;
sub_8085D50(a1, 203, 0, 0, 28, a2, 0, 1, 0);
result = *(_DWORD *)_stack_chk_guard ^ v5;
if ( *(_DWORD *)_stack_chk_guard != v5 )
__stack_chk_fail(v4, v3);
return result;
}
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03/09/2014, 21:23
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#2
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Wie fügt man das ein ? Bzw entbuggt das?
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03/09/2014, 23:03
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#3
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Quote:
Originally Posted by ak98
Wie fügt man das ein ? Bzw entbuggt das?
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1.) Öffne deine Game mit einem X-Beliebigen Hex-Editor und spring zum Offset 00025B1E dort änderst du dann D7 zu CB. Speicherst und lädst die Game wieder auf deinen Server.
2.) Kurze Beschreibung: Undzwar nach dem Teleportieren kann es sein das dein Charakter anstatt kurz unsichbar ist die ganze Zeit unsichbar ist bist du deine Rüsstung wechselt oder so was. Hiermit ist das dann Gefixxt/Behoben. Den Fehler sieht man auch in dem Video was er gepostet hat.
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03/09/2014, 23:05
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#4
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Quote:
Originally Posted by ak98
Wie fügt man das ein ? Bzw entbuggt das?
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only need to dif
00025B1E: D7 CB
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03/10/2014, 00:55
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#5
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Danke
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03/10/2014, 01:05
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#6
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This is a small release, please write your post here -> .
#moverequest
#closerequest
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03/10/2014, 07:51
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#7
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elite*gold: 50
Join Date: Mar 2013
Posts: 2,401
Received Thanks: 1,613
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Quote:
Originally Posted by #REED
This is a small release, please write your post here -> .
#moverequest
#closerequest
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No this may be a small dif. But its moving mountains for some guys here if it works. Very much people were searching for it over month
@TE: if this works really thank you for that one. I was asked from so much ppl if i have this dif. Well i searched it either xD
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03/10/2014, 14:02
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#8
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It changes
CHARACTER__AddAffect(a1, 215, 0, 0, 28, a2, 0, 1, 0);
to
CHARACTER__AddAffect(a1, 203, 0, 0, 28, a2, 0, 1, 0);
If it works: I love u <3 Thank you =)
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03/10/2014, 15:27
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#9
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Join Date: Nov 2011
Posts: 395
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Quote:
Originally Posted by Inverss
Invisible game r34083 bug fix
00025B1E: D7 CB
bug:
psource
int __cdecl sub_806DAD0(int a1, int a2)
{
int result; // eax@1
int v3; // edx@1
int v4; // ecx@1
int v5; // ST34_4@1
v5 = *(_DWORD *)_stack_chk_guard;
sub_8085D50(a1, 203, 0, 0, 28, a2, 0, 1, 0);
result = *(_DWORD *)_stack_chk_guard ^ v5;
if ( *(_DWORD *)_stack_chk_guard != v5 )
__stack_chk_fail(v4, v3);
return result;
}
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AHAHAH FAİL SO COPY PASTE
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03/10/2014, 20:39
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#10
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elite*gold: 0
Join Date: Feb 2012
Posts: 95
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Quote:
Originally Posted by Inverss
Invisible game r34083 bug fix
bug:
psource
Code:
int __cdecl sub_806DAD0(int a1, int a2)
{
int result; // eax@1
int v3; // edx@1
int v4; // ecx@1
int v5; // ST34_4@1
v5 = *(_DWORD *)_stack_chk_guard;
sub_8085D50(a1, 203, 0, 0, 28, a2, 0, 1, 0);
result = *(_DWORD *)_stack_chk_guard ^ v5;
if ( *(_DWORD *)_stack_chk_guard != v5 )
__stack_chk_fail(v4, v3);
return result;
}
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thanks
Nice rlease
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03/10/2014, 21:05
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#11
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Join Date: Aug 2013
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Thx for the bug fix.
Anyone tested it?
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03/11/2014, 21:50
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#12
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elite*gold: 50
Join Date: Mar 2013
Posts: 2,401
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Done the same in source and it worked. So this should work too
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03/15/2014, 00:59
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#13
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Quote:
Originally Posted by Laben
AHAHAH FAİL SO COPY PASTE
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otherwise you do not
I did the same video not mine
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04/11/2014, 19:10
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#14
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this diff for game 40k pls ;>
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08/01/2014, 16:56
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#15
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Join Date: Jul 2014
Posts: 47
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Jeah pls for 40250
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