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forked_road quest problem
Discussion on forked_road quest problem within the Metin2 Private Server forum part of the Metin2 category.
06/03/2011, 23:59
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#1
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forked_road quest problem
Hi e*pvprs !
I have a little (ok huge problem) which forked_road quest, you know the kingdom war ...
I'm using 2010sf DB, so i can't upload "old" quest. I used google but i haven't found any solutions or tips how to do it.
I think that it's only place where someone can help me... so I will be realy happy if someone will try to give me a hand.
I need forked_road quest on 2010sf files. Can someone help me to find it, or show me how can I fix old quest and convert it to 2010 DB ?
Take care m8tes.
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06/04/2011, 00:00
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#2
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Have Fun:
PHP Code:
quest forked_road begin state start begin when login begin -- 114 sungzi -- 115 116 117 118 119 120 Road if forked.isforkedmapindex( pc.get_map_index() ) == 1 then if game.get_event_flag("threeway_war") == 0 then warp_to_village(); else --if forked.getdeadcount() <= 0 then -- warp_to_village(); --end if forked.issungzimapindex( pc.get_map_index() ) == 0 then say( "Reichsschlacht" ) say( "Dringe vor zum Tiegergeist, der am Ende" ) say( "dieser Map auf dich wartet und töte ihn!" ) say( "Nur er besitzt das magische Siegel:" ) say_item( "Es öffnet das Tor!",50089,""); else say( "Wilkommen in der Reichsschlacht!" ) say( "Hier könnt ihr den anderen Reichen" ) say( "Reichen mal richtig den hintern versohlen" ) say( "und eure stärken im Kampf Messen!" ) end end end end when 11001.chat."Reichsschlacht" or 11003.chat."Reichsschlacht" or 11005.chat."Reichsschlacht" begin if game.get_event_flag("threeway_war") == 0 then say("Die Tore zur Reichsschlacht sind") say("im Moment geschlossen!") else say("Hallo!") say("Zur Zeit ist eine Reichsschlacht!") say("Möchtest du beitreten?") local s = select("Ja","Nein!") if s == 1 then if pc.get_level() < 50 then say("Dein Level ist noch zu niedrig! Komm mit 50 wieder!"); return end forked.setdeadcount(); if pc.getempire() == 1 then if game.get_event_flag("threeway_war_open_gate1" ) == 0 then say("Dein Reich hat die Siegel schon geöffnet,[ENTER] du kannst nicht mehr mithelfen!" ); return end elseif pc.getempire() == 2 then if game.get_event_flag("threeway_war_open_gate2" ) == 0 then say("Dein Reich hat die Siegel schon geöffnet,[ENTER] du kannst nicht mehr mithelfen!" ); return end elseif pc.getempire() == 3 then if game.get_event_flag("threeway_war_open_gate3" ) == 0 then say("Dein Reich hat die Siegel schon geöffnet,[ENTER] du kannst nicht mehr mithelfen!" ); return end else say(locale.forked_man_say_you_cant2 ) end pc.warp( forked.getpassstartposx() , forked.getpassstartposy() ) end end end when 1306.kill begin game.drop_item(50089, 1 ) say("Der Tiegergeist hat das Siegel fallengelassen![ENTER]Es gewährt dir den Beitritt zur Schlacht!") ; end
when 20081.take with item.vnum == 50089 begin say_in_map( pc.get_map_index() , locale.forked_open_gate , 1); npc.purge() item.remove() --??? ??? forked.setdeadcount() forked.initkillcount() forked.initmobkillcount() if pc.getempire() == 1 then game.set_event_flag("threeway_war_open_gate1", 0 ) notice_all("Das rote Reich hat das Siegel geöffnet!" ) elseif pc.getempire() == 2 then game.set_event_flag("threeway_war_open_gate2", 0 ) notice_all("Das gelbe Reich hat das Siegel geöffnet!" ) elseif pc.getempire() == 3 then game.set_event_flag("threeway_war_open_gate3", 0 ) notice_all("Das blaue Reich hat das Siegel geöffnet!" ) else say(locale.forked_man_say_you_cant2 ) end local iEmpire = pc.getempire() warp_all_in_map( pc.get_map_index() , forked.getsungzimapindex() ,forked.getsungziposx() , forked.getsungziposy() , 10 ); end
when 11001.chat."Reichschlachtsverwaltung" or 11003.chat."Reichschlachtsverwaltung" or 11005.chat."Reichschlachtsverwaltung" with pc.is_gm() begin local s = select("Reichsschlacht starten" , "Reichsschlacht beenden" ); if s == 1 then
-- ??? ?? ?? ?? ??? kill_all_in_map( forked.getsungzimapindex() ); kill_all_in_map( forked.getpassmapindexbyempire(1) ); kill_all_in_map( forked.getpassmapindexbyempire(2) ); kill_all_in_map( forked.getpassmapindexbyempire(3) );
-- ??? forked.initforked() -- ??? ??? ?? regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."regen.txt" ); regen_in_map( forked.getpassmapindexbyempire(1), forked.getpasspathbyempire(1) .."npc.txt" ); regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."regen.txt" ); regen_in_map( forked.getpassmapindexbyempire(2), forked.getpasspathbyempire(2) .."npc.txt" ); regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."regen.txt" ); regen_in_map( forked.getpassmapindexbyempire(3), forked.getpasspathbyempire(3) .."npc.txt" );
-- ?? ??? ?? game.set_event_flag("threeway_war",1)
-- ??? ?? ? ?? ?? game.set_event_flag("threeway_war_dead_count", 5) game.set_event_flag("threeway_war_mob_count", 150 ) game.set_event_flag("threeway_war_kill_count", 200 ) game.set_event_flag("threeway_war_kill_boss_count", 1 ); -- ??? ?? ??/?? ?? game.set_event_flag("threeway_war_open_gate1", 1 ) game.set_event_flag("threeway_war_open_gate2", 1 ) game.set_event_flag("threeway_war_open_gate3", 1 ) notice_all("((`*~DIE REICHSSCHLACHT GESTARTET!~*´))") notice_all("Begebt euch alle zum Schlachtenverwalter um an der Schlacht teilzunehmen!" ) notice_all("Viel Spaß wünscht euch euer New World2 Team!") else game.set_event_flag("threeway_war",0) kill_all_in_map( forked.getsungzimapindex() ); kill_all_in_map( forked.getpassmapindexbyempire(1) ); kill_all_in_map( forked.getpassmapindexbyempire(2)); kill_all_in_map( forked.getpassmapindexbyempire(3)); notice_all("((`*~REICHSSCHLACHT BEENDET~*´))") warp_all_to_village( forked.getsungzimapindex() , 1 ) warp_all_to_village( forked.getpassmapindexbyempire(1) , 1 ) warp_all_to_village( forked.getpassmapindexbyempire(2) , 1 ) warp_all_to_village( forked.getpassmapindexbyempire(3) , 1 ) end end when 11001.chat."Sungzi öffnen" or 11003.chat."Sungzi öffnen" or 11005.chat."Sungzi öffnen" with pc.is_gm() begin game.set_event_flag("threeway_war",1) game.set_event_flag("threeway_war_dead_count", 5) game.set_event_flag("threeway_war_mob_count", 150 ) game.set_event_flag("threeway_war_kill_count", 200 ) game.set_event_flag("threeway_war_kill_boss_count", 1 ); game.set_event_flag("threeway_war_open_gate1", 1 ) game.set_event_flag("threeway_war_open_gate2", 1 ) game.set_event_flag("threeway_war_open_gate3", 1 ) command("warp 9463 254") end end end
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06/04/2011, 12:39
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#3
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Thanks a lot but is it working which 2010sf database ?
My "old" version looks same and it's not working :S
I found it on other forked_road quest topic:
Quote:
Originally Posted by musicinstructor
ich vermute, er will ne funktionierende reichsschlacht für 2010er sf haben.
das problem bei den 2010er sf ist, dass einige befehle weggefallen sind.
das erste problem ist schonmal, dass
Code:
pc.warp( forked.getpassstartposx() , forked.getpassstartposy() )
nicht mehr geht, denn die funktionen forked.getpassstartposx() und forked.getpassstartposy() gibt es nicht mehr.
man könnte sie sich aber eventuell selber schreiben.
ka ob noch weitere funktionen fehlen.
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It looks like, your quest is invalid.
Anyway thank you for reply. Have a nice day
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06/04/2011, 12:41
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#4
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Quote:
Originally Posted by wirus151
Thanks a lot but is it working which 2010sf database ?
My "old" version looks same and it's not working :S
Anyway thank you for reply. Have a nice day
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Yes...
I have it from my Server and it´s 2010Sf
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06/04/2011, 12:53
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#5
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Ok so that's all i think
Moderator can close the topic and I can finally go to buy you an ice cold bear :P
Take care mate !
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06/04/2011, 12:59
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#6
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elite*gold: 0
Join Date: May 2009
Posts: 2,329
Received Thanks: 637
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#closerequest...
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