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Durpin's LoL Skin Changer (with SOURCE)

Discussion on Durpin's LoL Skin Changer (with SOURCE) within the League of Legends forum part of the Popular Games category.

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Old 10/14/2012, 23:45   #16
 
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Use this for latest patch:

#define PATCH_OFFSET 0x008EEC00
#define PATCH_RETURN_TO 0x008EEC07
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Old 10/15/2012, 00:47   #17
 
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thx, still waiting for u to add me to msn bro

btw need to change this line
a.push(0x9B8EC3);

to this right?
a.push(0x9B8FB0);
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Old 10/18/2012, 11:28   #18
 
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is this correct?
no idea what u did with the things in //
and still no clue how to find new offsets after patch

Quote:
uint PATCH_OFFSET = 0x008EEC00;
int PATCH_RETURN_TO = 0x008EEC07;
int _STRICMP = 0x9ED918;
int ORIGINAL = 0x9B8FB0;

BlackMagic magic = new BlackMagic();

string name = "test";
int nTargetPlayer = name.Length + 1;
int skinId = 1;

Find("League of Legends (tm) Client", "League of Legends");

magic.Open(GamePID);

ASCIIEncoding encoding = new System.Text.ASCIIEncoding();
Byte[] bytes = encoding.GetBytes(name);

uint lpAddress = magic.AllocateMemory(sizeof(Byte) * nTargetPlayer);

magic.WriteBytes(lpAddress, bytes);

magic.Asm.AddLine("mov eax, [" + (int)lpAddress + "]");
magic.Asm.AddLine("push eax");
magic.Asm.AddLine("push esi");
magic.Asm.AddLine("mov eax, [" + _STRICMP + "]");
magic.Asm.AddLine("call dword[eax]");// magic.Asm.AddLine("call(dword_ptr(eax)");
magic.Asm.AddLine("test eax, eax");
//a.jnz(lbl_Skip);
magic.Asm.AddLine("mov edx, [" + skinId + "]");// magic.Asm.AddLine("mov(edx, atoi(" + skinId + ")");
//a.bind(lbl_Skip);
magic.Asm.AddLine("pop eax");
magic.Asm.AddLine("pop eax");
magic.Asm.AddLine("push -1");
magic.Asm.AddLine("push " + ORIGINAL);
magic.Asm.AddLine("mov eax, [" + PATCH_RETURN_TO + "]");
magic.Asm.AddLine("jmp eax");

lpAddress = magic.AllocateMemory(magic.Asm.GetMemorySize());
magic.Asm.Inject(lpAddress);

BlackMagic magic2 = new BlackMagic();
magic2.Asm.AddLine("mov eax, [" + (int)lpAddress + "]");
magic2.Asm.AddLine("jmp eax ");

magic2.Open(GamePID);
magic2.Asm.Inject(PATCH_OFFSET);
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Old 08/24/2013, 18:08   #19
 
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Bump, LoLSkins.net discontinued.
Can anyone give updated pointers for this source code ?
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Old 08/30/2013, 13:29   #20
 
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can somebody share how to find the offset?
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Old 09/08/2013, 09:52   #21
 
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is it possible that the first pointer is
007E8CAC?
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