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RELEASE INT/STEAM BOT WITH SOURCE
Discussion on RELEASE INT/STEAM BOT WITH SOURCE within the Kal Online forum part of the MMORPGs category.
08/13/2016, 15:44
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#16
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elite*gold: 0
Join Date: Aug 2009
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Hello,
nokia999 this release is really very good, but can you tell me how to open more than one client of kal on one pc. And is there any possibility to sit or load mana in any way instead of crashing bot when trying to attack without mana?
And why my bot is not using skills like meditation or defense incantation?
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08/13/2016, 17:17
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#17
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Join Date: Dec 2015
Posts: 6
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Quote:
Originally Posted by nokia999
...and chrashes.
This bot use at last 2 threads but i didn't add any thread synchronization and use kal send function not from kal thread so it can lead to random crashes.
I was using it on 8-10 bots at the same time and crashes was ryly rare so adding synchronization was overkill for this litle project.
Change source for 1 thread, add thread synchronization, set 1 core affinity should help.
If you send many packets at the same time you get higher probability of crash.
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Thank you so much, i'll look into that later. And Thanks again for the release
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08/13/2016, 21:26
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#18
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elite*gold: 0
Join Date: Aug 2010
Posts: 3
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for a while the steam version works great.
now kal crash without any error as soon as i start the bot.
w764bit, got just 1 kal open
sum1 got a clue?
Edit:
got it, its the mana
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08/14/2016, 08:55
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#19
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Join Date: Mar 2010
Posts: 22
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This bot using good LA at archer? Anyone got test at it?
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08/14/2016, 16:14
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#20
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Join Date: Dec 2015
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No it just does one then normal attacks, I wish I rolled EA.
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08/14/2016, 17:05
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#21
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elite*gold: 0
Join Date: Mar 2010
Posts: 22
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So bot uses one time LA and rest shots with normal attack? With next mob again 1x LA and end killing with normal yes? and btw why EA?
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08/15/2016, 12:21
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#22
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elite*gold: 0
Join Date: Dec 2015
Posts: 20
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Yes even if you change the CD on LA it only seems to cast it once, the EA one just slams off focus shot really quick.
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08/15/2016, 14:15
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#23
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elite*gold: 220
Join Date: Jun 2007
Posts: 3,768
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Quote:
Originally Posted by xarkez1
Yes even if you change the CD on LA it only seems to cast it once, the EA one just slams off focus shot really quick.
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bec focus shot u need an animation Packet and if u change cd on LA it only cast once bec u cant use it without cooldown lol
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08/15/2016, 17:39
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#24
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elite*gold: 0
Join Date: Mar 2010
Posts: 22
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When i using bot i still get Connection lost after some minutes, when i don't using bot all is good anyone know whats going on? And also sometimes got engine.exe error only when using bot... I doing something wrong? I have Win 7 64bit.
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08/15/2016, 18:22
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#25
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elite*gold: 0
Join Date: Oct 2009
Posts: 71
Received Thanks: 70
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Quote:
Originally Posted by nokia999
This bot use at last 2 threads but i didn't add any thread synchronization and use kal send function not from kal thread so it can lead to random crashes.
I was using it on 8-10 bots at the same time and crashes was ryly rare so adding synchronization was overkill for this litle project.
Change source for 1 thread, add thread synchronization, set 1 core affinity should help.
If you send many packets at the same time you get higher probability of crash.
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Just read all posts before ask.
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08/15/2016, 18:23
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#26
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elite*gold: 0
Join Date: Sep 2008
Posts: 108
Received Thanks: 23
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Quote:
Originally Posted by magicjan1
When i using bot i still get Connection lost after some minutes, when i don't using bot all is good anyone know whats going on? And also sometimes got engine.exe error only when using bot... I doing something wrong? I have Win 7 64bit.
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Did you set 1 core coligation on engine.exe?
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08/15/2016, 19:34
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#27
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Join Date: Mar 2010
Posts: 22
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I will try, so i need to set 1 core at engine.exe and it's all? I know how to set 1 core at process, but what is this thread synchronization where to set it?
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08/15/2016, 19:49
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#28
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Join Date: Oct 2009
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Thread synchronization is made at code. Mean you need mostly remake this source
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08/15/2016, 20:40
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#29
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Join Date: Sep 2008
Posts: 108
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I know 2 ways how to solve the threading issue:
1 - You need to keep all calls to SendPacket function inside recv, so that they are all executed by the client thread.
2 - Actually it's the thread synchronization. This way is about locking access to the SendFunction while your application executes it.
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08/16/2016, 10:44
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#30
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elite*gold: 0
Join Date: Mar 2010
Posts: 22
Received Thanks: 0
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How about mage skills using by bot? My mage using only normal lighting magic skill and ice + fire, i have lighting blow too, but bot dont use it. Why? And i uses one core affinity, but Im still getting connection lost after sometime, only when using bot.
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