Code:
( skill
( key "archer-45")
( name "Shrewdness")
( limit archer)
( action 91)
( image "passive024")
( desc "#nIncrease your basic Evasion Point.")
( ability "#nEvasion Point : %1!d!")
( parameter 1 (div (mul char_org_dodge (div char_level 2)) 400))
( level 70 0) ( grade 43 1)
( maxlevel 1 0)
( type passive etc)
( property 0 0 0 0 0 0 0)
)
( skill
( key "archer-46")
( name "Arrow Explosion")
( limit archer)
( action 88)
( image "active127")
( desc "#nAttack a single target with an explosive arrow that detonates shortly after impact. #nEnemies within a certain radius around the target are#ninflicted with splashed damage upon explosion.")
( ability "#nEnergy used : %1!d!")
( parameter 1 (plus 20 (mul char_level 4)))
( level 70 0) ( grade 43 0)
( maxlevel 6 0)
( type active use)
( compare 1 (plus 20 (mul char_level 4)))
( compare 2 weapon_range)
( compare 3 1800)
( compare 4 140000)
( motion 16 13 none)
( damagetype 1)
( property 0 0 0 0 0 0 0)
)
( skill
( key "archer-47")
( name "Sharpness")
( limit archer)
( action 92)
( image "active154")
( desc "#nMove Speed Up!, Maintaining Time : 30 sec")
( ability "#nEnergy used : %1!d!")
( parameter 1 250 )
( parameter 1 90)
( level 70 0) ( grade 23 1)
( maxlevel 1 0)
( type active once)
( compare 1 50) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 1790000) ( motion 0 9 none ) ( damagetype 0)
( property 2 2 1 0 3 4 )
)
( skill
( key "archer-48")
( name "Arrow rain")
( limit archer)
( action 85)
( image "active128")
( desc "#nShower an area with arrows for a 10 second duration.#nThe skill is canceled if you move during the casting of the skill.")
( ability "#nEnergy used : %1!d!")
( parameter 1 ( plus 250 ( mul skill_level 16)) )
( level 70 0) ( grade 23 0)
( maxlevel 6 0)
( type active once)
( compare 1 ( plus 20 (mul char_level 4)))
( compare 2 weapon_range)
( compare 3 2000)
( compare 4 300000)
( type active once)
( motion 14 15 none)
( damagetype 0)
)
( skill ( key "archer-70" ) ( name "Blessing of Son of the Sky" ) ( limit archer ) ( action 99 ) ( image "passive027" ) ( desc "#nPower(physical/magical) is increased" ) ( ability "#nPower is increased by 8 %%" ) ( level 70 0 ) ( grade 23 0 ) ( maxlevel 1 0 ) ( type passive etc ) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0 ) ( property 0 0 1 2 9 0 0 0 ) )
( skill
( key "archer-50")
( limit archer)
( action 87)
( name "Virulent Arrow")
( image "active166")
( desc "#nVenom explodes and its influence spreads around the moment that#nVirulent Arrow is striken.#nThe influence affects enemies within the range of it over a certain period of time.#n2 Poison item is needed for using")
( ability "#nEnergy used : %1!d!")
( parameter 1 ( mul ( plus 230 ( mul skill_level (plus 25 (minus skill_level 1)) ) ) 0.98 ) )
( level 75 0) ( grade 43 0)
( maxlevel 5 0)
( type active use)
( compare 1 ( mul ( plus 230 ( mul skill_level (plus 25 (minus skill_level 1)) ) ) 0.98 ) )
( compare 2 160)
( compare 3 1700)
( compare 4 140000)
( motion 20 21 none)
( damagetype 1)
( property 2 3 0 0 0 0 5 0)
)
( skill
( key "archer-51")
( limit archer)
( action 86)
( name "Combative Spirit")
( image "active168")
( desc "#nAdminister a severe blow, Enemies between a shooter and#na target are also shot through their bodies.")
( ability "#nEnergy used : %1!d! #nPenetration Chance : %2!d!")
( parameter 1 ( mul ( plus 200 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) 1.85 ) )
( parameter 2 ( mul skill_level 20) )
( level 75 0) ( grade 23 0)
( maxlevel 5 0)
( type active use)
( compare 1 ( mul ( plus 200 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) 1.85 ) )
( compare 2 192)
( compare 3 1400)
( compare 4 180000)
( motion 25 26 none)
( damagetype 1)
( property 2 2 0 0 0 0 5 0)
)
( skill
( key "mage-63")
( name "Healing Intensification")
( limit mage)
( action 96)
( image "passive026")
( desc "#nIncrease the restorative effect of your healing skills..")
( ability "#nRecovering increase : %1!d!")
( parameter 1 (div (mul char_level char_level) 10))
( level 70 0) ( grade 43 1)
( maxlevel 1 0)
( type passive etc)
( property 0 0 0 0 0 0 0)
)
( skill
( key "mage-64")
( name "Blessing")
( limit mage)
( action 92)
( image "active129")
( desc "#nEndow invincibility to yourself and a friendly target.")
( ability "#nContinuation Time : %1!d! #nEnergy used : %2!d!")
( parameter 1 ( plus 3 ( mul skill_level 3 ) ) )
( parameter 2 ( plus 400 ( mul skill_level 10 ) ) )
( level 70 0) ( grade 43 0)
( maxlevel 6 0)
( type active use)
( compare 1 ( plus 400 ( mul skill_level 10 ) ) )
( compare 2 190)
( compare 3 0)
( compare 4 300000)
( motion 0 0 none)
( damagetype 2)
( property 0 0 0 0 0 0 0)
)
( skill
( key "mage-65")
( name "Magic Intensification")
( limit mage)
( action 97)
( image "active130")
( desc "#nCast offensive spells whose powers are not limited by levels for a 25~45 second duration")
( ability "#nEnergy used : %1!d!")
( parameter 1 (mul char_level 5))
( level 70 0) ( grade 23 1)
( maxlevel 6 0)
( type active once)
( compare 1 (mul char_level 5))
( compare 2 0)
( compare 3 0)
( compare 4 220000)
( motion 0 0 none)
( damagetype 0)
( property 0 0 0 0 0 0 0)
)
( skill
( key "mage-66")
( name "Flame Injection")
( limit mage)
( action 86)
( image "active131")
( desc "#nShoot flames whose attack range is limited to the area directly in front of the caster. This skill?? effect lasts for a 10 second duration, but is canceled if you move. Inflicts both initial and continuous damage.")
( ability "#nEnergy used : %1!d!")
( parameter 1 (plus 120 (mul char_level 4)))
( level 70 0) ( grade 23 0)
( maxlevel 6 0) ( condition 48 1 )
( type active use)
( compare 1 (plus 120 (mul char_level 4)))
( compare 2 200)
( compare 3 800)
( compare 4 200000)
( motion 25 26 none)
( damagetype 1)
( property 0 0 0 0 0 0 0)
)
( skill
( key "mage-67")
( name "Icicle")
( limit mage)
( action 85)
( image "active132")
( desc "#nSummon icicles on random areas on the ground that will damage enemies around you. This skill?? effect lasts for a 10 second duration, but is canceled if you move. Inflicts continuous damage.")
( ability "#nEnergy used : %1!d!")
( parameter 1 (plus 120 (mul char_level 4)))
( level 70 0) ( grade 23 0)
( maxlevel 6 0) ( condition 45 1 )
( type active once)
( compare 1 (plus 120 (mul char_level 4)))
( compare 2 210)
( compare 3 500)
( compare 4 185000)
( explosion 11 6 7)
( motion 23 24 none)
( damagetype 1)
( property 0 0 0 0 0 0 0)
)
( skill
( key "mage-68")
( name "Lightning Arrow")
( limit mage)
( action 87)
( image "active133")
( desc "#nShoot a lightning arrow that debuffs a target and inflicts damage #nIf a Lightning buff magic spell was cast on the target, the target receives more damage from this skill.")
( ability "#nEnergy used : %1!d!")
( parameter 1 (plus 120 (mul char_level 4)))
( level 70 0) ( grade 23 0)
( maxlevel 6 0) ( condition 43 1 )
( type active use)
( compare 1 (plus 120 (mul char_level 4)))
( compare 2 210)
( compare 3 800)
( compare 4 300000)
( motion 21 22 none)
( damagetype 1)
( property 0 0 0 0 0 0 0)
)
( skill ( key "mage-70" ) ( name "Blessing of Son of the Sky" ) ( limit mage ) ( action 99 ) ( image "passive027" ) ( desc "#nPower(physical/magical) is increased" ) ( ability "#nPower is increased by 8 %%" ) ( level 70 0 ) ( grade 23 0 ) ( maxlevel 1 0 ) ( type passive etc ) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0 ) ( property 0 0 1 2 9 0 0 0 ) )
( skill
( key "mage-72")
( limit mage)
( action 91)
( name "Therapeutic touch")
( image "active170")
( desc "#nHP is recovered every 2 seconds for 12 seconds.")
( ability "#nEnergy used : %1!d!")
( parameter 1 ( mul ( plus 100 ( mul skill_level (plus 50 (minus skill_level 1)) ) ) 1.98 ) )
( level 75 0) ( grade 43 0)
( maxlevel 5 0)
( type active use)
( compare 1 ( mul ( plus 100 ( mul skill_level (plus 50 (minus skill_level 1)) ) ) 1.98 ) )
( compare 2 180)
( compare 3 1400)
( compare 4 60000)
( motion 34 35 none)
( damagetype 2)
( targetkind 1)
( property 3 3 1 0 9 0 2 0)
)
( skill
( key "mage-73")
( limit mage)
( action 88)
( name "Fireball")
( image "active169")
( desc "#nGather fire energy and create a big mass of flame#nThe longer fire energy is gathered, the stronger Fireball is created.")
( ability "#nEnergy used : %1!d!")
( parameter 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )
( level 75 0) ( grade 23 0)
( maxlevel 5 0)
( type active use)
( compare 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )
( compare 2 180)
( compare 3 1400)
( compare 4 180000)
( motion 28 29 none)
( damagetype 1)
( property 3 2 0 0 1 0 5 0)
( condition 67 1)
)
( skill
( key "mage-74")
( limit mage)
( action 89)
( name "Pedobear")
( image "Active178")
( desc "#nSummons the mighty pedobear who will rape your enemies.")
( ability "#nEnergy used : %1!d!")
( parameter 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )
( level 75 0) ( grade 23 0)
( maxlevel 5 0)
( type active use)
( compare 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )
( compare 2 180)
( compare 3 1400)
( compare 4 600000)
( motion 30 31 none)
( damagetype 1)
( property 3 2 0 0 1 0 5 0)
( condition 67 1)
)
( skill
( key "mage-75")
( limit mage)
( action 90)
( name "Thunderbolt")
( image "active164")
( desc "#nShoot 6 lightening balls consecutively")
( ability "#nEnergy used : %1!d!")
( parameter 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )
( level 75 0) ( grade 23 0)
( maxlevel 5 0)
( type active use)
( compare 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )
( compare 2 180)
( compare 3 1400)
( compare 4 180000)
( motion 32 33 none)
( damagetype 1)
( property 3 2 0 0 1 0 5 0)
( condition 67 1)
)
( skill
( key "knight-37")
( name "Defense strengthening")
( limit knight)
( action 89)
( image "passive022")
( desc "#nIncrease your defense.")
( ability "#nAdditional defense : %1!d!")
( parameter 1 (minus (plus (mul (minus char_level 65) 5) (div (mul char_org_defense 2) 50))))
( level 70 0 ) ( grade 43 1)
( maxlevel 1 0)
( type passive etc)
( property 1 3 1 1 9 0 0 0)
)
( skill
( key "knight-38")
( name "Perfect defense")
( limit knight)
( action 88)
( image "active125")
( desc "#nReduce all of your physical and magical damages by 90% and#nthose of all of your party memebers by 30% for a certain period time.#nRequires a shield.#nThis damage reduction applies to every type of attack damage without exception.") ;DEF_SKILL_LAST_DIOB_090220
( ability "#nEnergy used : %1!d!")
( parameter 1 (plus (plus 20 (mul char_level 4)) (div (mul skill_level (plus 20 (mul char_level 4))) 10)))
( level 70 0) ( grade 43 0)
( maxlevel 6 0)
( type active once)
( compare 1 (plus (plus 20 (mul char_level 4)) (div (mul skill_level (plus 20 (mul char_level 4))) 10)))
( compare 2 0)
( compare 3 1000)
( compare 4 350000)
( motion 40 0 none)
( damagetype 0)
( property 1 2 1 0 3 0 4 0)
)
( skill
( key "knight-39")
( name "Weapon defend")
( limit knight)
( action 90)
( image "passive023")
( desc "#nCreate a chance of blocking attacks with your weapon.")
( ability "#nAdditional block: %1!d!")
( parameter 1 (plus 2.5 (div (minus char_level 69) 2)))
( level 70 0) ( grade 23 1)
( maxlevel 1 0)
( motion 0 41 none)
( type passive etc)
( property 1 3 1 1 9 0 0 0)
)
( skill
( key "knight-40")
( name "Spin Slash")
( limit knight)
( action 85)
( image "active126")
( desc "#nSpin and inflict damage to all enemies around you with Level 5 Death Blow Point.")
( ability "#nEnergy used : %1!d!")
( parameter 1 (plus (plus 50 (mul char_level 2)) (div (mul skill_level (plus 50 (mul char_level 2))) 10) ))
( level 70 0) ( grade 23 0)
( maxlevel 6 0)
( pileskill 1 5)
( type active once)
( compare 1 (plus (plus 50 (mul char_level 2)) (div 10 (mul skill_level (plus 50 (mul char_level 2))))))
( compare 2 weapon_range)
( compare 3 0)
( compare 4 50000)
( motion 0 42 none)
( damagetype 1)
( property 1 3 0 0 0 0 5 0)
)
; ??? ?????
( skill
( key "knight-44")
( name "Devine Suction")
( limit knight)
( action 44)
( image "active171")
( desc "#nAbsorbs a certain amount of damage when attacked.#n Unable to be used to any monsters.")
( level 50 0)
( grade 11 0)
( maxlevel 6 0)
( type passive etc)
( compare 1 0)
( compare 2 0)
( compare 3 0)
( compare 4 0)
( motion 0 0 none)
( damagetype 0)
( property 1 2 1 1 9 0 0 0 )
)
;???????? - ????????
;??????????? ?????62) * ????????(50% ~ 100%)
( skill
( key "knight-87" )
( name "Mystery skill of Defense" )
( limit knight )
( action 97 )
( image "passive039" )
( desc "#nThe Mystery skills of Son of the sky which improves Defense." )
( ability "#nOn-defense point increases by %1!d!.")
( parameter 1 (mul (plus (mul skill_level 0.1) 0.4) 62) )
( level 81 0 )
( grade 0 0 )
( maxlevel 6 0 )
( type passive etc )
( compare 1 0 )
( compare 2 0 )
( compare 3 0 )
( compare 4 0 )
( motion 0 0 none )
( damagetype 0 )
( property 0 0 1 2 3 0 0 0 1 )
)
( skill
( key "knight-42")
( limit knight)
( action 87)
( name "Provocation of Blow")
( image "active165")
( desc "#nIncrease enemy's hostility by giving a strong blow#nHostility increases in proportion to its skill-level.#nRequires a shield.")
( ability "#nEnergy used : %1!d!")
( parameter 1 ( plus 200 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) )
( level 75 0) ( grade 43 0)
( maxlevel 5 0)
( type active use)
( compare 1 ( plus 200 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) )
( compare 2 60)
( compare 3 0)
( compare 4 90000 )
( motion 0 44 none)
( damagetype 1)
( property 1 2 0 0 0 0 5 0)
)
( skill
( key "knight-43")
( limit knight)
( action 86)
( name "Sword Dance")
( image "active163")
( desc "#nAttack in rapid succession with a rapid sword-wielding.#nRequires a two-handed weapon.")
( ability "#nThe number of strikes : %1!d!#nEnergy used : %2!d!")
( parameter 1 ( plus skill_level 1))
( parameter 2 ( mul ( plus 120 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) 1.75 ) )
( level 75 0) ( grade 23 0)
( maxlevel 5 0)
( type active use)
( compare 1 ( mul ( plus 120 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) 1.75 ) )
( compare 2 60)
( compare 3 0)
( compare 4 170000)
( motion 0 44 none)
( damagetype 1)
( property 1 3 0 0 0 0 5 0)
)
( skill
( key "knight-41")
( name "Powerfu Widening Wound")
( limit knight)
( action 89)
( image "active034")
( desc "#nIt's the next attack reinforced, interlinked with Upward Slash..")
;pww
( ability "#nAdd. Attack Point + %1!d!#nAdd. On Target Point + %2!d!#nHostility 100 %% Increase#nEnergy used : %3!d!")
( parameter 1 ( plus 320 ( mul skill_level 196 ) ) )
( parameter 2 ( plus ( mul skill_level 3 ) ( div char_level 20 ) ) )
( parameter 3 ( plus 30 skill_level) )
( level 56 0) ( grade 11 0)
( maxlevel 5 0)
( condition 13 1)
( type active use)
( compare 1 ( plus 30 skill_level))
( compare 2 weapon_range)
( compare 3 0)
( compare 4 500)
( combo 3 7 41 0)
( motion 0 9 attackauto)
( damagetype 1)
( property 1 2 0 0 0 0 5 0)
)