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Just take alook and Help :)

Discussion on Just take alook and Help :) within the Kal Online forum part of the MMORPGs category.

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Post Just take alook and Help :)

Anyone have, skill list 3rdjob cd of Legend Of Kal?
rly thanks.. ;x
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Old 01/15/2012, 13:30   #2




 
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Code:
( skill

	( key "archer-45")

	( name "Shrewdness")

	( limit archer)

	( action 91)

	( image "passive024")

	( desc "#nIncrease your basic Evasion Point.")

	( ability "#nEvasion Point : %1!d!")

	( parameter 1 (div (mul char_org_dodge (div char_level 2)) 400))

	( level 70 0) ( grade 43 1)

	( maxlevel 1 0)

	( type passive etc)

	( property 0 0 0 0 0 0 0)

)



( skill

	( key "archer-46")

	( name "Arrow Explosion")

	( limit archer)

	( action 88)

	( image "active127")

	( desc "#nAttack a single target with an explosive arrow that detonates shortly after impact. #nEnemies within a certain radius around the target are#ninflicted with splashed damage upon explosion.")

	( ability "#nEnergy used : %1!d!")

	( parameter 1 (plus 20 (mul char_level 4)))

	( level 70 0) ( grade 43 0)

	( maxlevel 6 0)

	( type active use)

	( compare 1 (plus 20 (mul char_level 4)))

	( compare 2 weapon_range)

	( compare 3 1800)

	( compare 4 140000)

	( motion 16 13 none)

	( damagetype 1)

	( property 0 0 0 0 0 0 0)

)



( skill

	( key "archer-47")

	( name "Sharpness")

	( limit archer)

	( action 92)

	( image "active154")

	( desc "#nMove Speed Up!, Maintaining Time : 30 sec")

	( ability "#nEnergy used : %1!d!")

	( parameter 1 250 )

	( parameter 1 90)

	( level 70 0) ( grade 23 1)

	( maxlevel 1 0)

	( type active once)

	( compare 1 50) ( compare 2 weapon_range) ( compare 3 0) ( compare 4 1790000) ( motion 0 9 none ) ( damagetype 0)

	( property 2 2 1 0 3 4 )

)



( skill

	( key "archer-48")

	( name "Arrow rain")

	( limit archer)

	( action 85)

	( image "active128")

	( desc "#nShower an area with arrows for a 10 second duration.#nThe skill is canceled if you move during the casting of the skill.")

	( ability "#nEnergy used : %1!d!")

	( parameter 1 ( plus 250 ( mul skill_level 16)) )

	( level 70 0) ( grade 23 0)

	( maxlevel 6 0)

	( type active once)

	( compare 1 ( plus 20 (mul char_level 4)))

	( compare 2 weapon_range)

	( compare 3 2000)

	( compare 4 300000)

	( type active once)

	( motion 14 15 none)

	( damagetype 0)

)



( skill ( key "archer-70" ) ( name "Blessing of Son of the Sky" ) ( limit archer ) ( action 99 ) ( image "passive027" ) ( desc "#nPower(physical/magical) is increased" ) ( ability "#nPower is increased by 8 %%" ) ( level 70 0 ) ( grade 23 0 ) ( maxlevel 1 0 ) ( type passive etc ) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0 ) ( property 0 0 1 2 9 0 0 0 ) )



( skill

	( key "archer-50")

	( limit archer)

	( action 87)

	( name "Virulent Arrow")

	( image "active166")

	( desc "#nVenom explodes and its influence spreads around the moment that#nVirulent Arrow is striken.#nThe influence affects enemies within the range of it over a certain period of time.#n2 Poison item is needed for using")	

	( ability "#nEnergy used : %1!d!")

	( parameter 1 ( mul ( plus 230 ( mul skill_level (plus 25 (minus skill_level 1)) ) ) 0.98 ) )

	( level 75 0) ( grade 43 0)

	( maxlevel 5 0)

	( type active use)

	( compare 1 ( mul ( plus 230 ( mul skill_level (plus 25 (minus skill_level 1)) ) ) 0.98 ) )

	( compare 2 160)

	( compare 3 1700)

	( compare 4 140000)

	( motion 20 21 none)

	( damagetype 1)

	( property 2 3 0 0 0 0 5 0)

)

( skill

	( key "archer-51")

	( limit archer)

	( action 86)

	( name "Combative Spirit")

	( image "active168")

	( desc "#nAdminister a severe blow, Enemies between a shooter and#na target are also shot through their bodies.")

	( ability "#nEnergy used : %1!d! #nPenetration Chance : %2!d!")

	( parameter 1 ( mul ( plus 200 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) 1.85 ) )

	( parameter 2 ( mul skill_level 20) )

	( level 75 0) ( grade 23 0)

	( maxlevel 5 0)

	( type active use)

	( compare 1 ( mul ( plus 200 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) 1.85 ) )

	( compare 2 192)

	( compare 3 1400)

	( compare 4 180000)

	( motion 25 26 none)

	( damagetype 1)

	( property 2 2 0 0 0 0 5 0)

)

( skill

 	( key "mage-63")

	( name "Healing Intensification")

	( limit mage)

	( action 96)

	( image "passive026")

	( desc "#nIncrease the restorative effect of your healing skills..")

	( ability "#nRecovering increase : %1!d!")

	( parameter 1 (div (mul char_level char_level) 10))

	( level 70 0) ( grade 43 1)

	( maxlevel 1 0)

	( type passive etc)

	( property 0 0 0 0 0 0 0)

)



( skill

	( key "mage-64")

	( name "Blessing")

	( limit mage)

	( action 92)

	( image "active129")

	( desc "#nEndow invincibility to yourself and a friendly target.")

	( ability "#nContinuation Time : %1!d! #nEnergy used : %2!d!")

	( parameter 1 ( plus 3 ( mul skill_level 3 ) ) )

	( parameter 2 ( plus 400 ( mul skill_level 10 ) ) )

	( level 70 0) ( grade 43 0)

	( maxlevel 6 0)

	( type active use)

	( compare 1 ( plus 400 ( mul skill_level 10 ) ) )

	( compare 2 190)

	( compare 3 0)

	( compare 4 300000)

	( motion 0 0 none)

	( damagetype 2)

	( property 0 0 0 0 0 0 0)

)



( skill

	( key "mage-65")

	( name "Magic Intensification")

	( limit mage)

	( action 97)

	( image "active130")

	( desc "#nCast offensive spells whose powers are not limited by levels for a 25~45 second duration")

	( ability "#nEnergy used : %1!d!")

	( parameter 1 (mul char_level 5))

	( level 70 0) ( grade 23 1)

	( maxlevel 6 0)

	( type active once)

	( compare 1 (mul char_level 5))

	( compare 2 0)

	( compare 3 0)

	( compare 4 220000)

	( motion 0 0 none)

	( damagetype 0)

	( property 0 0 0 0 0 0 0)

)



( skill

	( key "mage-66")

	( name "Flame Injection")

	( limit mage)

	( action 86)

	( image "active131")

	( desc "#nShoot flames whose attack range is limited to the area directly in front of the caster. This skill?? effect lasts for a 10 second duration, but is canceled if you move. Inflicts both initial and continuous damage.")

	( ability "#nEnergy used : %1!d!")

	( parameter 1 (plus 120 (mul char_level 4)))

	( level 70 0) ( grade 23 0)

	( maxlevel 6 0) ( condition	48 1 )

	( type active use)

	( compare 1 (plus 120 (mul char_level 4)))

	( compare 2 200)

	( compare 3 800)

	( compare 4 200000)

	( motion 25 26 none)

	( damagetype 1)

	( property 0 0 0 0 0 0 0)

)



( skill

	( key "mage-67")

	( name "Icicle")

	( limit mage)

	( action 85)

	( image "active132")

	( desc "#nSummon icicles on random areas on the ground that will damage enemies around you. This skill?? effect lasts for a 10 second duration, but is canceled if you move. Inflicts continuous damage.")

	( ability "#nEnergy used : %1!d!")

	( parameter 1 (plus 120 (mul char_level 4)))

	( level 70 0) ( grade 23 0)

	( maxlevel 6 0) ( condition	45 1 )

	( type active once)

	( compare 1 (plus 120 (mul char_level 4)))

	( compare 2 210)

	( compare 3 500)

	( compare 4 185000)

	( explosion 11 6 7)	

	( motion 23 24 none)

	( damagetype 1)

	( property 0 0 0 0 0 0 0)

)



( skill

	( key "mage-68")

	( name "Lightning Arrow")

	( limit mage)

	( action 87)

	( image "active133")

	( desc "#nShoot a lightning arrow that debuffs a target and inflicts damage #nIf a Lightning buff magic spell was cast on the target, the target receives more damage from this skill.")

	( ability "#nEnergy used : %1!d!")

	( parameter 1 (plus 120 (mul char_level 4)))

	( level 70 0) ( grade 23 0)

	( maxlevel 6 0) ( condition	43 1 )

	( type active use)

	( compare 1 (plus 120 (mul char_level 4)))

	( compare 2 210)

	( compare 3 800)

	( compare 4 300000)

	( motion 21 22 none)

	( damagetype 1)

	( property 0 0 0 0 0 0 0)

)



( skill ( key "mage-70" ) ( name "Blessing of Son of the Sky" ) ( limit mage ) ( action 99 ) ( image "passive027" ) ( desc "#nPower(physical/magical) is increased" ) ( ability "#nPower is increased by 8 %%" )    ( level 70 0 ) ( grade 23 0 ) ( maxlevel 1 0 ) ( type passive etc ) ( compare 1 0 ) ( compare 2 0 ) ( compare 3 0 ) ( compare 4 0 ) ( motion 0 0 none ) ( damagetype 0 ) ( property 0 0 1 2 9 0 0 0 ) )



( skill

	( key "mage-72")

	( limit mage)

	( action 91)

	( name "Therapeutic touch")

	( image "active170")

	( desc "#nHP is recovered every 2 seconds for 12 seconds.")

	( ability "#nEnergy used : %1!d!")

	( parameter 1 ( mul ( plus 100 ( mul skill_level (plus 50 (minus skill_level 1)) ) ) 1.98 ) )

	( level 75 0) ( grade 43 0)

	( maxlevel 5 0)

	( type active use)

	( compare 1 ( mul ( plus 100 ( mul skill_level (plus 50 (minus skill_level 1)) ) ) 1.98 ) )

	( compare 2 180)

	( compare 3 1400)

	( compare 4 60000)

	( motion 34 35 none)

	( damagetype 2)

	( targetkind 1)

	( property 3 3 1 0 9 0 2 0)

)



( skill

	( key "mage-73")

	( limit mage)

	( action 88)

	( name "Fireball")

	( image "active169")	

	( desc "#nGather fire energy and create a big mass of flame#nThe longer fire energy is gathered, the stronger Fireball is created.")

	( ability "#nEnergy used : %1!d!")

	( parameter 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )

	( level 75 0) ( grade 23 0)

	( maxlevel 5 0)

	( type active use)

	( compare 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )

	( compare 2 180)

	( compare 3 1400)

	( compare 4 180000)

	( motion 28 29 none)

	( damagetype 1)

	( property 3 2 0 0 1 0 5 0)

	( condition	67 1)

)



( skill

	( key "mage-74")

	( limit mage)

	( action 89)

	( name "Pedobear")

	( image "Active178")

	( desc "#nSummons the mighty pedobear who will rape your enemies.")

	( ability "#nEnergy used : %1!d!")

	( parameter 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )

	( level 75 0) ( grade 23 0)

	( maxlevel 5 0)

	( type active use)

	( compare 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )

	( compare 2 180)

	( compare 3 1400)

	( compare 4 600000)

	( motion 30 31 none)

	( damagetype 1)

	( property 3 2 0 0 1 0 5 0)

	( condition	67 1)

)



( skill

	( key "mage-75")

	( limit mage)

	( action 90)

	( name "Thunderbolt")

	( image "active164")

	( desc "#nShoot 6 lightening balls consecutively")

	( ability "#nEnergy used : %1!d!")

	( parameter 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )

	( level 75 0) ( grade 23 0)

	( maxlevel 5 0)

	( type active use)

	( compare 1 ( mul ( plus 280 ( mul skill_level (plus 45 (minus skill_level 1)) ) ) 0.75 ) )

	( compare 2 180)

	( compare 3 1400)

	( compare 4 180000)

	( motion 32 33 none)

	( damagetype 1)

	( property 3 2 0 0 1 0 5 0)

	( condition 67 1)

)


( skill

	( key "knight-37")

	( name "Defense strengthening")

	( limit knight)

	( action 89)

	( image "passive022")

	( desc "#nIncrease your defense.")

	( ability "#nAdditional defense : %1!d!")

	( parameter 1 (minus (plus (mul (minus char_level 65) 5) (div (mul char_org_defense 2) 50))))

	( level 70 0 ) ( grade 43 1)

	( maxlevel 1 0)

	( type passive etc)

	( property 1 3 1 1 9 0 0 0)

)



( skill

	( key "knight-38")

	( name "Perfect defense")

	( limit knight)

	( action 88)

	( image "active125")

	( desc "#nReduce all of your physical and magical damages by 90% and#nthose of all of your party memebers by 30% for a certain period time.#nRequires a shield.#nThis damage reduction applies to every type of attack damage without exception.")	;DEF_SKILL_LAST_DIOB_090220

	( ability "#nEnergy used : %1!d!")

	( parameter 1 (plus (plus 20 (mul char_level 4)) (div (mul skill_level (plus 20 (mul char_level 4))) 10)))

	( level 70 0) ( grade 43 0)

	( maxlevel 6 0)

	( type active once)

	( compare 1 (plus (plus 20 (mul char_level 4)) (div (mul skill_level (plus 20 (mul char_level 4))) 10)))

	( compare 2 0)

	( compare 3 1000)

	( compare 4 350000)

	( motion 40 0 none)

	( damagetype 0)

	( property 1 2 1 0 3 0 4 0)

)



( skill

	( key "knight-39")

	( name "Weapon defend")

	( limit knight)

	( action 90)

	( image "passive023")

	( desc "#nCreate a chance of blocking attacks with your weapon.")

	( ability "#nAdditional block: %1!d!")

	( parameter 1 (plus 2.5 (div (minus char_level 69) 2)))

	( level 70 0) ( grade 23 1)

	( maxlevel 1 0)

	( motion 0 41 none)

	( type passive etc)

	( property 1 3 1 1 9 0 0 0)

)



( skill

	( key "knight-40")

	( name "Spin Slash")

	( limit knight)

	( action 85)

	( image "active126")

	( desc "#nSpin and inflict damage to all enemies around you with Level 5 Death Blow Point.")

	( ability "#nEnergy used : %1!d!")

	( parameter 1 (plus (plus 50 (mul char_level 2)) (div (mul skill_level (plus 50 (mul char_level 2))) 10) ))

	( level 70 0) ( grade 23 0)

	( maxlevel 6 0)

	( pileskill 1 5)

	( type active once)

	( compare 1 (plus (plus 50 (mul char_level 2)) (div 10 (mul skill_level (plus 50 (mul char_level 2))))))

	( compare 2 weapon_range)

	( compare 3 0)

	( compare 4 50000)

	( motion 0 42 none)

	( damagetype 1)

	( property 1 3 0 0 0 0 5 0)

)



; ??? ?????

( skill

	( key "knight-44")

	( name "Devine Suction")

	( limit knight)

	( action 44)

	( image "active171")

	( desc "#nAbsorbs a certain amount of damage when attacked.#n Unable to be used to any monsters.")

	( level 50 0)

	( grade 11 0)

	( maxlevel 6 0)

	( type passive etc)

	( compare 1 0)

	( compare 2 0)

	( compare 3 0)

	( compare 4 0)

	( motion 0 0 none)

	( damagetype 0)

	( property 1 2 1 1 9 0 0 0 )

)



;???????? - ???????? 

;??????????? ?????62) * ????????(50% ~ 100%)

( skill 

	( key "knight-87" )

	( name "Mystery skill of Defense" )

	( limit knight )

	( action 97 )

	( image "passive039" ) 

	( desc "#nThe Mystery skills of Son of the sky which improves Defense." ) 

	( ability "#nOn-defense point increases by %1!d!.")

	( parameter 1 (mul (plus (mul skill_level 0.1) 0.4) 62)  )

	( level 81 0 )

	( grade 0 0 ) 

	( maxlevel 6 0 )

	( type passive etc )

	( compare 1 0 ) 

	( compare 2 0 ) 

	( compare 3 0 ) 

	( compare 4 0 ) 

	( motion 0 0 none ) 

	( damagetype 0 ) 

	( property 0 0 1 2 3 0 0 0 1 )

)



( skill

	( key "knight-42")

	( limit knight)

	( action 87)

	( name "Provocation of Blow")

	( image "active165")

	( desc "#nIncrease enemy's hostility by giving a strong blow#nHostility increases in proportion to its skill-level.#nRequires a shield.")

	( ability "#nEnergy used : %1!d!")

	( parameter 1 ( plus 200 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) )

	( level 75 0) ( grade 43 0)

	( maxlevel 5 0)

	( type active use)

	( compare 1 ( plus 200 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) )

	( compare 2 60)

	( compare 3 0)

	( compare 4 90000 )

	( motion 0 44 none)

	( damagetype 1)

	( property 1 2 0 0 0 0 5 0)

) 



( skill

	( key "knight-43")

	( limit knight)

	( action 86)

	( name "Sword Dance")

	( image "active163")

	( desc "#nAttack in rapid succession with a rapid sword-wielding.#nRequires a two-handed weapon.")

	( ability "#nThe number of strikes : %1!d!#nEnergy used : %2!d!")

	( parameter 1 ( plus skill_level 1))

	( parameter 2 ( mul ( plus 120 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) 1.75 ) )

	( level 75 0) ( grade 23 0)

	( maxlevel 5 0)

	( type active use)

	( compare 1 ( mul ( plus 120 ( mul skill_level (plus 20 (minus skill_level 1)) ) ) 1.75 ) )

	( compare 2 60)

	( compare 3 0)

	( compare 4 170000)

	( motion 0 44 none)

	( damagetype 1)

	( property 1 3 0 0 0 0 5 0)

)



( skill

	( key "knight-41")

	( name  "Powerfu Widening Wound")

	( limit	knight)

	( action 89)

	( image	"active034")

	( desc	"#nIt's the next attack reinforced, interlinked with Upward Slash..")

	

	;pww

	( ability "#nAdd. Attack Point + %1!d!#nAdd. On Target Point + %2!d!#nHostility 100 %% Increase#nEnergy used : %3!d!")	

	( parameter 1 ( plus 320 ( mul skill_level 196 ) ) )

	( parameter 2 ( plus ( mul skill_level 3 ) ( div char_level 20 ) ) )

	( parameter 3 ( plus 30 skill_level) )

		

	( level 56 0) ( grade 11 0)

	( maxlevel 5 0)

	( condition	13 1)

	( type active use)

	( compare 1 ( plus 30 skill_level))

	( compare 2 weapon_range)

	( compare 3 0)

	( compare 4 500)

	( combo 3 7 41 0)

	( motion 0 9 attackauto)

	( damagetype 1)

	( property 1 2 0 0 0 0 5 0)

)
bloodx is offline  
Old 01/15/2012, 17:18   #3
 
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Serverside..
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Old 01/15/2012, 19:40   #4
 
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than cooldown on 3job skills is impossible to cd?

Ty
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Old 01/16/2012, 13:24   #5
 
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Uploaded with
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Old 01/16/2012, 15:55   #6
 
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Lok is ******* ****
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Old 01/16/2012, 16:52   #7
 
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what a usefull comment.
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Old 01/16/2012, 17:03   #8
 
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But it's true.
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