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[2xExploit][Midnight] Infinite ToT bags // Infinite Exotics, Blacklion Keys/Stones

Discussion on [2xExploit][Midnight] Infinite ToT bags // Infinite Exotics, Blacklion Keys/Stones within the GW2 Hacks, Bots, Cheats & Exploits forum part of the Guild Wars 2 category.

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[2xExploit][Midnight] Infinite ToT bags // Infinite Exotics, Blacklion Keys/Stones

Hello, here with two exploits. Know that these are exploits, and will probably get you banned unless you take precautions

Anyway, there's an exploit with the way the clocktower works. Since it's 5-man instances, every time you leave the instance and go out, the mid tier chests (there's 3 of them) reset, so you can reliably go in to the puzzle, warp to the three chests, get 4-5 ToT bags, and get out.

Here's a little example of what I mean with only 1 chest:

The exploit is basically the fact that we don't have to load Lion's Arch every time, which will be 10 seconds, but rather the labyrinth, which is only a few seconds.

Thus, we can use midnight to talk to the boatmaster NPC, go in, get the chests, go out. 4-5 bags every 15 seconds.

Here are the co-ordinates:
Code:
[CHEST 01]
x=184.38
y=-24.83
z=115.92
[CHEST 02]
x=157.23
y=0.01
z=80.25
[CHEST 03]
x=192.25
y=13.45
z=71.44
There is the potential that you go into the same instance twice, in which the chests will be opened already. If that's the case, just leave the instance.

Now you probably did this a few times and are bored out of your mind, so let's automate this using ACTool.

Code:
// ToT Bag Exploit v.01
// Highlight CHEST 01 in Midnight
// Set up Coordinates

setactivewindow Gw2.exe
// call colorTest

// CONSTANTS
Constants
  Maxval = 5800 // Minimum delay for loading screen
  Minval = 6500 // Maximum delay for loading screen
  
  Maxval2 = 1100 // Minimum delay for talking
  Minval2 = 800 // Maximum delay for talking
  
  Maxval1 = 500 // Minimum delay for a small pause
  Minval1 = 300 // Max delay for a small pause
  
// Use CTRL + M to get coordinates of your current mouse position while AC Tool is the active window  
  x = 1319 // x coord of skill region that's white
  y = 989
  
  errorx = 1579 // x coord of ok box for error message
  errory = 719

  hpx = 1464 // x coord of red region of hp bar
  hpy = 945
  
  boatx = 1295 // x coord of first option for boatmaster
  boaty = 534
  
  exitx = 1894 // x coord of the small door icon inside the puzzle
  exity = 837
  
  relogx = 1054 // xcoord of the log out button section that's not black
  relogy = 1018
End

// FUNCTIONS (ignore)
Function Random
  Compute Result = int(($Maxval - $Minval + 1) * rnd(1)) + $Minval
End

Function MediumRandom
	  Compute Result = int(($Maxval2- $Minval2 + 1) * rnd(1)) + $Minval2
End

Function SmallRandom
	  Compute Result = int(($Maxval1- $Minval1 + 1) * rnd(1)) + $Minval1
End

// MAIN PROGRAM
delay 5000
while 1 = 1
	call Start
End

// PROCEDURES
Procedure Start
	// Close any error messages that might have popped up
	MousePos $errorx, $errory
	delay 100
	leftclick
 	MousePos 1579, 729
	delay 100
	leftclick

	isBlack $relogx, $relogy //Relog Check
	Else
		TimeStamp "Need to relog"
		MousePos 1205, 951
		delay $MediumRandom
		Doubleclick
		delay $Random
	End

	IsRed $hpx, $hpy //HP check
		TimeStamp "We're in a map"
		// We're loaded inside a map, let's check which one it is.
		IsWhite $x, $y //Boatmaster	
			TimeStamp "We're at the Boatmaster"
			Call talkToBoatmaster
		End
		
		IsBlack $x, $y //Boatmaster
			TimeStamp "We're in the Puzzle"
			call grabChest
		End
		
	Else // HP not loaded, we're in transition
		TimeStamp "HP not loaded, waiting."
		Delay 2000
	End
End

Procedure talkToBoatmaster
	keys f
	delay $MediumRandom
	MousePos $boatx, $boaty
	leftclick
	delay $MediumRandom
	leftclick
	delay $Random
End

procedure grabChest
		keys z
		delay $SmallRandom
		keys f
		delay $SmallRandom
		keys z
		delay $SmallRandom
		keys f
		delay $SmallRandom
		keys z
		delay $SmallRandom
		keys f
		delay $SmallRandom
		MousePos $exitx, $exity
		delay 100
		leftclick
		delay $Random
End


// COLOR TEST (used for diagnostics only)
Procedure colorTest
delay 1000
IsRed $x, $y
  TimeStamp The color at $x, $y appears to be red
end

IsGreen $x, $y
  TimeStamp The color at $x, $y appears to be green
end

IsBlue $x, $y
  TimeStamp The color at $x, $y appears to be blue
end

IsGrey $x, $y
  TimeStamp The color at $x, $y appears to be grey
end

IsWhite $x, $y
  TimeStamp The color at $x, $y appears to be white
end

IsBlack $x, $y
  TimeStamp The color at $x, $y appears to be black
end
delay 1000
IsRed $hpx, $hpy
  TimeStamp The color at $hpx, $hpy appears to be red
end

IsGreen $hpx, $hpy
  TimeStamp The color at $hpx, $hpy appears to be green
end

IsBlue $hpx, $hpy
  TimeStamp The color at $hpx, $hpy appears to be blue
end

IsGrey $hpx, $hpy
  TimeStamp The color at $x, $hpy appears to be grey
end

IsWhite $hpx, $hpy
  TimeStamp The color at $hpx, $hpy appears to be white
end

IsBlack $hpx, $hpy
  TimeStamp The color at $hpx, $hpy appears to be black
end
delay 60000
End
//
The second exploit revolves around map completion of Southsun cove.

The coordinates are the following, load it in Defense of Shaemoor after you create a human character.

Code:
created: 10/26/2015 12:58:45
[04 Proper]
x=-220.2
y=259.58
z=35.25
[Queensdale -> Gendarran Fields]
x=1260
y=239.42
z=38.59
[Gendarran Chest 02]
x=-341.27
y=-603.33
z=86.71
[Gendarran -> LA]
x=292.18
y=-680
z=7.16
[Arch -> Cove]
x=200
y=330
z=48.33
[WP 01]
x=-15.9
y=431.04
z=-3.28
[WP 02]
x=598
y=115
z=36
[WP 03]
x=804.24
y=459.33
z=-3.41
[WP 04]
x=31
y=-407
z=28
[WP 05]
x=-663
y=-506
z=39
[WP 06]
x=766
y=-426
z=39
[PoI 01]
x=541
y=-9
z=63
[PoI 02]
x=376
y=-474
z=-45
[PoI 03]
x=-447
y=-357
z=39
[PoI 04]
x=-140
y=166
z=0
[POI 05]
x=-276.73
y=201.58
z=15.86
[POI 06]
x=276.93
y=71.41
z=51.44
[Cove -> LA]
x=806.15
y=-366.54
z=41.61
[LA Bank]
x=-41.46
y=387.36
z=31.44
[Merchant]
x=-109.32
y=308.05
z=26.01
The first point moves you to the ending zone inside a tree. You wait there until the cutscene is over and you get transported to queensdale. Then you go through the coords one by one.

What this guarantees is 2 exotics (level 78) of your class, a shot at a black lion chest key or a transmute stone, 74 silver (30 silver from gendarran chest), 44 liquid silver, and 10 karka shells, worth almost 1g~

You delete the character and rinse and repeat.

And here's the AC Tool script to do it. (I didn't really test it)

Code:
// This line is necessary to select the proper window
SetActiveWindow Gw2.exe

// CONSTANTS
Constants
	ld = 9000 // Large delay
	md = 3000 // Medium delay
	sd = 500 // Small delay

	name = q w q w q

	cX = 1812 // Position of Character Creation button
	cY = 1008

	hX = 1400 // Position of Human avatar
	hY = 653
	
	pX = 1741 // Position of Profession
	pY = 503

	sX = 1846// Position of Skip To End
	sY = 1007
	
	ssX = 1847// Position of Skip To End
	ssY = 1006
	
	dX = 1872// Position of delete button
	dY = 1014
	
	hpX = 1472// Position of HP Bar
	hpY = 999

	aX = 1472 // Position of Accept button
	aY = 888

	bX = 1867// Position of blue chest
	bY = 829
	
	bbX = 1468//Accept of blue chest
	bbY = 845
	
	baX = 1871 // Position of x of bank tab
	baY = 379 

	shX = 1234 // Position of Shop Sell
	shY = 480
	
	jX = 1604 //Position of Junk
	jY = 904
	
	shcX = 1681 // Position of Close merchant
	shcY = 381
	
	gX = 1051//Position of gear in top left corner
	gY = 328
	
	lX = 1454 // Position of Log out
	lY = 714
	
	i1x = 1223
	i1y = 476
	
	i2x = 1276
	i2y = 531
	
	i3x = 1123
	i3y = 577
	
	i4x = 1171
	i4y = 576

	i5x = 1229
	i5y = 583
	
	
	didWeFuckingDieX = 1423 // Checks if we died (middle of the WP when you die)
	didWeFuckingDieY = 929 
End

// MAIN THREAD
delay 3000
call travelHelper

// PROCEDURES
Procedure createChar
	TimeStamp "Creating Character..."
	MousePos $cX, $cY
	LeftClick
	delay $md
	MousePos $hX, $hY
	DoubleClick
	delay $md
	DoubleClick
	delay $md
	MousePos $pX, $pY
	DoubleClick
	delay $md
	MousePos $sX, $sY
	DoubleClick
	delay $md
	say $name
	delay 6000
	MousePos $ssX, $ssY
	delay $sd
	DoubleClick
	delay $ld
	call defense
End

Procedure defense
	isRed $hpX, $hpY
		TimeStamp "We're loaded. Let's go."
		keys z
		call elemental
	Else
		TimeStamp "We're not loaded into Shaemoor. Let's wait."
		Delay 1500
		call defense
	End
End

Procedure elemental
	isRed $hpX, $hpY
		TimeStamp "We're at elemental, waiting for it to finish."
		delay 1000
		call elemental
	Else
		TimeStamp "testing if elemental is done"
		delay 30000
		call elementalHelper
	End
End

Procedure elementalHelper
	isRed $hpX, $hpY
		TimeStamp "We're still at elemental..."
		Delay 1000
		call elementalHelper
	Else
		delay $ld
		call travel
	End
End

Procedure travel
	TimeStamp "We're travelling."
	MousePos $sX, $sY
	delay $sd
	LeftClick
	delay $md
	keys z
	delay $ld
	call travelHelper
End

Procedure travelHelper
	isRed $hpX, $hpY
		TimeStamp "We're at Gendarran. Let's get the chest."
		MousePos $aX, $aY
		LeftClick
		delay $md
		keys z
		delay $md
		keys fffff
		delay $md
		keys z
		delay 15000
		call lionsArch
	Else
		TimeStamp "We're still loading Gendarran, waiting..."
		delay 1000
		call travelHelper
	End
End

Procedure lionsArch
	TimeStamp "Skipping Lions Arch Cinematic..."
	keys z 
	delay $ld
	call cove
End

Procedure cove
	isRed $hpX, $hpY
		TimeStamp "We're at Sunset Cove"
		call coveTP
	Else
		TimeStamp "We're still loading Sunset Cove, waiting..."
		delay 1000
		call cove
	End
End

Procedure coveTP
	loop 12
			keys z
			delay 800
		End
	call coveHelper
End

Procedure coveHelper
	isWhite $didWeFuckingDieX, $didWeFuckingDieY
		TimeStamp "Fuck, we died. Attempting to resurrect then running loop again..."
		//TODO
	Else
		keys z
		delay $ld
		call openChest
	End
End

Procedure openChest
	isRed $hpX, $hpY
		MousePos $bX, $bY
		LeftClick
		delay $sd
		MousePos $bbX, $bbY
		LeftClick
		delay $sd
		keys z
		delay $sd
		call bank
	Else
		TimeStamp "We're not loaded into LA yet, waiting..."
		delay 1000
		call openChest
	End
End

Procedure bank
	TimeStamp "Depositing items..."
	keys f
	delay $sd
	MousePos $i1x, $i1y
	DoubleClick
	delay $sd
	MousePos $i2x, $i2y
	DoubleClick
	delay $sd
	MousePos $i3x, $i3y
	DoubleClick
	delay $sd
	MousePos $i4x, $i4y
	DoubleClick
	delay $sd
	MousePos $i5x, $i5y
	DoubleClick
	delay $sd
	MousePos $baX, $baY
	LeftClick
	delay $sd
	call merchant
End

Procedure merchant
	keys z
	delay $sd
	keys f
	delay $sd
	MousePos $shX, $shY
	LeftClick
	delay $sd
	MousePos $jX, $jY
	LeftClick
	delay $sd
	MousePos $shcX, $shcY
	LeftClick
	delay $sd
	call logOut
End

Procedure logOut
	MousePos $gX, $gY
	LeftClick
	delay $sd
	MousePos $lX, $ly
	leftclick
	delay $sd
	leftclick
	delay $md
	call deleteChar
End

Procedure deleteChar
	MousePos $dX, $dY
	leftclick
	delay $sd
	say $name
	delay $md
	call createChar
End
If you don't know how to use ACTool, just use any other macro setup to accomplish the same thing or do it manually. There's only 1 day left for halloween anyway.

Cheers.
dervd is offline  
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Old 11/03/2015, 22:20   #2
 
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im too scared to try this but good work, seems pretty nice
mittuns is offline  
Old 11/04/2015, 00:48   #3
 
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I will test the second one when i wake up. And ACTool? got something to look forward to learning.

Its pretty awesome! xD both exploits.
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Old 11/04/2015, 17:30   #4
 
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Did it with the clocktower and its awsome Gold farm
but have a question can the other people open the chasts after you or only the one who comes first?
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Old 11/04/2015, 19:11   #5
 
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Quote:
Originally Posted by QFireball View Post
Did it with the clocktower and its awsome Gold farm
but have a question can the other people open the chasts after you or only the one who comes first?
Everyone has had his own box.

Edit: Halloween Event is over i just realized.
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Old 11/04/2015, 19:38   #6
 
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Hey, setting up the ac tool is hard. I change the coörds but the mouse doesnt move in gw2. Any tips?
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Old 11/04/2015, 20:25   #7
 
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Quote:
Originally Posted by dervd View Post
keys z
I think that this program compare the color of coordinates that u put the mouse (isRed, isWhite).

keyz "z" is the key that u use for auto teleport with the bot?

Thanks!
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Old 11/04/2015, 21:59   #8
 
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Thank you for sharing!
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Old 11/04/2015, 23:14   #9
 
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Yeah the Halloween event is now over so that one is moot.

I'm not going to provide support for AC Tool, it's fairly intuitive. I would honestly recommend doing these manually and not automate it due to more likelihood of being banned.
dervd is offline  
Old 11/06/2015, 18:27   #10
 
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i was doin the south cove before, sadly since your post this getting very popular and a lot of you guys are so flaged ( same name, same afk spot, afk lvl 2 in cove, ect ) you should delete this thread or we will have anet radar all over
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Old 11/06/2015, 21:54   #11
 
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Quote:
Originally Posted by porcinous View Post
i was doin the south cove before, sadly since your post this getting very popular and a lot of you guys are so flaged ( same name, same afk spot, afk lvl 2 in cove, ect ) you should delete this thread or we will have anet radar all over
xD yeh, i stopped after seeing afew people afk in the tree and then 5-6 lvl 2's walk into cove and start tp'ing around.

If you're teleporting around while there are others doing the same, chances are your going down with them. (Botters seem to be the first to report you)
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Old 11/14/2015, 07:57   #12
 
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What's the chance of getting banned if you use the exotic exploit? Has anyone been banned so far?
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Old 11/14/2015, 08:16   #13
 
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Quote:
Originally Posted by xaviar View Post
What's the chance of getting banned if you use the exotic exploit? Has anyone been banned so far?
If you got banned using this method (Hypothetically), wheres the first place you would post? (Or even second)
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Old 11/19/2015, 22:52   #14
 
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Midnight down for you guys too?
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Old 12/02/2015, 01:03   #15
 
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Second exploit have been patched today, they made the rewars from Southsun Cove map completition only give 10 karka shell and one transmutation charge
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