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Scout The Coast HFFF (beta Bot)
Discussion on Scout The Coast HFFF (beta Bot) within the GW Exploits, Hacks, Bots, Tools & Macros forum part of the Guild Wars category.
03/05/2008, 00:14
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#1
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please delete post
plz delete
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03/05/2008, 00:31
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#2
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What about resolution and interface setup, stuff like that?
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03/05/2008, 03:24
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#3
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Quote:
Originally Posted by hawtsauce
What about resolution and interface setup, stuff like that?
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Resolution is 1280x1024
Here is my layout
Im real new to all this so, you may have to walk me through it..
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03/05/2008, 06:07
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#4
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Thanks, I'll give it a try now.
edit - so it's giving me an error when I make a script file for that and try to run it o_O
Would you mind uploading the actual script file you use?
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03/05/2008, 14:00
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#5
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sure
no problem, now this is going to need some adjusting as I said, so plz dont think its perfect, im still trying to work the kinks out, im new to macro's...
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03/06/2008, 02:28
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#6
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I can see that the script is definitely trying to put the markers in the right place, but my interface isn't matching yours exactly so the heroes end up teleporting back to me.
It's a working script, but the way your mini map is set up makes it really hard to use.
One minor flaw is that while Zenmai is running to the first flag, Koss ends up wasting all his energy spamming his running skills while waiting at the spawn.
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03/08/2008, 16:19
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#7
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Quote:
Originally Posted by Kiel LSR
Resolution is 1280x1024
Here is my layout
Im real new to all this so, you may have to walk me through it..
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might want to change the interface to something that is easily reproducable.
also will need to state the starting parameters (ie where to stand)
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03/08/2008, 21:30
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#8
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Funzt nicht
habe auch mal weiter koordinaten verwendet, habe auch mal alle gemiensam zum oberen schrein geschickt und von dort aus ausgesand.
Problem ist, das die heros an allen ecken hängenbleiben und nicht weiterlaufen.
Fazit wäre , das man für jeden läufer mehrere setpoints setzen müßte, was eine sehr aufwendige aufgabe wird ^^
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03/08/2008, 23:37
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#9
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Hab nun mal nbissle am probe code experimentiert.
Wasserfall und pavillion werden erfolgreich abgelaufen.
Höhle und Yetis funzen noch ned ganz.
Screensize 1680*1050 (22"wide) window modus - komplettes fenster , bis zur taskbar runtergezogen.
Code:
Global
Global = 4
Global = InputBox("Exchange", "Enter ""1"" in the box below to boost your alliance's faction or enter ""2"" to get Amber Chunks!" , "Insert here!")
If = 1 Then
Global = InputBox("Name", "Please enter your character's name in the box below!" , "Insert here!")
EndIf
Global = InputBox("Break", "Enter ""1"" in the box below to enable the ""Break"" function (recommended) or enter ""2"" to disable it!" , "Insert here!")
Opt("WinWaitDelay",100)
Opt("WinTitleMatchMode",4)
Opt("WinDetectHiddenText",1)
Opt("MouseCoordMode",0)
Global = 0
WinWait("Guild Wars","")
If Not WinActive("Guild Wars","") Then WinActivate("Guild Wars","")
WinWaitActive("Guild Wars","")
Sleep (250)
Send("x")
Sleep (250)
Send("r")
Sleep (9000)
Send("u")
Sleep (500)
Send("{NUMPADDOT}")
Sleep(250)
MouseMove(467,224) ;Alle zum Schrein
Sleep (250)
MouseDown("left")
MouseUp("left")
Sleep(27000)
;---
Send("{NUMPADDOT}")
Sleep(250)
MouseMove(414,218) ;Alle zum Wasserfall
Sleep (250)
MouseDown("left")
MouseUp("left")
Sleep(13000)
;---
Send("{NUMPADDOT}")
Sleep(250)
MouseMove(467,224) ;Alle zum Schrein zurück
Sleep (250)
MouseDown("left")
MouseUp("left")
Sleep(8000)
;---
Send("{NUMPADDOT}")
Sleep(250)
MouseMove(366,288) ;Alle zum zwischenstop 1
Sleep (250)
MouseDown("left")
MouseUp("left")
Sleep(10000)
;---
Send("{NUMPADDOT}")
Sleep(250)
MouseMove(348,376) ;Alle zur Brücke
MouseDown("left")
MouseUp("left")
Sleep(6000)
;---
Send("{NUMPAD1}")
Sleep(250)
MouseMove(287,418) ;Hero 1 zum Pacillion
Sleep (250)
MouseDown("left")
MouseUp("left")
Send("{NUMPADDOT}")
Sleep(250)
MouseMove(295,356) ;H2+H3 zum Schrein 2
Sleep (250)
MouseDown("left")
MouseUp("left")
Sleep(6000)
Send("{NUMPADDOT}")
Sleep(250)
MouseMove(220,226) ;H2+H3 den hügel hinter Schrein 2 rauf
Sleep (250)
MouseDown("left")
MouseUp("left")
Sleep(6000)
Send("{NUMPAD2}")
Sleep(250)
MouseMove(73,454) ;H2 zu den Yetis
Sleep (250)
MouseDown("left")
MouseUp("left")
Sleep(250)
Send("{NUMPAD3}")
MouseMove(226,227) ;H3 zum höhlenzwischenstop
Sleep (250)
MouseDown("left")
MouseUp("left")
Sleep(6000)
Send("{NUMPAD3}")
MouseMove(182,237) ;H3 zur Höhle
Sleep (250)
MouseDown("left")
MouseUp("left")
Sleep (250)
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03/09/2008, 21:53
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#10
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Sehr schön, ja, ich habe viele Probleme mit dem Code, sondern noch um die Bugs erarbeitet
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03/10/2008, 12:20
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#11
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possible to redo the script with a lower resolution? not everyone can get 1680x1050 (i can but this is for everyone else)
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03/11/2008, 15:58
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#12
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Quote:
Originally Posted by DarksSaber
possible to redo the script with a lower resolution? not everyone can get 1680x1050 (i can but this is for everyone else)
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1280X1024 would be nice
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03/16/2008, 18:44
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#13
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looks like master gunner came through for us and rewrote his script to include luxon side also
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03/18/2008, 04:47
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#14
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Quote:
Originally Posted by DarksSaber
looks like master gunner came through for us and rewrote his script to include luxon side also
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???WHAT WHEN WHERE!!!
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03/18/2008, 10:43
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#15
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uhm, posted it some days ago here:
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PvX Build:Team - Scout the Coast HFFF - PvXwiki
//This section is designed to check to see if you have attained 10,000 Luxon Faction to Donate 2x
SetActiveWindow Guild Wars
delay 1000
keys h
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