Tides Of War A Dark Age Of Camelot Server
Mythic Like Server
Housing is working.
Keeps are working.
*Working Atlantean
*Spawned Harpy's -With loot tables
*Spawned Sobekites -With loot tables
*Spawned Shark's -loot tables in progress
*10% Completed Albion boats
*DF Aggro Ranges, Roaming mobs
*Catacombs currently diasbled
*98 Waypoints adjusted
*Roaming NPC's from housing to Cotswold
-Working Atlantean, finshing the final boat to stygia, then that is 100% complete.
-Some mobs spawned in TOA (Sharks, Sobekite's, Some statue's, etc.)
-ToA loot tables updated
-Teleporter added
-Path Points set for
-Mobs in Stonehenge
-Mobs in Keltoi
-Mobs in Mithtra
-Guards Around Camelot
-Horse speeds adjuste to Mythic-Like
-Mob aggro range adjusted
-Mob aggro rate adjusted
-Master Craft Merchant Tables now show
-Porches added
-Basic housing merchant containing deeds added
-Hastener added
-Interface for Housing market added (Completed
Labyrinth is now populated and bosses and some mobs drop Mythrians, however this zone has not been fully tested, and alot of the mobs drop nothing.
Shar Labyrinth is now populated, however it has not been tested.
New command /petbuff for classes with pets, also added a Realm Enhancer at key locations in all realms to offer buffs for those hunting in the area.
Battlegrounds to offer a intense questing/Pve/Rvr environment, including Unique OTD's and crafting drops as well as numerous epic like encounters geared towards rvr groups of the battleground's level.