This features 10 hacks:
God Mode (block every attack)
Energy Request (see this pic: )
Max Damage (do the highest damage in your damage range constantly)
Speed Hack (walk super fast, does not apply to attacks/jumping/climbing)
Never Miss (attacks never miss mobs)
Auto Pickup (
auto loots all items
)
AoE Range Increase (makes your Area of Effect Skills have longer range eg magic claw, thunderbolt)
Monster VAC (makes all monsters spawn in the same position.)
Monster Never Walk (after monsters spawn, they don't walk around until you attack them)
Fast Respawn Hack (when you kill all the mobs in a map, they usually slowly respawn, this makes them all spawn back)
UPDATE!!: New energy request, monsters never walk, speed and no miss hack. No auto loot yet
UPDATE2!: Auto Loot added now picks up all items, even recipe items
DOWNLOAD CHEAT ENGINE HERE:
SOME HACKS MAY NOT WORK IF YOU CLICK YOUR GAME BEFORE EXECUTING THE AUTO ASSEMBLE. IF YOU OPEN THE GAME AND THERE IS AN NPC OF YOUR FRIEND. REFRESH!!
For the respawn hack, its best that you use it on high level mobs, low level mobs would spawn faster by just leaving and re-entering the map
I found some maps that monster vac crashes flash with:
- The Hill West of Henesys I
- Poisonous Middle Forest
- West Street Corner of Perion I
- West Street Corner of Perion II
- Initial Excavation Area
If you find any more, comment the map
You can activate the vac hack without being in a town, you just need to execute and inject before the game finishes loading. I do it almost everytime, it just depends how fast your computer can execute it.
HERE WE GO
Code:
[ENABLE]
//ALWAYS BLOCK
Aobscan(_godmode,d0 30 2f 14 48)
label(godmode)
registersymbol(godmode)
_godmode:
godmode:
db D0 30 24 01 48
//MAX DMG
Aobscan(_maxdmg,24 5f 24 69 46 e7 2f 02)
label(maxdmg)
registersymbol(maxdmg)
_maxdmg:
maxdmg:
db 24 69 24 69 46 e7 2f 02
//INCREASE AOE RANGE
Aobscan(_aoerange,d0 30 d0 66 8d 06 d0 66 ef 04 46 9e 18 01 66 b7 15 48)
label(aoerange)
registersymbol(aoerange)
_aoerange:
aoerange:
db 24 7f 2a 02 a2 02 02 02 02 02 02 02 02 02 02 02 02 48
//MONSTER VAC
Aobscan(_monstervac, d2 66 e9 08 d2 66 ea 08 46 9e 0d 02)
label(monstervac)
registersymbol(monstervac)
_monstervac:
monstervac:
db 24 64 02 02 24 C9 02 02 46 9e 0d 02
//RESPAWN
Aobscan(_respawn,25 88 27 46 e7 2f 02)
label(respawn)
registersymbol(respawn)
_respawn:
respawn:
db 25 98 11 46 e7 2f 02
//ENERGY REQUEST
Aobscan(_energyreq,26 d0 46 d1 04 00 14 01 00 00 47 26 d0 46 d3 04 00 14 01 00 00 47)
label(energyreq)
registersymbol(energyreq)
_energyreq:
energyreq:
db 26 d0 46 d1 04 00 14 01 00 00 02 27 d0 46 d3 04 00 14 01 00 00 02
//MONSTERS NEVER WALK
Aobscan(_neverwalk,d0 66 d7 1c 66 e8 08 60 84 1e 66 a7 35 4f e3 1a 01)
label(neverwalk)
registersymbol(neverwalk)
_neverwalk:
neverwalk:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//SPEED
Aobscan(_speed,62 0c 20 13 25 00 00 5d 19 62 0c 66 b2 1c 62 0d 66 87 48 46 19 01 73 63 0e d0 66 a2 1e 62 09 66 e9 08 62 0e 4f 97 09 02 10 39 00 00 26 60 98 01 66 d9 30 62 09 66 e9 08 62 09 66 ea 08 60 98 01 66 db 32 a1 46 a4 0d 02 14 19 00 00 d0 66 a2 1e 62 09 66 e9 08 60 98 01 66 d9 30 66 99 0d 66 ea 08 4f 97 09 02)
label(speed)
registersymbol(speed)
_speed:
speed:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 D0 66 a2 1e 62 0a 66 e9 08 62 0a 66 ea 08 4f 97 09 02 02 02 02 02 02 02 02 02 26 60 98 01 66 d9 30 62 09 66 e9 08 62 09 66 ea 08 60 98 01 66 db 32 a1 46 a4 0d 02 14 19 00 00 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//NO MISS
Aobscan(_nomiss,60 a2 3c 46 e7 2f 00 60 f5 37 62 07 66 c4 4e 0c 3b 00 00 d2 66 db 02 d2 66 db 02 66 b9 16 24 01 a0 61 b9 16 27 62 04 ab 2a 12 0f 00 00 29 60 b0 0b 66 d7 31 d2 66 db 02 66 e7 08 ab 12 08 00 00 d0 66 a7 2c 4f d4 07 00 24 00 27 56 02 48)
label(nomiss)
registersymbol(nomiss)
_nomiss:
nomiss:
db 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02 02
//AUTO PICKUP
Aobscan(_collection1,66 FA 0C 12 2E 00 00 D0 D0 66 FB 0C)
label(collection1)
registersymbol(collection1)
_collection1:
collection1:
db 66 FA 0C 11 2E 00 00 D0 D0 66 FB 0C
Aobscan(_collection2,D6 D2 24 1E 2A A2 0C 45 00 00)
label(collection2)
registersymbol(collection2)
_collection2:
collection2:
db D6 D2 24 7F 2A A2 0C 45 00 00
Aobscan(_collection3,66 89 0C 76 2A 12 0A 00 00)
label(collection3)
registersymbol(collection3)
_collection3:
collection3:
db 66 89 0C 76 2A 11 0A 00 00
Aobscan(_collection4,D6 D2 24 1E 2A A2 0C A4 00 00)
label(collection4)
registersymbol(collection4)
_collection4:
collection4:
db D6 D2 24 7F 2A A2 0C A4 00 00
[DISABLE]
i finally got to lv 41 and now i see why the vac sucks so much in the tree maps. When grinding in the tree trunk replace the vac with this:
Code:
//MONSTER VAC
Aobscan(_monstervac, d2 66 e9 08 d2 66 ea 08 46 9e 0d 02)
label(monstervac)
registersymbol(monstervac)
_monstervac:
monstervac:
db 24 c9 02 02 24 c9 02 02 46 9e 0d 02
ALL CREDITS TO KONGREGATEHACK