please teach me!Quote:
Creature,RIDER,,,,,,,,,,,,,
Index,111,,,,,,,,,,,,,
Skeleton,Character\MSE.skel,,,,,,,,,,,,,
,,,,,,,,,,,,,,
Style,Action,Index,Animation,Start_Inter,End_Inter ,TimeLength,Swing,Strike,Timing,Split,Timing2,Free ze,Effect,CancelTime
0,STAND,0,Character\Segeuriper\Motion\MSE_RID_FOX_ STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
0,STAND,1,Character\Segeuriper\Motion\MSE_RID_FOX_ STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
0,STAND,2,Character\Segeuriper\Motion\MSE_RID_FOX_ STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
0,STAND,3,Character\Segeuriper\Motion\MSE_RID_FOX_ STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
0,MOVE,0,Character\Segeuriper\Motion\MSE_RID_FOX_W ALK_01.anim,5,1,1.3,0,0,0,0,0,0,0,0
0,MOVE,1,Character\Segeuriper\Motion\MSE_RID_FOX_C RUN_01.anim,5,1,1,0,0,0,0,0,0,0,0
0,DEFEAT,0,Character\Segeuriper\Motion\MSE_RID_FOX _P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
1,STAND,0,Character\Segeuriper\Motion\MSE_RID_FOX_ STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
1,STAND,1,Character\Segeuriper\Motion\MSE_RID_FOX_ STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
1,MOVE,0,Character\Segeuriper\Motion\MSE_RID_FOX_W ALK_01.anim,5,1,1.3,0,0,0,0,0,0,0,0
1,MOVE,1,Character\Segeuriper\Motion\MSE_RID_FOX_C RUN_01.anim,5,1,1,0,0,0,0,0,0,0,0
1,BLOCKING,0,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
1,BLOCKED,0,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
1,BLOCKED,1,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
1,DEFEAT,0,Character\Segeuriper\Motion\MSE_RID_FOX _P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
1,DEFEAT,1,Character\Segeuriper\Motion\MSE_RID_FOX _P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
1,DEFEAT,2,Character\Segeuriper\Motion\MSE_RID_FOX _P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
1,DEFEAT,3,Character\Segeuriper\Motion\MSE_RID_FOX _P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
1,GUARDING,0,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
1,GUARDING,1,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
1,GUARDING,2,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,STAND,0,Character\Segeuriper\Motion\MSE_RID_FOX_ STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
2,STAND,1,Character\Segeuriper\Motion\MSE_RID_FOX_ STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
2,MOVE,0,Character\Segeuriper\Motion\MSE_RID_FOX_W ALK_01.anim,5,1,1.3,0,0,0,0,0,0,0,0
2,MOVE,1,Character\Segeuriper\Motion\MSE_RID_FOX_C RUN_01.anim,5,1,1,0,0,0,0,0,0,0,0
2,BLOCKING,0,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,BLOCKED,0,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,BLOCKED,1,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,BLOCKED,2,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,BLOCKED,3,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,BLOCKED,4,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,BLOCKED,5,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,BLOCKED,6,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,BLOCKED,7,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,DEFEAT,0,Character\Segeuriper\Motion\MSE_RID_FOX _P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,DEFEAT,1,Character\Segeuriper\Motion\MSE_RID_FOX _P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,DEFEAT,2,Character\Segeuriper\Motion\MSE_RID_FOX _P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,DEFEAT,3,Character\Segeuriper\Motion\MSE_RID_FOX _P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,GUARDING,0,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,GUARDING,1,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
2,GUARDING,2,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,STAND,0,Character\Segeuriper\Motion\MSE_RID_FOX _STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
22,STAND,1,Character\Segeuriper\Motion\MSE_RID_FOX _STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
22,MOVE,0,Character\Segeuriper\Motion\MSE_RID_FOX_ WALK_01.anim,5,1,1.3,0,0,0,0,0,0,0,0
22,MOVE,1,Character\Segeuriper\Motion\MSE_RID_FOX_ CRUN_01.anim,5,1,1,0,0,0,0,0,0,0,0
22,BLOCKING,0,Character\Segeuriper\Motion\MSE_RID_ FOX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,BLOCKED,0,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,BLOCKED,1,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,BLOCKED,2,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,BLOCKED,3,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,BLOCKED,4,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,BLOCKED,5,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,BLOCKED,6,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,BLOCKED,7,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,DEFEAT,0,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,DEFEAT,1,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,DEFEAT,2,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,DEFEAT,3,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,GUARDING,0,Character\Segeuriper\Motion\MSE_RID_ FOX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,GUARDING,1,Character\Segeuriper\Motion\MSE_RID_ FOX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
22,GUARDING,2,Character\Segeuriper\Motion\MSE_RID_ FOX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,STAND,0,Character\Segeuriper\Motion\MSE_RID_FOX _STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
23,STAND,1,Character\Segeuriper\Motion\MSE_RID_FOX _STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
23,MOVE,0,Character\Segeuriper\Motion\MSE_RID_FOX_ WALK_01.anim,5,1,1.3,0,0,0,0,0,0,0,0
23,MOVE,1,Character\Segeuriper\Motion\MSE_RID_FOX_ CRUN_01.anim,5,1,1,0,0,0,0,0,0,0,0
23,BLOCKING,0,Character\Segeuriper\Motion\MSE_RID_ FOX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,BLOCKED,0,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,BLOCKED,1,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,BLOCKED,2,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,BLOCKED,3,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,BLOCKED,4,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,BLOCKED,5,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,BLOCKED,6,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,BLOCKED,7,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,DEFEAT,0,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,DEFEAT,1,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,DEFEAT,2,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,DEFEAT,3,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,GUARDING,0,Character\Segeuriper\Motion\MSE_RID_ FOX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,GUARDING,1,Character\Segeuriper\Motion\MSE_RID_ FOX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
23,GUARDING,2,Character\Segeuriper\Motion\MSE_RID_ FOX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,STAND,0,Character\Segeuriper\Motion\MSE_RID_FOX _STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
30,STAND,1,Character\Segeuriper\Motion\MSE_RID_FOX _STAND_01.anim,5,1,3,0,0,0,0,0,0,0,0
30,MOVE,0,Character\Segeuriper\Motion\MSE_RID_FOX_ WALK_01.anim,5,1,1.3,0,0,0,0,0,0,0,0
30,MOVE,1,Character\Segeuriper\Motion\MSE_RID_FOX_ CRUN_01.anim,5,1,1,0,0,0,0,0,0,0,0
30,BLOCKING,0,Character\Segeuriper\Motion\MSE_RID_ FOX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,BLOCKED,0,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,BLOCKED,1,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,BLOCKED,2,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,BLOCKED,3,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,BLOCKED,4,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,BLOCKED,5,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,BLOCKED,6,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,BLOCKED,7,Character\Segeuriper\Motion\MSE_RID_F OX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,DEFEAT,0,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,DEFEAT,1,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,DEFEAT,2,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,DEFEAT,3,Character\Segeuriper\Motion\MSE_RID_FO X_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,GUARDING,0,Character\Segeuriper\Motion\MSE_RID_ FOX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,GUARDING,1,Character\Segeuriper\Motion\MSE_RID_ FOX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
30,GUARDING,2,Character\Segeuriper\Motion\MSE_RID_ FOX_P3_01.anim,4,1,0.5,0,0,0,0,0,0,0,0
Index,111,,,,,,,,,,,,,
it path to Where?