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Wrong Option Code : Spell_Add_Rate

Discussion on Wrong Option Code : Spell_Add_Rate within the Dekaron Private Server forum part of the Dekaron category.

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Old   #1
 
NicoBlacktir's Avatar
 
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Join Date: Jan 2009
Posts: 384
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Post Wrong Option Code : Spell_Add_Rate

I was fixing some bugs from A9 than i edit any thing after restart the Dekaronserver.exe i get this error dont know what i make and cant find my other txt file called [L_3_1_spellmastery].

i would ask if any one know this error or can any one give me a file ?

Data/Share/Skill/L_3_1_spellmastery.csv file ?

dbmon Error :
..\Share\Skill\L_3_1_SpellMastery.csv
Wrong Option code : Spell_Add_Rate
File: . \ Loader \ Artivle \ Facade \ Provider.cpp, Line : 159

here is my file

NicoBlacktir is offline  
Old 01/28/2012, 23:11   #2
 
[DEV]Harmony's Avatar
 
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Our exe doesn't read the option code SPELL_ADD_RATE, just add another one as an example DEFENSE_MUL or anything else.
[DEV]Harmony is offline  
Old 01/28/2012, 23:11   #3
 
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Your dekaronserver.exe can not read the "SPELL_ADD_RATE" option code.

You have two options, an easy one and a hard one.

1. (Hard fix)

Reverse engineer Dekaron exes to add the "Spell_Add_Rate" option code. This is time consuming, but I'd say worth it.

2. (Easy Fix)

Give the skill another option code that does something similar.

I made a quick one for you:

Just open share/skill/l_3_1_spellmastery.csv and delete everything in it, and paste this:

Code:
skill,
Index,1281
MaxLevel,5
MaxStyleCode,5
Name,½ºÆç ¸¶½ºÅ͸®
Distance,5
TypeFlag,MASTERY
PCClassFlag,ALO
Target,0
AvailFlag,0
IconIndex,1281
IconPosX,2
IconPosY,0
IconTabIndex,3
Description,¸ðµç¹«±â\ ½ºÆç ¸¶¹ýÀÇ ´É·ÂÀ» ¿Ã·ÁÁÜ 
ActionType,PREPARE
ReadyActionStyle,0,,,,,,,,,,,,,,,,,,,
ReadyActionIndex,0,,,,,,,,,,,,,,,,,,,
ReadyActionTimeTick,0,,,,,,,,,,,,,,,,,,,
ReadyEffectID,0,,,,,,,,,,,,,,,,,,,
ReadySceneID,0,,,,,,,,,,,,,,,,,,,
ReadyEffectTime,0,,,,,,,,,,,,,,,,,,,
ChargeActionStyle,0,,,,,,,,,,,,,,,,,,,
ChargeActionIndex,0,,,,,,,,,,,,,,,,,,,
ChargeActionTimeTick,0,,,,,,,,,,,,,,,,,,,
ChargeEffectID,0,,,,,,,,,,,,,,,,,,,
ChargeSceneID,0, ,,,,,,,,,,,,,,,,,,
ChargeEffectTime,0,,,,,,,,,,,,,,,,,,,


Combo,,,,,,,,,,,,,,,,,Style,,,
ComboIndex,ActionType,Style,ActionIndex,TimeTick,EffectID,SceneID,EffectTime,ResultCode,Arg1,Arg2,Arg3,Arg4,Arg5,Arg6,Arg7,ResultEffectID,ResultSceneID,ResultEffectTime,StyleCodeIndex,StyleCode
0,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,ALOKEN_SPEAR
1,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,GUARDARM
2,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,GUARDARM_SPEAR
3,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,BAREHANDS
4,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,SHORTSWORD
5,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,
6,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,
7,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,
8,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,
9,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,
10,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,
11,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,
12,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,
13,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13,
14,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,
15,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,
16,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,
17,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17
18,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18
19,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19
20,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
21,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
22,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
23,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
24,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
25,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
26,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
27,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
28,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
29,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
30,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
31,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
32,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
33,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
34,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
35,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
36,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
37,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
38,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
39,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
40,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
41,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
42,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
43,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
44,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
45,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
46,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
47,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
48,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
49,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
50,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
51,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
52,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
53,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
54,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
55,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
56,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
57,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
58,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
59,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
60,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
61,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
62,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
63,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
64,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
65,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
66,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
67,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
68,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
69,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
70,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
71,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
72,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
73,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
74,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
75,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
76,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
77,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
78,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
79,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
80,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
81,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
82,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
83,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
84,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
85,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
86,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
87,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
88,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
89,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
90,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
91,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
92,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
93,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
94,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
95,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
96,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
97,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
98,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
99,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
100,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
101,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
102,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
103,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
104,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
105,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
106,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
107,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
108,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
109,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
110,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
111,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
112,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
113,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
114,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
115,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
116,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
117,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
118,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
119,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
120,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
121,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
122,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
123,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
124,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
125,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
126,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
127,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
128,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
129,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
130,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
131,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
132,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
133,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
134,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
135,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
136,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
137,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
138,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
139,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
140,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
141,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
142,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
143,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
144,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
145,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
146,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
147,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
148,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
149,ACTION,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0


LevelIndex,SPCostLevelUp,PCLevel,MaxOption,OptionIndex,OptionCode,OptionValue,MaxRequire,ReqIndex,Index,Level,CastTick,CoolTick,StartComboIndex,EndComboIndex,ResourceHP,ResourceMP,ResourceItemCode,ResourceItemCount
0,-,-,0,-,-,-,0,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
1,1,25,1,0,DAMAGE_PHYSICAL_MUL,1,0,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
2,1,32,1,0,DAMAGE_PHYSICAL_MUL,2,0,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
3,1,39,1,0,DAMAGE_PHYSICAL_MUL,3,0,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
4,1,46,1,0,DAMAGE_PHYSICAL_MUL,4,0,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
5,1,53,1,0,DAMAGE_PHYSICAL_MUL,5,0,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
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Old 01/28/2012, 23:23   #4
 
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hm ... all right than i change the Spell_Add_Rate at the first time.

thank you
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