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[Release] Perfect No Aggro
Discussion on [Release] Perfect No Aggro within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.
03/22/2010, 16:48
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#1
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Join Date: Oct 2007
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Received Thanks: 161
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[Release] Perfect No Aggro
I was guessing why everyone got hitted by mobs when they were unable to knockback (kb) them inside of the dungeons.
Later on, by accident, I was training at crespo with the dung vac activated and my surprise was enormous when I found that mobs where attacking me there also, but just the big ones, the ones that I was not able to knockback.
Then I relogged and I tryed the normal vac, and, for my surprise, now mobs weren't atking me, even the big ones.
This way I arrived to the conclusion that I could do a no aggro specially for using it with the dung vac's, who are specialized on reducing the % of dc.
I was wondering why i could do a perfect no aggro in csv and not in ce, so I tryed it, and this is my result:
[ENABLE]
alloc(MonsterRange,1024)
label(ReturnMonsterRange)
alloc(newmem,2048)
label(returnhere)
label(exit)
RegisterSymbol(MonsterAggro)
label(MonsterAggro)
0053D4F5: //89 54 24 48 8B 01 FF 50 0C 8B
jmp MonsterRange
nop
ReturnMonsterRange:
0053D50A: // 0f b7 86 54 01 00 00
jmp newmem
nop
nop
returnhere:
newmem:
mov eax, 00000006 //AI Key
exit:
jmp returnhere
0053D50A: //0F B7 86 54 01 00 00 8B 0D
mov eax,[MonsterAggro]
nop
nop
MonsterRange:
mov [esp+48],edx
mov [esp+30],00000000
mov [esp+4c],00000000
mov [esi+00000240],0000000 //other attack range to 0
mov [esi+0000023c],0000000 //other attack range to 0
mov [esi+00000238],0000000 //other attack range to 0
mov eax,[ecx]
jmp ReturnMonsterRange
MonsterAggro:
db 03 00 00 00
[DISABLE]
dealloc(MonsterRange)
dealloc(newmem)
0053D4F5:
mov [esp+48],edx
mov eax,[ecx]
0053D50A:
movzx eax,word ptr [esi+00000154]
As you can see, this script is just a combination of Sachamo's (thank you!)ai key no aggro and the normal no aggro, with the inclusion of the monster aggro hack.
This equation resulted in the perfect no aggro script, and I was able to kill laiden A ego's with my lvl 60 bagi without being hitted back, or killing the sorcs in crespo dung with the same result.
But be carefull, I shared this hack with some friends, and for some of them worked, but in others it didn't, and I don't really know the reason of this, that's why I post it here, let's see if we can make it better.
Well, sorry for my apocalyptic english and I hope that I helped you!
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03/22/2010, 17:46
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#2
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elite*gold: 20
Join Date: Nov 2008
Posts: 1,496
Received Thanks: 345
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It seemed to work well on Oread, but I tried to solo Crespo A and the Lupains killed me, so I'm not sure...
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03/22/2010, 22:57
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#3
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elite*gold: 0
Join Date: Jan 2010
Posts: 229
Received Thanks: 418
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Quote:
Originally Posted by sachamo512
It seemed to work well on Oread, but I tried to solo Crespo A and the Lupains killed me, so I'm not sure...
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thats what happend to me to .. not sure why
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03/23/2010, 04:38
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#4
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Join Date: Feb 2010
Posts: 108
Received Thanks: 3
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yeah happened to me too
__________________
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03/23/2010, 05:19
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#5
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elite*gold: 20
Join Date: Nov 2008
Posts: 1,496
Received Thanks: 345
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hmm...usually at the end, while I'm mass spawning, the Horaces will attack me too. But using this, they don't attack, I just noticed...
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03/23/2010, 13:23
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#6
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elite*gold: 0
Join Date: Jan 2010
Posts: 229
Received Thanks: 418
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Quote:
Originally Posted by sachamo512
hmm...usually at the end, while I'm mass spawning, the Horaces will attack me too. But using this, they don't attack, I just noticed...
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i never had Horaces attack me, only the bisschop and the mobs from the 1st coffin debuff me with some burn spell... and that still happends to me... i even had to turn on my normal no aggro to keep me alive cause else all mobs would hit me... maybe it has something to do with my vac also ? idk
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03/23/2010, 13:46
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#7
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Join Date: Oct 2009
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Received Thanks: 9
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lol it didnt work i try it and mobs kill me quick
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03/23/2010, 14:52
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#8
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Join Date: Oct 2007
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Received Thanks: 161
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Hmm thats weird, i tested it and it works just perfect for me.
Try it with this vac pls:
[ENABLE]
alloc(MonsterProperties,2048)
label(ReturnMonsterProperties)
label(PropertyBace)
registersymbol(PropertyBace)
0045C46E: //8B 80 98 00 00 00 89 81 9C 00
jmp MonsterProperties
nop
ReturnMonsterProperties:
MonsterProperties:
push eax
mov eax,[eax+00000098] //Original Code
mov [ecx+0000009C],eax //Original Code
pop eax
mov [PropertyBace],ecx
//mov [ecx+00],00000000 //DwInfoIndex
mov [ecx+04],000003E8 //DwExploreRange
mov [ecx+08],000003E8 //DwSight
mov [ecx+0C],000003E8 //DwPersuitRange
//mov [ecx+10],00000000 //DwAvoidRange
mov [ecx+14],00000001 //DwExploreStandDelay
//mov [ecx+18],00000001 //DwExploreMoveDelay
//mov [ecx+1C],00000001 //DwStandDelay
mov [ecx+20],000001F4 //DwMoveDelay
//mov [ecx+24],00000000 //DwFollowMyMasterRange
//mov [ecx+28],00000000 //DwStopMasterNear
//mov [ecx+2C],00000000 //DwWarpMyMasterRange
//mov [ecx+30],00000000 //DwCallTeamPossibelHP
//mov [ecx+34],00000000 //DwCallTeamCount
//mov [ecx+38],00000000 //DwBlockNFirstAttack
//mov [ecx+3C],00000000 //dwCallTeamCell
mov [ecx+40],FFFFFFFF //dwFollowTarget
mov [ecx+44],00000000 //dwSpecialAttackStartHP
mov [ecx+48],00000000 //dwSpecialMeleeAttackRate
mov [ecx+4C],00000000 //dwSpecialRangeAttackRate
mov [ecx+50],00000000 //DwPowerAttacjStartHP
mov [ecx+54],00000000 //dwPowerMeleeAttackProbable
mov [ecx+58],00000000 //dwPowerRangeAttackProbable
//mov [ecx+5C],00000000 //DwUnderAttackAggro
mov [ecx+60],00000000 //DwMeleeAttackRangeInAggro
mov [ecx+64],00000000 //DwRangeAttackRangeInAggro
mov [ecx+68],000003E8 //DwSightInAggro
//mov [ecx+6C],00000000 //DwDefeatAggro
//mov [ecx+70],00000000 //DwBlockedAggro
//mov [ecx+74],00000000 //DwSlideAggro
//mov [ecx+78],00000000 //DwHealAggro
//mov [ecx+7C],00000000 //DwMasterUnderAttackAggro
//mov [ecx+80],00000000 //DwMasterDefeatAggro
//mov [ecx+84],00000000 //DwMasterBlockingAggro
//mov [ecx+88],00000000 //DwMasterSlideAggro
//mov [ecx+8C],00000000 //DwCOmplusionUnderAttackAggro
mov [ecx+90],00000063 //dwMaxSummonsMonsterCount
mov [ecx+94],00000000 //dwReSummonsMonsterTick
mov [ecx+98],00000000 //dwMaxSummonsMonsterRange
mov [ecx+9C],00000000 //dwSummonsStartPcCount
//mov [eax+A0],00000000 //PatternType
mov eax,[ecx+0000009C] //Original Code
jmp ReturnMonsterProperties
PropertyBace:
db 00 00 00 00
[DISABLE]
dealloc(MonsterProperties)
unregistersymbol(PropertyBace)
0045C46E:
mov eax,[eax+00000098]
I have it with this vac, and no mobs atk me, so it may be vac related also.
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03/23/2010, 21:13
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#9
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elite*gold: 20
Join Date: Nov 2008
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Received Thanks: 345
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well, it doesn't work "perfectly" for me, but it definitely is better than only the non-agro in the vac, so I'll use it =D
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03/25/2010, 03:27
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#10
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Join Date: Dec 2007
Posts: 69
Received Thanks: 2
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FINALLY I CAN END CREVICE FAK!
Ty :3
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03/26/2010, 09:52
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#11
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Join Date: Oct 2009
Posts: 1,014
Received Thanks: 80
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it doesn't work now for me.
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04/03/2010, 04:25
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#12
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Dude i really want it but i dont play any of those games...is there any other games that u play soo i can like gift u some kind of stuff?
Well, i play eternia dekaron and combat arms...
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04/03/2010, 05:38
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#13
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elite*gold: 0
Join Date: Mar 2008
Posts: 57
Received Thanks: 3
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wait, how r u guys able to hack?
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04/03/2010, 09:47
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#14
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Join Date: Jun 2009
Posts: 15
Received Thanks: 3
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Quote:
Originally Posted by dmario33
wait, how r u guys able to hack?
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I been thinking the same thing lol
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04/03/2010, 16:48
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#15
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Join Date: Jun 2008
Posts: 37
Received Thanks: 7
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share the new by-pass please .
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