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[Release&Source] (InCross-) Triggerbot
Discussion on [Release&Source] (InCross-) Triggerbot within the Counter-Strike Hacks, Bots, Cheats & Exploits forum part of the Counter-Strike category.
09/25/2015, 10:16
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#16
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elite*gold: 0
Join Date: May 2013
Posts: 540
Received Thanks: 193
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Jo, und zwar gar nicht.
Du extrahierst .exe und .ini auf den Desktop, startest csgo, startest die .exe und der Triggerbot ist aktiv.
Der triggerkey wird in der .ini festgelegt. Im Zweifelsfall mal den READ THIS: Spoiler des ersten Posts durchlesen.
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10/06/2015, 07:42
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#17
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elite*gold: 0
Join Date: Sep 2014
Posts: 153
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nice
are we able to change they way those code work like change delay time and stuff or will that affect the general whole file
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10/06/2015, 08:41
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#18
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Join Date: May 2013
Posts: 540
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That's what the .ini is for.
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10/06/2015, 21:22
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#19
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elite*gold: 30
Join Date: Mar 2013
Posts: 1,492
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VAC detectet?
/edit
Systemfehler:
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10/06/2015, 21:50
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#20
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Join Date: Jan 2015
Posts: 254
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Quote:
Originally Posted by CeLiFiG
VAC detectet?
/edit
Systemfehler:
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Lesen bildet.
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10/06/2015, 23:13
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#21
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elite*gold: 0
Join Date: May 2013
Posts: 540
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Quote:
Originally Posted by pycache
READ THIS:
How to use this:
Optional: Create a Project in Visual Studio 2013/2015, c+p the source code into the existing file, press compile.
Always: trigger.exe and trigger.ini must be in the same folder! trigger.ini contains the current offsets (get them at UC or ask, maybe some kind people will answer) and the triggerkey of your choice. To get the number that translates into the key you'd like to use, have a look at .
To start the triggerbot, run cs:go first and then run trigger.exe. You won't see any window or confirmation that it's running, don't be confused. If you want to close the triggerbot, press F12.
In order to run the triggerbot, you need installed.
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Hab wohl vergessen den Part zu adden wo 'ne Windows Fehlermeldung kommt sobald's VAC detected ist.
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10/08/2015, 19:26
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#22
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elite*gold: 4
Join Date: Jun 2013
Posts: 2,196
Received Thanks: 397
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Quote:
Originally Posted by pycache
Und du meinst das kennen mehr als 2% der Nutzer dieses Forums?
Update fix:
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Eher als das ganze zu kompilien.
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12/09/2015, 09:45
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#23
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elite*gold: 0
Join Date: Jan 2015
Posts: 8
Received Thanks: 0
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not working since revolver patch
Quote:
Originally Posted by pycache
Hab wohl vergessen den Part zu adden wo 'ne Windows Fehlermeldung kommt sobald's VAC detected ist.
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Please update the hach. there was a new update and it stopped working
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12/09/2015, 21:55
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#24
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elite*gold: 0
Join Date: May 2013
Posts: 540
Received Thanks: 193
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Updated. Should survive future updates again for a while. To get it working with the R8, press right mouse, HOLD it, tap left mouse. The next time you click left mouse it will shoot instantly - or alternatively will trigger if you hold the button.
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12/15/2015, 18:17
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#25
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Join Date: Mar 2013
Posts: 2
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Update :)
Update Needed
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12/15/2015, 19:55
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#26
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elite*gold: 0
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Posts: 540
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I think there wasn't even an update since I updated it...?
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12/29/2015, 17:15
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#27
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Join Date: Jul 2015
Posts: 17
Received Thanks: 1
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Quote:
Originally Posted by pycache
I think there wasn't even an update since I updated it...?
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Can u help me ? I put the code in c++ 2015, but I don't know how to compile it, it's so hard to understand this. Can u hep me ? I really need this triggerbot
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12/30/2015, 11:26
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#28
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elite*gold: 0
Join Date: May 2013
Posts: 540
Received Thanks: 193
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Quote:
Originally Posted by NeedToHackGames
Can u help me ? I put the code in c++ 2015, but I don't know how to compile it, it's so hard to understand this. Can u hep me ? I really need this triggerbot
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Make a new project, console application. Paste this code in. Save the document. Go Build -> Build Solution. Profit.
I took out the patternscanner part of the sourcecode. Replace the 0x00000000's with the current offsets, which you can find by googling "csgo offsets" (first result).
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12/30/2015, 12:28
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#29
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elite*gold: 0
Join Date: Jul 2015
Posts: 17
Received Thanks: 1
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Quote:
Originally Posted by pycache
Make a new project, console application. Paste this code in. Save the document. Go Build -> Build Solution. Profit.
I took out the patternscanner part of the sourcecode. Replace the 0x00000000's with the current offsets, which you can find by googling "csgo offsets" (first result).
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Thanks dude
Btw, do I have to hold the button I choose in order for the triggerbot to work or I just press the button and the triggerbot is on and starts shooting when people get through my crosshair ?
Edit: pycache, I can't find the offsets, all I got after searching "csgo offsets" was CS:GO Dumper, but it was outdated ... Can't u tell me the offsets ? Please
This is what I get
Edit: Got the offsets btw, no need for that, but the code won't compile Can u help me ? I sent you a pm
So, for all of you who have some problems with compiling the source in the first post, here's one for you, with the updated offsets
Code:
// ConsoleApplication9.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <windows.h>
#include <tlhelp32.h>
#include <fstream>
#include <sstream>
DWORD dwEntityList, dwLocalPlayer, dwClient, dwTeam, dwCrosshairId, TriggerDelay, TriggerKey;
HANDLE hProcess;
DWORD GetModuleHandleByName(char* ModuleName, DWORD ProcID) {
MODULEENTRY32 Entry;
Entry.dwSize = sizeof(MODULEENTRY32);
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, ProcID);
if (Module32First(hSnap, &Entry) == TRUE) {
if (!_stricmp(Entry.szModule, ModuleName)) {
DWORD hModule = (DWORD)Entry.modBaseAddr;
return hModule;
}
else {
while (Module32Next(hSnap, &Entry) == TRUE) {
if (!_stricmp(Entry.szModule, ModuleName)) {
DWORD hModule = (DWORD)Entry.modBaseAddr;
return hModule;
}
}
return 0;
}
}
CloseHandle(hSnap);
}
HANDLE GetProcessHandleByName(char* ProcessName) {
PROCESSENTRY32 Entry;
Entry.dwSize = sizeof(PROCESSENTRY32);
HANDLE hSnap = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, NULL);
if (Process32First(hSnap, &Entry) == TRUE) {
if (!_stricmp(Entry.szExeFile, ProcessName)) {
HANDLE hProc = OpenProcess(PROCESS_ALL_ACCESS, FALSE, Entry.th32ProcessID);
return hProc;
}
else {
while (Process32Next(hSnap, &Entry) == TRUE) {
if (!_stricmp(Entry.szExeFile, ProcessName)) {
HANDLE hProc = OpenProcess(PROCESS_ALL_ACCESS, FALSE, Entry.th32ProcessID);
return hProc;
}
}
return 0;
}
}
CloseHandle(hSnap);
}
template <typename ReadType> ReadType Read(DWORD Address) {
ReadType Data;
ReadProcessMemory(hProcess, (LPVOID)(Address), &Data, sizeof(ReadType), 0);
return Data;
}
int eGetTeam(int PlayerNumber) {
return Read<int>((Read<DWORD>(dwClient + dwEntityList + (0x10 * PlayerNumber))) + 0xF0);
}
int eGetHealth(int PlayerNumber) {
return Read<int>((Read<DWORD>(dwClient + dwEntityList + (0x10 * PlayerNumber))) + 0xFC);
}
void Click() {
mouse_event(MOUSEEVENTF_LEFTDOWN, NULL, NULL, NULL, NULL);
Sleep(5);
mouse_event(MOUSEEVENTF_LEFTUP, NULL, NULL, NULL, NULL);
}
void ReadFile()
{
std::ifstream f("trigger.ini");
std::string buf;
int cur = 0;
for (; std::getline(f, buf); cur++)
if (cur == 0) {
std::istringstream ss(&buf[15]);
ss >> TriggerDelay;
}
if (cur == 1) {
std::istringstream ss(&buf[15]);
ss >> TriggerKey;
f.close();
}
}
void UpdateOffsets()
{
dwEntityList = 0x4A0F014;
dwLocalPlayer = 0xA6C90C;
dwCrosshairId = 0x23F8;
dwTeam = 0xF0;
}
int main()
{
hProcess = GetProcessHandleByName("csgo.exe");
dwClient = GetModuleHandleByName("Client.dll", GetProcessId(hProcess));
ReadFile();
UpdateOffsets();
while (!((GetKeyState(VK_F12) & 0x100) != 0)) {
if ((GetKeyState(TriggerKey) & 0x100) != 0) {
int cId = Read<int>((Read<DWORD>(dwClient + dwLocalPlayer)) + dwCrosshairId);
int myTeam = Read<int>((Read<DWORD>(dwClient + dwLocalPlayer)) + dwTeam);
if (cId > 0 && cId <= 64) {
int eTeam = eGetTeam(cId - 1);
int eHealth = eGetHealth(cId - 1);
if (eTeam != 0 && eTeam != myTeam && (eHealth > 0)) {
Sleep(TriggerDelay);
Click();
}
}
}
}
}
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06/26/2016, 19:25
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#30
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elite*gold: 0
Join Date: Sep 2015
Posts: 8
Received Thanks: 1
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1aktuell?
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