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Your LOTF Progress
Discussion on Your LOTF Progress within the CO2 Private Server forum part of the Conquer Online 2 category.
10/16/2009, 08:52
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#1
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elite*gold: 0
Join Date: Feb 2006
Posts: 550
Received Thanks: 81
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Your LOTF Progress
Just curious, would also like to see what needs to be done so yeah, list what you've done with it.
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10/16/2009, 20:20
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#2
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elite*gold: 0
Join Date: Sep 2008
Posts: 1,683
Received Thanks: 505
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Fix connection problem.
Made it more stable.
Fixed and Finished attacking.
Added Nobility Rank system, everything worked, even the top 3 donations would become a king.
Fully working Mana system (before it got released, and this one was complete.)
A lot more..
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10/16/2009, 20:22
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#3
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elite*gold: 0
Join Date: Sep 2009
Posts: 260
Received Thanks: 59
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And you lost it too
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10/16/2009, 20:44
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#4
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elite*gold: 0
Join Date: Oct 2009
Posts: 60
Received Thanks: 0
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Quote:
Originally Posted by Smythe94
Fix connection problem.
Made it more stable.
Fixed and Finished attacking.
Added Nobility Rank system, everything worked, even the top 3 donations would become a king.
Fully working Mana system (before it got released, and this one was complete.)
A lot more..
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nice nice nice job bro
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10/16/2009, 21:16
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#5
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elite*gold: 0
Join Date: Sep 2008
Posts: 1,683
Received Thanks: 505
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Quote:
Originally Posted by ImmortalYashi
And you lost it too
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I've got it on my external hard disk anyway, how ever I'm too lazy to get my external hard disk since its somewhere between the trash on our attic.
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10/16/2009, 21:34
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#6
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elite*gold: 0
Join Date: Sep 2009
Posts: 249
Received Thanks: 17
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- Stability
- Skills ( got like summoning left to do but it works ( tested already ) )
- Haven't had any problems with connection
- Dmaps
- fixed bugs
- ...mana had it so long ago lol like atleast :P year? or like 6 months or something
- and mostly the basic stuff... e.g npcs, commands, all items
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10/16/2009, 23:22
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#7
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elite*gold: 0
Join Date: Aug 2008
Posts: 889
Received Thanks: 199
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Nice so nice .
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10/17/2009, 00:02
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#8
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elite*gold: 0
Join Date: Jan 2007
Posts: 1,034
Received Thanks: 58
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Progress?
#Fixed connection problem & increased stability (helps lil only but w.e its still some way to go?)Yeah closing connections rite.
#DMaps and Dmap reading by the mobs and items so they cant walk over shizz and stuff.
#Re-written most things?
#Uses right packets (LOTF's packets r ****** up im tellin you check twice on few of the packets before running a server)
#Durability && Arrows (They are the same thing though really) && Mana Well easy rite..
#Really most basic skills yeah
#Not sending useless shizzes like "effects" only.
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10/17/2009, 01:57
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#9
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elite*gold: 20
Join Date: Aug 2009
Posts: 1,344
Received Thanks: 650
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Progress
#Downloaded.
#Was repulsed.
#Deleted.
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10/17/2009, 03:19
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#10
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elite*gold: 0
Join Date: Feb 2009
Posts: 1,765
Received Thanks: 382
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-100%upgrade NPCs removed
-Converted to PvP(Like CoEmu)
-135Items
-New item called Coins(used to buy special features like MwH, 135gear etc.)
-+12items bought by NPC with coins
-Lab,Jail,Arena
-Discity 1,2,3
-1st reborn, 2nd reborn (+learn bless when reborn)
-LottoTicket Women
-Some other small things
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10/17/2009, 03:20
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#11
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elite*gold: 0
Join Date: Feb 2009
Posts: 1,765
Received Thanks: 382
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-100%upgrade NPCs removed
-Converted to PvP(Like CoEmu)
-135Items(Self made texture)
-New item called Coins(used to buy special features like MwH, 135gear etc.)
-+12items bought by NPC with coins
-Lab,Jail,Arena
-Discity 1,2,3
-1st reborn, 2nd reborn (+learn bless when reborn)
-LottoTicket Women
-Some other small things
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10/17/2009, 03:49
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#12
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elite*gold: 0
Join Date: Feb 2006
Posts: 550
Received Thanks: 81
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i'm going for the more important/bigger things first
NPC script system rewritten + TaoistMoon to give free class items+setups temporarily.
rewrote the shop code & added a proper shop system
you now can only buy items from a shop if your close enough
added a proper Map & Tile system
loaded dmaps, boundaries added. npcs don't spawn or walk through walls now.
rewrote the drop system, monster drops & manual droping are spread out.
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10/17/2009, 05:06
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#13
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elite*gold: 0
Join Date: Jan 2008
Posts: 1,434
Received Thanks: 1,147
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Auth Server
-Stability
-Separated
Game Server
-Stability (~75 players, but freeze after a long moment)
-Complete Dis City + Friday (Timer)
-Complete GW/GB (Timer)
-Complete PK Tour (Timer)
-Mana system
-PK mode system (All)
-1st, 2nd & part of 3rd RB
-New quest for blessing item
-Damage system with all bonus...
-Fix team bug
-Team of 6 with all bonus for PLVL
-New 130+ items with real stats... Not something like 5000-7000...
-Monster like the official server with the king and the dura mob, etc...
-The majority of the skill... And new skills... (Transformation work)
-Enchant...
-Fixed bugs...
-Recode some functions...
-Change bad packets...
A lot of things but a bad base
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10/17/2009, 12:42
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#14
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elite*gold: 0
Join Date: Jan 2007
Posts: 1,034
Received Thanks: 58
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Quote:
Originally Posted by CptSky
Auth Server
-Stability
-Separated
I've separated my server once but it causes packet loss and LOTF's problem is not really in Auth Part.So far as I realized and heard its caused mostly by Game Server.
Game Server
-Stability (~75 players, but freeze after a long moment)
-Complete Dis City + Friday (Timer) Whats The point of running timers for things like that?
-Complete GW/GB (Timer) Whats The point of running timers for things like that?
-Complete PK Tour (Timer) Whats The point of running timers for things like that?
-Mana system
-PK mode system (All)
-1st, 2nd & part of 3rd RB
-New quest for blessing item
-Damage system with all bonus...
-Fix team bug
-Team of 6 with all bonus for PLVL
-New 130+ items with real stats... Not something like 5000-7000...
-Monster like the official server with the king and the dura mob, etc...
-The majority of the skill... And new skills... (Transformation work)
-Enchant...
-Fixed bugs...
-Recode some functions...
-Change bad packets...
A lot of things but a bad base
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Dont use timers.Im not using timers in my source at all.
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10/17/2009, 14:09
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#15
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elite*gold: 0
Join Date: Oct 2009
Posts: 31
Received Thanks: 2
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And also QUESTS....
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