Quote:
Originally Posted by Mr_PoP
-your question doesn't involve any info that says "your problem is in your screen system " does it?
-also my solution is valid , if you passed the range Id , this prob will happen, if you didn't know that , that doesn't mean am wrong or am saying *****!
-if you already stated that the prob is in your screen system then, what the point of your question?
-about being rude you are , which means you aren't getting any contribution from me anymore
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Remove entity subtype will work on all sorts of UID ranges including monsters and players.
The issue is that he was not removing it frmo the screen server side so it simply re spawns the entity for him after removal.
He already said it was fixed
No where in his replies has he mentioned the UID of any monsters being spawned so your 'solution' is off base and would not be causing the issue he was originally describing - namely the remove entity subtype not removing them from the client's screen.