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[REQ] help

Discussion on [REQ] help within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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[REQ] help

I've been applying many stuff but everytime i debug CoEmu v2 dont see any changes why's that its acting weird and guards are attacking me for no reason
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Old 07/14/2009, 19:48   #2
 
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Have you changed where it compiles yet? Like bin/debug instead of bin/release?
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Old 07/14/2009, 19:58   #3
 
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Quote:
Originally Posted by n0mansland View Post
Have you changed where it compiles yet? Like bin/debug instead of bin/release?
Emmmmmm well i don tknow but if i Debug into new instance it doesnt apply anything this is what i get :

The following module was built either with optimizations enabled or without debug information:
C"fe/rte/tr/t/e/ter/t/er/tlbalblalbalblalballab/Gameserver.exe

To debug this module, change its project build configuration to Debug mode.
To supress this message, disable the 'Warn if no user code on launch'
debugger option
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Old 07/14/2009, 20:02   #4
 
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Right click gameserver+loginserver and click properties then on the left bar press Build
then scroll down to outpath and put
Code:
bin\Debug\
for the out path in both login server and game server if you haven't already.. If you have I'm not sure about this part but scroll up and check off DEFINE DEBUG CONSTANT then tell me if it works. I'll try to find more stuff to try.

BTW:
Most of the time you don't have to debug to save codes.. Only if it's in like changing IPs
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Old 07/14/2009, 20:04   #5
 
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way 1 :
nope
way 2:
nope


BTW : It does load everything it just keeps killing me lawl
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Old 07/14/2009, 20:20   #6
 
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Ok so your problem is just the guards attacking you? If yes did you follow my guide? I may of forgot a few things. Just do Ctrl+F in C# then in that little table do Entire Solution search for CoEmuGuard then change it to What you want. or an easier lazy way is Ctrl+H do the same thing.. (Don't forget entire solution) As for debug I don't understand it has it worked for you before?

Oh yeah and you gotta change monster and monsters table in Navicat also for guards
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Old 07/14/2009, 20:24   #7
 
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Quote:
Originally Posted by n0mansland View Post
Ok so your problem is just the guards attacking you? If yes did you follow my guide? I may of forgot a few things. Just do Ctrl+F in C# then in that little table do Entire Solution search for CoEmuGuard then change it to What you want. or an easier lazy way is Ctrl+H do the same thing.. (Don't forget entire solution) As for debug I don't understand it has it worked for you before?

Oh yeah and you gotta change monster and monsters table in Navicat also for guards
i did not follow any of your guides xD i just was playing with the source
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