hello (again)
i wanna to make Pheasants drop dbs... and it works ... but drop too many dbs...
my question: have some code to make the chances? (Of course it have)
if have how i can put that...
the code that i putted on Entities.cs is that:
if (Name == "Pheasant")
{
string Item = "1088000-0-0-0-0-0";
DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops);
World.ItemDrops(item);
}
but i kill one Pheasant that no drops... the other drops... its like every monster drop... have something i can do for make it drop less?
if not thanks anyway xD