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CoEmu by Dominus

Discussion on CoEmu by Dominus within the CO2 PServer Archive forum part of the CO2 PServer Advertising category.

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Old   #1
 
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CoEmu by Dominus

Well we have updated Dominus and it's now a PVP Server.
It have commands and free levels etc.

If you remember CoEmu from 2008/2009 (The one from MagicMan), then you
would know how this work. Our goal is to make something like that, but better.

We're having a lot of old players and we hope to see old and new players joining.

There is a lot work behind, we updated the level to this.

It have nothing in common with the level really, but it's not important.

It have a lot in common with the CoEmu by MM & you will find a lot new things
also.

Features current: (More will come)
Quote:
Commands
Classic gears PVP
Free gears
Free CPs/Money
Free promotion
Free Heavenbless
Early experience
TicketLottery (Chance to win coins)
PKAmmyLottery (Chance to win PKAmmies)
2nd Reborn
Garment/Gourd bless from 1st Reborn
130 Items
Max +12
Max -7
Max HP255
Infinite Dura
Normal Stamina
Max Level: 135
No ninjas
No fan/towers
No steeds
GuildWars
Jail
FreeForAll PKTournament
AutoInvite for FFA
ArtisanWind only
Sockets from ArtisanWind
Gem in Phoenix
WeaponSocket BI
Lab 1 to hunt for CelestialStone
CoEmu Coins
Hope to see you there joining.

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Old 02/19/2011, 02:11   #2
 
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Old 02/19/2011, 09:07   #3
 
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You cant make server better than MagicMan, atleast i think so.
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Old 02/19/2011, 23:12   #4
 
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Quote:
Originally Posted by Infictus View Post
You cant make server better than MagicMan, atleast i think so.
This is a fact!
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Old 02/19/2011, 23:14   #5
 
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They closed it, but it was fun to play

Well let's hope MM open his soon. I miss the forum :3
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Old 02/22/2011, 00:01   #6
 
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Originally Posted by WarpGeorge View Post
This is a fact!
Are you sure about that? CoEmu (MagicMan's) had a 100 player cap as I recall...
because...uhm he said it was using 100CPU all the time? Right...
Then how about I got a C# source to have 850+ players at the same time(not a stress test, players were real people) and the server was just fine, lag free.

So...tell me what is the real fact?
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Old 02/22/2011, 00:32   #7
 
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Quote:
Originally Posted by -impulse- View Post
Are you sure about that? CoEmu (MagicMan's) had a 100 player cap as I recall...
because...uhm he said it was using 100CPU all the time? Right...
Then how about I got a C# source to have 850+ players at the same time(not a stress test, players were real people) and the server was just fine, lag free.

So...tell me what is the real fact?
Btw. it was a 200, they were working on 600+, but never finished it.
Rest is true and I agree with you.
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Old 02/22/2011, 08:59   #8
 
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magic man cant be beat it was a great server this one wont compare evn if u tryed sorry to tell u dude!
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Old 02/22/2011, 09:42   #9
 
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server link doesnt work cant open page get error
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Old 02/22/2011, 12:07   #10
 
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Quote:
Originally Posted by -impulse- View Post
Are you sure about that? CoEmu (MagicMan's) had a 100 player cap as I recall...
because...uhm he said it was using 100CPU all the time? Right...
Then how about I got a C# source to have 850+ players at the same time(not a stress test, players were real people) and the server was just fine, lag free.

So...tell me what is the real fact?
When he had his CoEmu you couldn't even code a simple thing in C#. Not saying I can but really, he's a legend and you don't have 850+ players at the same time.
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Old 02/22/2011, 15:09   #11
 
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Quote:
Originally Posted by WarpGeorge View Post
When he had his CoEmu you couldn't even code a simple thing in C#. Not saying I can but really, he's a legend and you don't have 850+ players at the same time.
He didn't say they had. He said their cap was at 850 and that means it can hold 850players.
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Old 02/22/2011, 15:37   #12
 
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But no server can beat Qonquer.

(Before those f**** v5000+ TQ updates of course! )
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Old 02/22/2011, 16:43   #13
 
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Originally Posted by Kolibre View Post
But no server can beat Qonquer.

(Before those f**** v5000+ TQ updates of course! )
AcidCo.
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Old 02/22/2011, 16:52   #14
 
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Quote:
Originally Posted by Syst3m_W1z4rd View Post
He didn't say they had. He said their cap was at 850 and that means it can hold 850players.
No, he said he had 850+ players at the same time (playeres were real people) and his server was running fine, lag free.
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Old 02/22/2011, 17:15   #15
 
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Quote:
Originally Posted by WarpGeorge View Post
No, he said he had 850+ players at the same time (playeres were real people) and his server was running fine, lag free.
Quote:
Originally Posted by -impulse- View Post
Are you sure about that? CoEmu (MagicMan's) had a 100 player cap as I recall...
because...uhm he said it was using 100CPU all the time? Right...
Then how about I got a C# source to have 850+ players at the same time(not a stress test, players were real people) and the server was just fine, lag free.

So...tell me what is the real fact?

Maybe read again. He said he got a source that can have 850+ players online lag free. He didn't say he had.
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