Quote:
Originally Posted by tariqx111
LooooooL
exploit in the time ? how ??,,, anyways the ping in my client when using speed hack will be very very big how can i avoid this ? i know its invalid ping but i want the user see the real valid ping ..
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Replace the ping in the returned packet with the time the last ping packet was sent.
EG: On Client>Server ping packet (1009 subtype 27) you overwrite the timestamp with your speedhack stamp. You then save current time as lastPingTime.
On Server>Client ping reply packet (1009 subtype 27) you overwrite the timestamp with lastPingTime.
This will ensure your client displays the proper ping at all points. Bit of extra processing but a VERY easy workaround.