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dont ask for free agentking

Discussion on dont ask for free agentking within the Conquer Online 2 forum part of the MMORPGs category.

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Old 12/29/2006, 09:29   #16
 
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Quote:
Originally posted by t1g3rk1ng886@Dec 29 2006, 08:42
Hi,
We ensure the login problem is cause of Taiwan earthquake.

If you get the message "Server no responsed or off-line or Version
update", Pls ensure that you can open our
website() quickly.
Because Powerful earthquake strikes off southwestern Taiwan
(2006-12-26), Some undersea Cable are broken.
So Many player cannot open our website,And cannot login ScriptVessel too.
If you can open the site quickly, Pls login agian.
If the undersea cables are fixed, we will extratime for you if you require it.

Now we login the Gmail server slowly, and it is in basic HTML mode.
And we cannot reply the mail in time.

Thank you again for your kind support and cooperation.

9net9.com Admin
2006-12-28

this is what i got after i bought the bot. i was so surprised, they replied within 2 hours after i found the problem. and with the explaination and service they really deserve charging money for the bot.
hi, i agree with you totally on supporting by purchasing the bot... can I get details of how to purchase and is it reliable? I saw some thread saying that the bot is with keyloggers, is it true?

Although i noe nuts on programming, i appreciate hard work of programmers and keep them going on by "purchasing" their hard work... "win win situation"
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Old 12/29/2006, 12:40   #17
 
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they will continue making the bot whatever that will happen with it.. there always will be people who buy the bot, so they will always earn enough money.
I personally think it is just stupid to pay for things that are for a free game.. If we really like to support stuff than we'd better support TQ instead of 9net9..
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Old 12/29/2006, 13:11   #18
 
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Quote:
Originally posted by Stingerr@Dec 29 2006, 19:40
they will continue making the bot whatever that will happen with it.. there always will be people who buy the bot, so they will always earn enough money.
I personally think it is just stupid to pay for things that are for a free game.. If we really like to support stuff than we'd better support TQ instead of 9net9..
u r so evil
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Old 12/29/2006, 14:22   #19
 
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Quote:
Originally posted by Peach@Dec 28 2006, 12:02
i have ask the creator already they have been losing money, they will stop english script if someone cracks it on epvp
how are they "losing money" they are spending money on creating a program for a free game? or are they really just losing the time they spend on making it...either way what do they expect from the players of a free2play game? if the game is free why would you expect its players to pay for anything? they play a free game for a reason...
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Old 12/29/2006, 14:25   #20
 
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they have to open server 24/7 for those people to login and recruit programmers to make the program

there are less than 60 people who buy the bot, lets say u pay 3usd per month

3x60 = 180usd

how can they survive that way?
well maybe they wont stop due to those people who brought, they have to maintain

do u think it is that simple? how would u feel if u r them? theyre not like microsoft that earn big bucks anyway u all wont know anything all u can think of is get the bot asap, Inconsiderate people

i actually feel sorry for them

they are just starting to pick things up bcoz no one cracked it yet. you can actually see that they put in a lot more efforts into maintaining this than before.
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Old 12/29/2006, 14:32   #21
 
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It's not hard to make something like Copartner. It's nothing but hooking a small ammount of APIs.

However the reason I never bought it is that it lacks some crucial functionality.
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Old 12/29/2006, 14:33   #22
 
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Quote:
Originally posted by t1g3rk1ng886@Dec 28 2006, 09:10
they worked so hard for the new co parnter. its only 3.99 dollar per month.
much cheaper than ******* dbs.
BUY YOUR OWN BOT.
if i crack it, i wont release it. cuz people on this web just want more and more.

this is called gready.

ppl respect others work. at least the creatoers have the copyrights.

welcome flamers.
ROFL. this is hacking forum man it is nothing wrong to crack it ^^. 9net9 know that someday it will be cracked. Cause all hacks all programs who is gived to pepole maked by hand it can be cracked by hand. If u want to buy it buy it but dont tell others what to do...
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Old 12/29/2006, 14:37   #23
 
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Quote:
Originally posted by Peach@Dec 29 2006, 14:25
they have to open server 24/7 for those people to login and recruit programmers to make the program

there are less than 60 people who buy the bot, lets say u pay 3usd per month

3x60 = 180usd

how can they survive that way?
well maybe they wont stop due to those people who brought, they have to maintain

do u think it is that simple? how would u feel if u r them? theyre not like microsoft that earn big bucks anyway u all wont know anything all u can think of is get the bot asap, Inconsiderate people
easy answer...dont start a business venture on something that is handed out for free and expect to make money off of it...if they are such a "hurt for money" company (i doubt that line of ****) they should have never invested so much resources into a game that is free2play simple as that...its a horrible business decision in the first place...besides we dont need them to produce an english ver script anyway.... most of the time the first cracks were in chinese and got translated by the crackers 9net9 makes plenty of money off the chinese versions...sounds like the bots creators are the ones getting greedy...so what is going on here did they pay off most of the talented and knowledgable hackers or something? its sure as hell seems like it...
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Old 12/29/2006, 14:41   #24
 
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u are so ungrateful, u used their bot even though its cracked version and now u come complaining, beware of retribution thats all i have to say goodluck
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Old 12/29/2006, 14:43   #25
 
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Quote:
Originally posted by Christoph_@Dec 29 2006, 21:32
It's not hard to make something like Copartner. It's nothing but hooking a small ammount of APIs.

However the reason I never bought it is that it lacks some crucial functionality.
make it out and show, if it is easy epvp would have tons of those kind of bots why dont u make one? its not just hooking and i know it

what im trying to say here is dont think u know a lot of things if u know nothing
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Old 12/29/2006, 14:59   #26
 
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It's just hooking Peach. Infact I had looked up many of the ASM calls to the APIs. All the text/graphics are GDI calls. That's all you need to make a bot which I wanted to do.

However then my University decided that my old "Diplom" won't be supported in the near future in favor of M/B system... which means I have to finish it asap because it will be dropped soon and so I had to drop my interests into coding aswell. RL > VL...
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Old 12/29/2006, 15:00   #27
 
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Quote:
Originally posted by Christoph_@Dec 29 2006, 21:59
It's just hooking Peach. Infact I had looked up many of the ASM calls to the APIs. All the text/graphics are GDI calls. That's all you need to make a bot which I wanted to do.

However then my University decided that my old "Diplom" won't be supported in the near future in favor of M/B system... which means I have to finish it asap because it will be dropped soon.
2 bad u fail to understand anything it is not just hooking
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Old 12/29/2006, 15:02   #28
 
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Read what I said. You can do it with some hooks, you don't need packets.
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Old 12/29/2006, 15:20   #29
 
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Quote:
Originally posted by Christoph_@Dec 29 2006, 22:02
Read what I said. You can do it with some hooks, you don't need packets.
Well, I'm not sure about the hooking that you are mentioning, is it hooking on the mouse/keyboard though win32apis or hooking on the function call of the coclient?

If you are referring to hooking on the keyboard/mouse win32apis, then yes, that is required in the copart, but if you are referring to hooking on the coclient function call such as winsock32 dll send function, i dont think copart did
that
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Old 12/29/2006, 16:07   #30
 
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I fooled around with injection.

For example I found the opcodes that write the x/y coordinates monsters have on screen to the memory. That's pretty much hooking the client. It's rather simple it goes like:

xxxx
89 01 <<< x
xxxx
89 02 <<< y

However M&#036; GDI contains alot of APIs Conquer must (and uses) use to render text and bitmaps on the screen. I looked up their address in the client so I could hook them too. That was the point where I had to stop due to RL.

I looked into that because I could not find the opcodes that write the item coordinates (on screen) into the memory.
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