TRANSLATION
may hellp a little
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Base Pointer Archlord
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one else has the base pointer of the chars on the adr 0x0089afb8 found?
the pointer for the target id of the mobs / players is
bp: 0x0089af60
id offset: 0x052c
coords id: 0x0558, 0x055C, 0x560
spielchen you can still drive ... . .
ps the pointer of the target id of the party-menus is different so not surprised.
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stupid question but can I explain what that is? ^.^
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Have not checked it, but a few updates, the base pointer in the same area (00899FB8 <- old!)
* So you have probably the right one
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For your Hp it would look like this
Text12 = ReadMemory (& H89AFB8, 4)
Text12 = Text12 + 1184
Text12 = hex (Text12)
Text12 = ReadMemory ( "& H" & Text12, 4)
Text12 = Text12 + 92
Text12 = hex (Text12)
Text12 = ReadMemory ( "& H" & Text12, 4)
Text12 = Text12 + 65 * 4
Text12 = hex (Text12)
Text12 = ReadMemory ( "& H" & Text12, 4)
Text12 = Text12 + 116
Text12 = hex (Text12)
Text12 = ReadMemory ( "& H" & Text12, 4)
Text12 = Text12 + 1824
Text12 = hex (Text12)
Text12 = ReadMemory ( "& H" & Text12, 4)
I have the pointer to the Mob ID sought by the mob which is precisely targeted, and this value is found B5AA20. However funzt only 80% has to be one of you happens to have a different address?
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So somehow I come with no further pointers.
Did your experiment in CE to follow suit, but not working.
I'm always out in nirvana.
Can not even someone has a table listing the offsets with the description posted ode send me via pm.
Thank you