|
You last visited: Today at 17:12
Advertisement
Novos easy mangos 0.4.0.5 Prob
Discussion on Novos easy mangos 0.4.0.5 Prob within the WoW Private Server forum part of the World of Warcraft category.
08/20/2010, 16:35
|
#1
|
elite*gold: 0
Join Date: Jan 2010
Posts: 5
Received Thanks: 0
|
Novos easy mangos 0.4.0.5 Prob
Hi,
mein Problem ist das immer wenn ich den Server starten will folgende Meldungen in der Konsole erscheint:
Der Befehl "netstat" ist entweder falsch geschrieben oder
konnte nicht gefunden werden.
und
Could not connect to MySQL database at 127.0.0.1: Can't connect to MySQL server on '127.0.0.1' (10061)
Cannot connect to world database 127.0.0.1;3316;root;diamondcore;world
was kann man da machen??
|
|
|
08/21/2010, 16:11
|
#2
|
elite*gold: 0
Join Date: Jan 2010
Posts: 5
Received Thanks: 0
|
Hat niemand ne Idee wie ich das gefixt bekomme?? sry fuer den doppelpost
|
|
|
08/21/2010, 18:38
|
#3
|
elite*gold: 62
Join Date: Apr 2006
Posts: 12,492
Received Thanks: 2,859
|
mysql ist nicht gestartet oder wird von deiner Firewall geblockt.
|
|
|
08/22/2010, 08:15
|
#4
|
elite*gold: 0
Join Date: Jan 2010
Posts: 5
Received Thanks: 0
|
Und wie starte ich Mysql, sry bin auf dem Gebiet noch ein noob
|
|
|
08/22/2010, 08:19
|
#5
|
elite*gold: 0
Join Date: Aug 2010
Posts: 17
Received Thanks: 0
|
anybody have a translation?
|
|
|
08/22/2010, 09:11
|
#6
|
elite*gold: 0
Join Date: Jan 2010
Posts: 5
Received Thanks: 0
|
how do istart mysql on novos easy mangos??
|
|
|
08/22/2010, 14:30
|
#7
|
elite*gold: 0
Join Date: Apr 2010
Posts: 70
Received Thanks: 2
|
das macht der server automatisch beim start. du musst aber gucken dass die ports frei sind und unter Umständen dein firewall ausgeschaltet ist
in englisch:
Quote:
it makes the server automaticly at the start. you have to look that the ports are free and that may your is firewall off.
|
|
|
|
08/22/2010, 18:22
|
#8
|
elite*gold: 0
Join Date: Jan 2010
Posts: 5
Received Thanks: 0
|
für den lokalen zugriff am pc muss man die ports nicht öffnen oder??
|
|
|
08/23/2010, 08:50
|
#9
|
elite*gold: 62
Join Date: Apr 2006
Posts: 12,492
Received Thanks: 2,859
|
natürlich
|
|
|
09/16/2010, 18:37
|
#10
|
elite*gold: 0
Join Date: Dec 2009
Posts: 30
Received Thanks: 4
|
Was sind die Ports von Mysql dumme frage
|
|
|
09/26/2010, 15:31
|
#11
|
elite*gold: 0
Join Date: Feb 2009
Posts: 1
Received Thanks: 0
|
Moin, ich hab da so ein ähnliches Problem. Habe den Server schon oben, alles mit Hamachi und so verbunden aber bei dem Handler steht noch dass ich diese Ports hier bei meinem Router freischalten soll: Port 8085, Port 3724 und Port 8096 Habe einen Fritzbox Router. Würd mich über ne kleine Anleitung freun oder so, Danke
|
|
|
09/28/2010, 15:12
|
#12
|
elite*gold: 0
Join Date: Jan 2010
Posts: 40
Received Thanks: 0
|
@Sicer... wen du mit Hamachi den server online stellen willst musst du keine ports freigeben (deine mitspieler müssen dann bei deimen hamachi netzwerk beitretten)
Hamachi anschalten -->Netwerk --> Netzwerk erstellen (deine freunde/ mitspieler müssen dann auf "Bestehendes Netzwerk beitreten" klicken und auf dein Netzwerk des du erstellst connecten und dein Netzwerkpasswort des du dann zum Hamachi-Netzwerk erstellen musst eingeben) UND ONLINE IST DER SERVER... deine Freunde/ Mitspieler müssen nur noch in der realmlist.wtf "set realmlist (und dann deine Hamachi-Ip)" eingeben und können dann bei dir auf dem server mit spielen und bei der Firewall müsste eine meldung kommen ob du den zugriff zulassen willst oder nicht (auf Zugriff zulassen klicken)^^
SOOOO etz komm ich mal zu meinem prob:
ich kann den server hochfahren und alles...
erläuft auch (ca 40 sek)... und stürzt dann ab... (entweder ohne fehler meldung in der Console oder wen ich glück hab mit einer Fehlermeldung in der console die lautet:
WORLD: CMSG_ITEM_NAME_QUERY for item 51716 failed (item listed in Item.dbc but not exist in DB)
WORLD: CMSG_ITEM_NAME_QUERY for item 51715 failed (item listed in Item.dbc but not exist in DB)
WORLD: CMSG_ITEM_NAME_QUERY for item 51714 failed (item listed in Item.dbc but not exist in DB)
WORLD: CMSG_ITEM_NAME_QUERY for item 51713 failed (item listed in Item.dbc but not exist in DB)
WORLD: CMSG_ITEM_NAME_QUERY for item 51712 failed (item listed in Item.dbc but not exist in DB))
so ich hab an der db nichts geändert oder so... die db ist noch im orginalen zustand nach der installation also WAS MUSS ICH MACHEN DAS DER SERVER NICHT MEHR ABSTÜRZT bzw DAS MAN AUF DEM SERVER SPIELEN KANN... max 40 sek reichen nicht aus um i-was gescheites zu machen
ich weiß nicht ob es jmd interessiert aber hier ist mal das komplette log der console nach dem starten:
15:24:50 Alpha Rev 197
15:24:50 <Ctrl-C> to stop.
15:24:50 Using configuration file WorldServer.conf.
15:24:50 World Database: 127.0.0.1;3316;root;diamondcore;world
15:24:50 MySQL client library: 5.0.56
15:24:50 MySQL server ver: 5.1.47-community
15:24:50 Character Database: 127.0.0.1;3316;root;diamondcore;characters
15:24:50 MySQL client library: 5.0.56
15:24:50 MySQL server ver: 5.1.47-community
15:24:50 Login Database: 127.0.0.1;3316;root;diamondcore;realmd
15:24:50 MySQL client library: 5.0.56
15:24:50 MySQL server ver: 5.1.47-community
15:24:50 Realm running as realm ID 1
15:24:50 Using World DB: DiamondDataBase Alpha 007 For DiamonCore Alpha Rev 195(3.3.5a)
15:24:50 Using creature EventAI: Heisei Scripts "Cold Veins of Reckoning"
15:24:50 Using DataDir Data/
15:24:50 WORLD: VMap support included. LineOfSight:0, getHeight:0
15:24:50 WORLD: VMap data directory is: Data/vmaps
15:24:50 WORLD: VMap config keys are: vmap.enableLOS, vmap.enableHeight, vmap.ignoreMapIds, vmap.ignoreSpellIds
15:24:50
15:24:50 Loading strings...
15:24:50
15:24:50 >> Loaded 827 strings from table strings
15:24:50 Initialize data stores...
15:24:53
15:24:53 >> Initialized 86 data stores
15:24:53 Using enUS DBC Locale as default. All available DBC locales: enUS
15:24:53
15:24:53 Loading Script Names...
15:24:54
15:24:54 >> Loaded 1145 Script Names
15:24:54 Loading InstanceTemplate...
15:24:54 >> Loaded 120 Instance Template definitions
15:24:54
15:24:54 Loading SkillLineAbilityMultiMap Data...
15:24:54
15:24:54 >> Loaded 10219 SkillLineAbility MultiMap Data
15:24:54 Cleaning up instances...
15:24:54
15:24:54 >> Initialized 0 instances
15:24:54 Packing instances...
15:24:54 >> Instance numbers remapped, next instance id is 1
15:24:54
15:24:54 Packing groups...
15:24:54 >> Group Ids remapped, next group id is 1
15:24:54
15:24:54
15:24:54 Loading Localization strings...
15:24:55
15:24:55 >> Loaded 29571 creature locale strings
15:24:56
15:24:56 >> Loaded 19252 gameobject locale strings
15:24:58
15:24:58 >> Loaded 37253 Item locale strings
15:25:00
15:25:00 >> Loaded 9456 Quest locale strings
15:25:01
15:25:01 >> Loaded 5972 NpcText locale strings
15:25:01
15:25:01 >> Loaded 1882 PageText locale strings
15:25:01
15:25:01 >> Loaded 3970 gossip_menu_option locale strings
15:25:01
15:25:01 >> Loaded 488 points_of_interest locale strings
15:25:01 >>> Localization strings loaded
15:25:01
15:25:01 Loading Page Texts...
15:25:01 >> Loaded 1882 page texts
15:25:01
15:25:01 Loading Game Object Templates...
15:25:03 >> Loaded 19252 game object templates
15:25:03
15:25:03 Loading Spell Chain Data...
Spell 56344 already added (talent?) and non need in `spell_chain`
Spell 56343 already added (talent?) and non need in `spell_chain`
Spell 56342 already added (talent?) and non need in `spell_chain`
Spell 12358 already added (talent?) and non need in `spell_chain`
Spell 12357 already added (talent?) and non need in `spell_chain`
Spell 11103 already added (talent?) and non need in `spell_chain`
Spell 53553 already added (talent?) and non need in `spell_chain`
Spell 53552 already added (talent?) and non need in `spell_chain`
Spell 53551 already added (talent?) and non need in `spell_chain`
Spell 67667 listed in `spell_proc_event` have exactly same proc flags as in spell.dbc, field value redundent
Spell 71541 listed in `spell_proc_event` probally not triggered spell (no proc flags)
Spell 71602 listed in `spell_proc_event` have exactly same proc flags as in spell.dbc, field value redundent
Spell 71602 listed in `spell_proc_event` have exactly same custom chance as in spell.dbc, field value redundent
Spell 71645 listed in `spell_proc_event` have exactly same proc flags as in spell.dbc, field value redundent
Spell 71645 listed in `spell_proc_event` have exactly same custom chance as in spell.dbc, field value redundent
Spell 71606 listed in `spell_proc_event` have exactly same proc flags as in spell.dbc, field value redundent
Spell 71606 listed in `spell_proc_event` have exactly same custom chance as in spell.dbc, field value redundent
Spell 71540 listed in `spell_proc_event` have exactly same proc flags as in spell.dbc, field value redundent
Spell 71540 listed in `spell_proc_event` have exactly same custom chance as in spell.dbc, field value redundent
Spell 71402 listed in `spell_proc_event` have exactly same proc flags as in spell.dbc, field value redundent
Spell 71402 listed in `spell_proc_event` have exactly same custom chance as in spell.dbc, field value redundent
Spell 67389 listed in `spell_proc_event` have exactly same proc flags as in spell.dbc, field value redundent
Spell 67389 listed in `spell_proc_event` have exactly same custom chance as in spell.dbc, field value redundent
Spell 65005 listed in `spell_proc_event` have exactly same proc flags as in spell.dbc, field value redundent
Spell 65005 listed in `spell_proc_event` have exactly same custom chance as in spell.dbc, field value redundent
Spell 70761 listed in `spell_proc_event` have exactly same proc flags as in spell.dbc, field value redundent
Spell 70799 listed in `spell_proc_event` does not exist
Spell 67386 listed in `spell_proc_event` have exactly same proc flags as in spell.dbc, field value redundent
Spell 67386 listed in `spell_proc_event` have exactly same custom chance as in spell.dbc, field value redundent
Spell 71637 listed in `spell_proc_event` have exactly same proc flags as in spell.dbc, field value redundent
Spell 71637 listed in `spell_proc_event` have exactly same custom chance as in spell.dbc, field value redundent
Spell 62114 listed in `spell_proc_event` have exactly same custom chance as in spell.dbc, field value redundent
Spell 48494 listed in `spell_proc_event` is not first rank (48492) in chain
Spell 48495 listed in `spell_proc_event` is not first rank (48492) in chain
15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03
15:25:03 >> Loaded 2454 spell chain records
15:25:03 Loading Spell Elixir types...
15:25:03
15:25:03 >> Loaded 132 spell elixir definitions
15:25:03 Loading Spell Learn Skills...
15:25:03
15:25:03 >> Loaded 99 Spell Learn Skills from DBC
15:25:03 Loading Spell Learn Spells...
15:25:03
15:25:03 >> Loaded 22 spell learn spells + 572 found in DBC
15:25:03 Loading Spell Proc Event conditions...
15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03 15:25:03
15:25:03 >> Loaded 541 extra spell proc event conditions +62 custom proc (inc. +4 custom ranks)
15:25:03 Loading Spell Bonus Data...
15:25:03
15:25:03 >> Loaded 128 extra spell bonus data
15:25:03 Loading Spell Proc Item Enchant...
15:25:03
15:25:03 >> Loaded 3 proc item enchant definitions
15:25:03 Loading Aggro Spells Definitions...
15:25:03
15:25:03 >> Loaded 126 aggro generating spells
15:25:03 Loading NPC Texts...
15:25:04
15:25:04 >> Loaded 5972 npc texts
15:25:04 Loading Item Random Enchantments Table...
15:25:04
15:25:04 >> Loaded 28691 Item Enchantment definitions
15:25:04 Loading Items...
15:25:12 >> Loaded 37253 item prototypes
15:25:12
15:25:12 Loading Creature Model Based Info Data...
15:25:13 >> Loaded 23913 creature model based info
15:25:13
15:25:13 Loading Equipment templates...
15:25:13 >> Loaded 4009 equipment template
15:25:13
15:25:13 Loading Creature templates...
15:25:17 >> Loaded 29571 creature definitions
15:25:17
15:25:18 Loading SpellsScriptTarget...
15:25:18 15:25:18 15:25:18
15:25:18 >> Loaded 1369 Spell Script Targets
15:25:18 Loading ItemRequiredTarget...
15:25:18
Table `spell_script_target`: spellId 69240 listed for TargetEntry 38548 does not have any implicit target TARGET_SCRIPT(38) or TARGET_SCRIPT_COORDINATES (46) or TARGET_FOCUS_OR_SCRIPTED_GAMEOBJECT (40).
Table `spell_script_target`: spellId 69248 listed for TargetEntry 38548 does not have any implicit target TARGET_SCRIPT(38) or TARGET_SCRIPT_COORDINATES (46) or TARGET_FOCUS_OR_SCRIPTED_GAMEOBJECT (40).
15:25:18 >> Loaded 252 Item required targets
15:25:18 Loading Reputation Reward Rates...
15:25:18 15:25:18 Loading Creature Reputation OnKill Data...
15:25:18
>> Loaded `reputation_reward_rate`, table is empty!
15:25:18 >> Loaded 2254 creature award reputation definitions
15:25:18 Loading Points Of Interest Data...
15:25:18
15:25:18 >> Loaded 488 Points of Interest definitions
15:25:18 Loading Creature Data...
15:25:30 15:25:30
Table `creature_spawns` has creature (GUID: 141274) with non existing creature entry 155005, skipped.
15:25:30 >> Loaded 138842 creatures
15:25:30 Loading pet levelup spells...
15:25:30
15:25:30 >> Loaded 1634 pet levelup and default spells for 39 families
15:25:30 Loading pet default spell additional to levelup spells...
15:25:30
15:25:30 >> Loaded addition spells for 102 pet spell data entries and 655 summonable creature templates
15:25:30 Loading Creature Addon Data...
15:25:30
15:25:30 >> Loaded 8351 creature template addons
15:25:30
15:25:30 >> Loaded 26546 creature addons
15:25:30
15:25:30 >>> Creature Addon Data loaded
15:25:30
15:25:30 Loading Creature Respawn Data...
15:25:30
15:25:30 >> Loaded 0 creature respawn time.
15:25:30 Loading Gameobject Data...
Table `gameobject_spawns` have gameobject (GUID: 10002021 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002022 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002023 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002024 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002069 Entry: 3707) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002070 Entry: 3707) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002071 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002072 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002073 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002103 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002104 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002117 Entry: 3707) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002118 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002172 Entry: 3707) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002173 Entry: 3707) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002174 Entry: 3707) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002175 Entry: 3707) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002176 Entry: 3707) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002177 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002178 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002179 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002191 Entry: 3707) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002192 Entry: 3707) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002193 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002194 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002286 Entry: 3707) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002306 Entry: 3707) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002307 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002312 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002313 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002314 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002315 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002320 Entry: 3706) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002321 Entry: 2883) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002322 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002323 Entry: 180371) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002324 Entry: 180372) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002325 Entry: 180370) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002328 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002330 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002333 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002334 Entry: 180371) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002345 Entry: 180370) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002350 Entry: 180372) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002351 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002352 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002353 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002354 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002355 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002357 Entry: 180370) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002360 Entry: 180372) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002361 Entry: 180371) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002362 Entry: 180371) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002363 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002364 Entry: 180370) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002365 Entry: 180370) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002369 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002370 Entry: 180370) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002371 Entry: 2883) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002372 Entry: 180371) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002375 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002380 Entry: 180371) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002382 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002384 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002386 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002387 Entry: 180373) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002395 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002397 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002401 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10002406 Entry: 181281) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000000 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000001 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000002 Entry: 181281) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000004 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000006 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000007 Entry: 182941) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000008 Entry: 182941) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000011 Entry: 182941) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000012 Entry: 182941) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000023 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000024 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000025 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000026 Entry: 181281) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000028 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000030 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000031 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000033 Entry: 181270) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000035 Entry: 182941) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000037 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000038 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000039 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000041 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000042 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000043 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000044 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000047 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000048 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000049 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000052 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000053 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000056 Entry: 181570) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000063 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000066 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000072 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000075 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000076 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000077 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000078 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000079 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000081 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000082 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000083 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000084 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000085 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000087 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000088 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000089 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000111 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000112 Entry: 182520) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000113 Entry: 181279) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000131 Entry: 181270) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000134 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000136 Entry: 181270) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000137 Entry: 181270) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000142 Entry: 181270) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000153 Entry: 181557) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000155 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000169 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000175 Entry: 185147) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000178 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000188 Entry: 181281) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000193 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000202 Entry: 185124) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000208 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000223 Entry: 181270) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000242 Entry: 185148) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000254 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000260 Entry: 181557) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000261 Entry: 181281) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000263 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000452 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000462 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000467 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000468 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000472 Entry: 1617) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000473 Entry: 1617) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000474 Entry: 1617) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000498 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000539 Entry: 1620) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000540 Entry: 1620) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000541 Entry: 1620) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000543 Entry: 1620) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000546 Entry: 181271) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000548 Entry: 1620) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000551 Entry: 1620) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000553 Entry: 1620) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000560 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000642 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000643 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000644 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000645 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000688 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000689 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000703 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000790 Entry: 183044) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000794 Entry: 183044) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000795 Entry: 183044) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000796 Entry: 183044) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000797 Entry: 183044) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000798 Entry: 183044) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000799 Entry: 183044) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000800 Entry: 183044) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000801 Entry: 183044) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000819 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000821 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000824 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000827 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000831 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000840 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000842 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000921 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000930 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000944 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000945 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000946 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000947 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10000949 Entry: 3727) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001069 Entry: 181276) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001070 Entry: 181276) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001090 Entry: 179828) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001091 Entry: 179828) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001093 Entry: 3725) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001095 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001097 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001098 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001099 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001105 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001106 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001109 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001110 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001111 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001112 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001113 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001116 Entry: 181281) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39 15:25:39
15:25:39 >> Loaded 91932 gameobjects
15:25:39 Loading Gameobject Respawn Data...
15:25:39
15:25:39 >> Loaded 0 gameobject respawn time.
15:25:39 Loading Objects Pooling Data...
Table `gameobject_spawns` have gameobject (GUID: 10001118 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001119 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001120 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001121 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001122 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
Table `gameobject_spawns` have gameobject (GUID: 10001123 Entry: 19016) with `spawntimesecs` (0) value, but gameobejct marked as despawnable at action.
15:25:39
15:25:39 >> Loaded 12887 objects pools
15:25:39
15:25:39 >> Loaded 1238 creatures in pools
15:25:40
15:25:40 >> Loaded 32679 gameobject in pools
15:25:40
15:25:40 >> Loaded 7327 pools in mother pools
15:25:40 Loading Game Event Data...
15:25:40
15:25:40
15:25:40 >> Loaded 43 game events
15:25:40
15:25:40 >> Loaded 6533 creatures in game events
15:25:40
15:25:40 >> Loaded 21941 gameobjects in game events
15:25:40
15:25:40 >> Loaded 886 model/equipment changes in game events
15:25:40
15:25:40 >> Loaded 145 quests additions in game events
15:25:40 >>> Game Event Data loaded
15:25:40
15:25:40 Loading Weather Data...
15:25:40
15:25:40 >> Loaded 41 weather definitions
15:25:40 Loading Quests...
15:25:43
15:25:43 >> Loaded 9456 quests definitions
15:25:43 Loading Quest POI
15:25:44
15:25:44 >> Loaded 18925 quest POI definitions
15:25:44 Loading Quests Relations...
15:25:44
15:25:44
15:25:44 >> Loaded 535 quest relations from gameobject_questrelation
15:25:44
15:25:44 >> Loaded 449 quest relations from gameobject_involvedrelation
15:25:44
15:25:44 >> Loaded 7651 quest relations from creature_questrelation
15:25:44
15:25:44 >> Loaded 8175 quest relations from creature_involvedrelation
15:25:44 >>> Quests Relations loaded
15:25:44
15:25:44 Loading UNIT_NPC_FLAG_SPELLCLICK Data...
15:25:44
15:25:44 >> Loaded 91 spellclick definitions
15:25:44 Loading SpellArea Data...
15:25:44
15:25:44 >> Loaded 338 spell area requirements
15:25:44 Loading AreaTrigger definitions...
15:25:44
15:25:44 >> Loaded 253 area trigger teleport definitions
15:25:44 Loading Quest Area Triggers...
15:25:44
15:25:44 >> Loaded 58 quest trigger points
15:25:44 Loading Tavern Area Triggers...
15:25:44
15:25:44 >> Loaded 113 tavern triggers
15:25:44 Loading AreaTrigger script names...
15:25:44
15:25:44 >> Loaded 27 areatrigger scripts
15:25:44 Loading Graveyard-zone links...
15:25:44
15:25:44 >> Loaded 554 graveyard-zone links
15:25:44 Loading Spell target coordinates...
15:25:44
15:25:44 >> Loaded 428 spell teleport coordinates
15:25:44 Loading spell pet auras...
15:25:44
15:25:44 >> Loaded 48 spell pet auras
15:25:44 Loading Player Create Info & Level Stats...
15:25:44
15:25:44
15:25:44 >> Loaded 62 player create definitions
15:25:44
15:25:44 >> Loaded 0 custom player create items
15:25:44
15:25:44 >> Loaded 2851 player create spells
15:25:44
15:25:44 >> Loaded 355 player create actions
15:25:44
15:25:44 >> Loaded 800 level health/mana definitions
15:25:44
15:25:44 >> Loaded 4960 level stats definitions
15:25:44
15:25:44 >> Loaded 79 xp for level definitions
15:25:44 >>> Player Create Info & Level Stats loaded
15:25:44
15:25:44 Loading Exploration BaseXP Data...
15:25:44
15:25:44 >> Loaded 71 BaseXP definitions
15:25:44 Loading Pet Name Parts...
15:25:44
15:25:44 >> Loaded 313 pet name parts
15:25:44 Cleaning character database...
15:25:44 Loading the max pet number...
15:25:44
15:25:44 >> Loaded the max pet number: 0
15:25:44 Loading pet level stats...
15:25:44
15:25:44 >> Loaded 3040 level pet stats definitions
15:25:44 Loading Player Corpses...
15:25:44
15:25:44 >> Loaded 0 corpses
15:25:44 Loading Player level dependent mail rewards...
15:25:44
15:25:44 >> Loaded 24 level dependent mail rewards,
15:25:44 Loading Spell disabled...
15:25:44
15:25:44 >> Loaded 0 disabled spells
15:25:44 Loading Loot Tables...
15:25:44
15:25:44 creature_loot_template :
15:25:48
15:25:48 >> Loaded 235341 loot definitions (7989 templates)
Table 'creature_loot_template' entry 4890 (creature entry) not exist but used as loot id in DB.
Table 'creature_loot_template' entry 4890 (creature entry) not exist but used as loot id in DB.
15:25:48 15:25:48 15:25:48 15:25:48 15:25:48 15:25:48 fishing_loot_template :
Table 'creature_loot_template' entry 26627 isn't creature entry and not referenced from loot, and then useless.
Table 'creature_loot_template' entry 29940 isn't creature entry and not referenced from loot, and then useless.
Table 'creature_loot_template' entry 31360 isn't creature entry and not referenced from loot, and then useless.
15:25:48
15:25:48 >> Loaded 3624 loot definitions (472 templates)
15:25:48 gameobject_loot_template :
15:25:48
15:25:48 >> Loaded 8982 loot definitions (1300 templates)
15:25:48 item_loot_template :
15:25:48
15:25:48 >> Loaded 3263 loot definitions (300 templates)
15:25:48 mail_loot_template :
15:25:48
15:25:48 >> Loaded 101 loot definitions (101 templates)
15:25:48 milling_loot_template :
15:25:48
15:25:48 >> Loaded 90 loot definitions (47 templates)
15:25:48 pickpocketing_loot_template :
15:25:49
15:25:49 >> Loaded 19369 loot definitions (3663 templates)
15:25:49 skinning_loot_template :
15:25:49
15:25:49 >> Loaded 5665 loot definitions (1593 templates)
15:25:49 disenchant_loot_template :
15:25:49
15:25:49 >> Loaded 122 loot definitions (55 templates)
15:25:49 prospecting_loot_template :
15:25:49
15:25:49 >> Loaded 100 loot definitions (10 templates)
15:25:49 spell_loot_template :
15:25:49
15:25:49 >> Loaded 319 loot definitions (21 templates)
15:25:49 reference_loot_template :
15:25:49
15:25:49 >> Loaded 5887 loot definitions (365 templates)
15:25:49 15:25:49 >>> Loot Tables loaded
15:25:49
15:25:49 Loading Skill Discovery Table...
15:25:49
15:25:49 >> Loaded 330 skill discovery definitions
Table 'reference_loot_template' entry 40630 isn't reference id and not referenced from loot, and then useless.
15:25:49 Loading Skill Extra Item Table...
15:25:49
15:25:49 >> Loaded 226 spell specialization definitions
15:25:49 Loading Skill Fishing base level requirements...
15:25:49
15:25:49 >> Loaded 95 areas for fishing base skill level
15:25:49 Loading Achievements...
15:25:49
15:25:49
15:25:49 >> Loaded 43 achievement references.
15:25:49
15:25:49 >> Loaded 1105 achievement criteria.
15:25:49
15:25:49 >> Loaded 2208 additional achievement criteria data (26 disabled).
15:25:49
15:25:49 >> Loaded 100 achievement rewards
15:25:49
15:25:49 >> Loaded 99 achievement reward locale strings
15:25:49
15:25:49 >> Loaded 103 realm completed achievements.
15:25:49 >>> Achievements loaded
15:25:49
15:25:49 Loading Auctions...
15:25:49
15:25:50
15:25:50 >> Loaded 700 auction items
15:25:50
15:25:50 >> Loaded 700 auctions
15:25:50 >>> Auctions loaded
15:25:50
15:25:50 Loading Guilds...
15:25:50
15:25:50 >> Loaded 1 guild definitions
15:25:50 Loading ArenaTeams...
15:25:50
15:25:50 >> Loaded 0 arenateam definitions
15:25:50 Loading Groups...
15:25:50
15:25:50 >> Loaded 0 group definitions
15:25:50 Loading ReservedNames...
15:25:50
15:25:50 >> Loaded 35 reserved player names
15:25:50 Loading GameObjects for quests...
15:25:50
15:25:50 >> Loaded 1125 GameObjects for quests
15:25:50 Loading BattleMasters...
15:25:50
15:25:50 >> Loaded 142 battlemaster entries
15:25:50 Loading BattleGround event indexes...
15:25:50
15:25:50 >> Loaded 1244 battleground eventindexes
15:25:50 Loading GameTeleports...
15:25:50
15:25:50 >> Loaded 1431 GameTeleports
15:25:50 Loading Npc Text Id...
15:25:50
15:25:50 >> Loaded 876 NpcTextId
15:25:50 Loading Gossip scripts...
15:25:50 gossip_scripts :
15:25:50
15:25:50 >> Loaded 319 script definitions
15:25:50 Loading Gossip menus...
15:25:50
15:25:50 >> Loaded 2826 gossip_menu entries
15:25:50 Loading Gossip menu options...
15:25:50 15:25:50
15:25:50 >> Loaded 3969 gossip_menu_option entries
15:25:50 Loading Vendors...
Table `gossip_scripts` contain unused script, id 50099.
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51 15:25:51
15:25:51 >> Loaded 37852 Vendors
15:25:51 Loading Trainers...
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` has data for nonexistent creature (Entry: 155005), ignoring
Table `npc_vendor` for vendor (Entry: 155008) contain nonexistent item (21441), ignoring
Table `npc_vendor` for vendor (Entry: 50038) contain nonexistent item (45407), ignoring
Table `npc_vendor` for vendor (Entry: 50038) contain nonexistent item (45366), ignoring
15:25:51
15:25:51 >> Loaded 75657 Trainers
15:25:51 Loading Waypoint scripts...
15:25:51 creature_movement_scripts :
15:25:51
15:25:51 >> Loaded 1065 script definitions
15:25:51 Loading Waypoints...
15:25:51
15:25:55
15:25:55 >> Paths loaded
15:25:57
15:25:57 >> Waypoints and behaviors loaded
15:25:57
15:25:57 >>> Loaded 3961 paths, 47661 nodes and 824 behaviors
15:25:57 Loading GM tickets...
15:25:57 >> Loaded 0 Tickets.
15:25:57 Starting Looking For Group System
15:25:57 Returning old mails...
15:25:57
15:25:57 >> Only expired mails (need to be return or delete) or DB table `mail` is empty.
15:25:57 Loading Scripts...
15:25:57
15:25:57 quest_start_scripts :
15:25:57
15:25:57 >> Loaded 561 script definitions
15:25:57 quest_end_scripts :
15:25:57
15:25:57 >> Loaded 513 script definitions
15:25:57 spell_scripts :
15:25:57
15:25:57 >> Loaded 154 script definitions
15:25:57 gameobject_scripts :
15:25:57
15:25:57 >> Loaded 53 script definitions
15:25:57 event_scripts :
15:25:57
15:25:57 >> Loaded 701 script definitions
15:25:57 >>> Scripts loaded
15:25:57
15:25:57 Loading Scripts text locales...
15:25:57
15:25:57 >> Loaded 463 string templates from db_script_string
15:25:57 Loading CreatureEventAI Texts...
15:25:57
15:25:57 >> Loaded 1108 string templates from creature_ai_texts
15:25:57 Loading EventAI Texts additional data...
15:25:57
15:25:57 >> Loaded 1108 additional CreatureEventAI Texts data.
15:25:57 Loading CreatureEventAI Summons...
15:25:57
15:25:57 >> Loaded 18 CreatureEventAI summon definitions
15:25:57 Loading CreatureEventAI Scripts...
CreatureEventAI: Creature 16427 has EFLAG_REPEATABLE set. Event can never be repeatable. Removing flag for event 1642702.
CreatureEventAI: Creature 16427 has EFLAG_REPEATABLE set. Event can never be repeatable. Removing flag for event 1642701.
15:25:58 15:25:58 15:25:58 15:25:58 15:25:58
15:25:58 >> Loaded 26734 CreatureEventAI scripts
15:25:58 Loading DiamondScripts...
15:25:58
15:25:58 DDD DDD DDDDD DD DDDDD DDDDDDDD DDD
15:25:58 D DD DDD D DD DD D DD DD D DD
15:25:58 DD DD D DD DD D DD DD DD
15:25:58 DDD D DDDDD DD DDDDD DD DDD
15:25:58 DD DD D DD DD D DD DD
15:25:58 DD D DDD D DD DD D DD DD D
15:25:58 DDD DDD D DD DD D DD DDD
15:25:58
15:25:58 Loading Heisei Scripts "Cold Veins of Reckoning"
15:25:58 DS: Loading Script Texts...
15:25:58
15:25:58 >> Loaded 2722 string templates from script_texts
15:25:58 DS: Loading Script Texts additional data...
15:25:58 15:25:58 >> Loaded 2722 additional Script Texts data.
15:25:58 DS: Loading Custom Texts...
15:25:58
15:25:58 >> Loaded 0 string templates. DB table `custom_texts` is empty.
15:25:58 DS: Loading Custom Texts additional data...
15:25:58 >> Loaded 0 additional Custom Texts data.
15:25:58 DS: Loading Script Waypoints for 65 creature(s)...
15:25:58 >> Loaded 1707 Script Waypoint nodes.
15:25:58 DS: Loading Scripts
CreatureEventAI: Creature 30176 has param1(spellId 0) but param2 is not -1 and not equal to spell's school mask. Event 3017611 can never trigger.
CreatureEventAI: Creature 30176 is using invalid SpellSchoolMask(0) defined in event 3017611.
DS: Entry -1594172 in table `script_texts` has soundId 144107 but sound does not exist.
15:25:58 >> Loaded 1051 Scripts.
15:25:58 DEBUG:: Initialize game time and timers
15:25:58 Starting Map System
15:25:58 Starting BattleGround System
15:25:58
15:25:58 >> Loaded 13 battlegrounds
15:25:58 Starting Outdoor PvP System
15:25:58
15:25:58 OutdoorPvP : HP successfully initiated.
15:25:58
15:25:58 OutdoorPvP : NA successfully initiated.
15:25:58
15:25:58 OutdoorPvP : TF successfully initiated.
15:25:58
15:25:58 OutdoorPvP : ZM successfully initiated.
15:25:58
15:25:58 OutdoorPvP : SI successfully initiated.
15:25:58
15:25:58 OutdoorPvP : EP successfully initiated.
15:25:58
15:25:58 Loading Transports...
15:25:58
15:25:58 >> Loaded 29 transports
15:25:58 Deleting expired bans...
15:25:58 Calculate next daily quest reset time...
15:25:58 Calculate next weekly quest reset time...
15:25:58 Calculate random battleground reset time...
15:25:58 Starting objects Pooling system...
15:25:59 Pool handling system initialized, 5559 pools spawned.
15:25:59 Starting Game Event system...
15:25:59 GameEvent 11 "Harvest Festival" started.
15:25:59 GameEvent 26 "Brewfest" started.
15:25:59 GameEvent 36 "Edge of Madness, Hazza'rah" started.
15:25:59 GameEvent 44 "Thrallmar Demon Attack" started.
15:25:59 Next game event check in 218 seconds.
15:25:59 Game Event system initialized.
15:25:59 Player:: DeleteOldChars: Deleting all characters which have been deleted 30 days before...
15:25:59 Initialize AuctionHouseBot...
15:26:03 AuctionHouseBot loading progress:
15:26:03 loaded 5 grey trade goods
15:26:03 loaded 287 white trade goods
15:26:03 loaded 35 green trade goods
15:26:03 loaded 7 blue trade goods
15:26:03 loaded 2 purple trade goods
15:26:03 loaded 0 orange trade goods
15:26:03 loaded 0 yellow trade goods
15:26:03 loaded 982 grey items
15:26:03 loaded 504 white items
15:26:03 loaded 1051 green items
15:26:03 loaded 510 blue items
15:26:03 loaded 124 purple items
15:26:03 loaded 0 orange items
15:26:03 loaded 0 yellow items
15:26:03 WORLD: World initialized
15:26:03 SERVER STARTUP TIME: 1 minutes 12 seconds
15:26:03 WorldServer process priority class set to HIGH15:26:03
DiamondCore>
15:26:03
15:26:03 Max allowed socket connections 4096
---> und hier kommt dann vll die fehlermeldung von oben oder nicht... und der server reagiert nicht mehr <---
Ps. wie schon oben erwähnt ICH HAB NICHTS AN DER DB ODER SONST WAS RUM GEMACHT!!!
wäre nice wen mir jmd schnell helfen könnte, ich bedanke mich schon mal im vorraus
|
|
|
09/29/2010, 09:55
|
#13
|
elite*gold: 62
Join Date: Apr 2006
Posts: 12,492
Received Thanks: 2,859
|
/edit
Bitte so lange fehler in Spoiler packen, danke!
|
|
|
09/30/2010, 18:25
|
#14
|
elite*gold: 0
Join Date: Jan 2010
Posts: 40
Received Thanks: 0
|
also ich weiß nur das die WorldServer.exe andaunert ab stürzt... WARUM WEIß ich nicht... und das Crash-log versteh ich nicht:
Revision: Alpha Rev 197
Date 30:9:2010. Time 17:53
//================================================== ===
*** Hardware ***
Processor: Intel(R) Pentium(R) 4 CPU 2.40GHz
Number Of Processors: 1
Physical Memory: 1048575 KB (Available: 798168 KB)
Commit Charge Limit: 2097151 KB
*** Operation System ***
Microsoft Windows XP Professional Service Pack 2 (Version 5.1, Build 2600)
//================================================== ===
Exception code: C0000005 ACCESS_VIOLATION
Fault address: 00496941 01:00095941 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
Registers:
EAX:00000000
EBX:1C4826F8
ECX:00D3A994
EDX:00000000
ESI:00000000
EDI:0093ED70
CS:EIP:001B:00496941
SS:ESP:0023:1385B8F8 EBP:1385B910
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010216
Call stack:
Address Frame Function SourceFile
00496941 00000000 0001:00095941 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
005515D5 00000000 0001:001505D5 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
00868759 00000000 0001:00467759 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
00868705 00000000 0001:00467705 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
00862450 00000000 0001:00461450 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
0056B15F 00000000 0001:0016A15F C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
0040B1BE 00000000 0001:0000A1BE C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
0093ED89 00000000 0001:0053DD89 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
6CC012C4 00000000 ?invoke@ACE_OS_Thread_Adapter@@UAEKXZ+74
6D403433 00000000 _endthreadex+44
6D4034C7 00000000 _endthreadex+D8
76671194 00000000 BaseThreadInitThunk+12
77AFB495 00000000 RtlInitializeExceptionChain+63
77AFB468 00000000 RtlInitializeExceptionChain+36
Call stack:
Address Frame Function SourceFile
77AE64F4 00000000 KiFastSystemCallRet+0
7666F003 00000000 WaitForSingleObjectEx+43
7666EFB2 00000000 WaitForSingleObject+12
Call stack:
Address Frame Function SourceFile
77AE64F4 00000000 KiFastSystemCallRet+0
76671194 00000000 BaseThreadInitThunk+12
77AFB495 00000000 RtlInitializeExceptionChain+63
77AFB468 00000000 RtlInitializeExceptionChain+36
Call stack:
Address Frame Function SourceFile
77AE64F4 00000000 KiFastSystemCallRet+0
75E21818 00000000 Sleep+F
0093EFA0 00000000 0001:0053DFA0 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
009457A0 00000000 0001:005447A0 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
0093ED89 00000000 0001:0053DD89 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
6CC012C4 00000000 ?invoke@ACE_OS_Thread_Adapter@@UAEKXZ+74
6D403433 00000000 _endthreadex+44
6D4034C7 00000000 _endthreadex+D8
76671194 00000000 BaseThreadInitThunk+12
77AFB495 00000000 RtlInitializeExceptionChain+63
77AFB468 00000000 RtlInitializeExceptionChain+36
Call stack:
Address Frame Function SourceFile
77AE64F4 00000000 KiFastSystemCallRet+0
75E21818 00000000 Sleep+F
0093EFA0 00000000 0001:0053DFA0 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
009457A0 00000000 0001:005447A0 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
0093ED89 00000000 0001:0053DD89 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
6CC012C4 00000000 ?invoke@ACE_OS_Thread_Adapter@@UAEKXZ+74
6D403433 00000000 _endthreadex+44
6D4034C7 00000000 _endthreadex+D8
76671194 00000000 BaseThreadInitThunk+12
77AFB495 00000000 RtlInitializeExceptionChain+63
77AFB468 00000000 RtlInitializeExceptionChain+36
Call stack:
Address Frame Function SourceFile
77AE64F4 00000000 KiFastSystemCallRet+0
75E21818 00000000 Sleep+F
0093EFA0 00000000 0001:0053DFA0 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
009457A0 00000000 0001:005447A0 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
0093ED89 00000000 0001:0053DD89 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
6CC012C4 00000000 ?invoke@ACE_OS_Thread_Adapter@@UAEKXZ+74
6D403433 00000000 _endthreadex+44
6D4034C7 00000000 _endthreadex+D8
76671194 00000000 BaseThreadInitThunk+12
77AFB495 00000000 RtlInitializeExceptionChain+63
77AFB468 00000000 RtlInitializeExceptionChain+36
Call stack:
Address Frame Function SourceFile
77AE64F4 00000000 KiFastSystemCallRet+0
1385AAEC 00000000 0000:00000000
FF50D845 FFFFFFFF 0000:00000000
Call stack:
Address Frame Function SourceFile
77AE64F4 00000000 KiFastSystemCallRet+0
7666DAFD 00000000 ReadFile+54
6D446A93 00000000 realloc+9F7
6D446F17 00000000 _read+C0
6D40EC7A 00000000 _filbuf+7D
6D40E319 00000000 fgets+109
004030E8 00000000 0001:000020E8 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
0093ED89 00000000 0001:0053DD89 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
6CC012C4 00000000 ?invoke@ACE_OS_Thread_Adapter@@UAEKXZ+74
6D403433 00000000 _endthreadex+44
6D4034C7 00000000 _endthreadex+D8
76671194 00000000 BaseThreadInitThunk+12
77AFB495 00000000 RtlInitializeExceptionChain+63
77AFB468 00000000 RtlInitializeExceptionChain+36
Call stack:
Address Frame Function SourceFile
77AE64F4 00000000 KiFastSystemCallRet+0
7562678C 00000000 0001:0000578C C:\Windows\system32\MSWSOCK.dll
75F94A20 00000000 select+9F
8B082444 FFFFFFFF 0000:00000000
Call stack:
Address Frame Function SourceFile
77AE64F4 00000000 KiFastSystemCallRet+0
7562678C 00000000 0001:0000578C C:\Windows\system32\MSWSOCK.dll
75F94A20 00000000 select+9F
6CBC4B85 00000000 ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V ?$ACE_Reactor_Token_T@VACE_Token@@@@@@MAEHAAVACE_S elect_Reactor_Handle_Set@@PAVACE_Time_Value@@@Z+11 5
FFFFFFFF FFFFFFFF 0000:00000000
Call stack:
Address Frame Function SourceFile
77AE64F4 00000000 KiFastSystemCallRet+0
76671194 00000000 BaseThreadInitThunk+12
77AFB495 00000000 RtlInitializeExceptionChain+63
77AFB468 00000000 RtlInitializeExceptionChain+36
Call stack:
Address Frame Function SourceFile
77AE64F4 00000000 KiFastSystemCallRet+0
76671194 00000000 BaseThreadInitThunk+12
77AFB495 00000000 RtlInitializeExceptionChain+63
77AFB468 00000000 RtlInitializeExceptionChain+36
Call stack:
Address Frame Function SourceFile
77AE64F4 00000000 KiFastSystemCallRet+0
76671194 00000000 BaseThreadInitThunk+12
77AFB495 00000000 RtlInitializeExceptionChain+63
77AFB468 00000000 RtlInitializeExceptionChain+36
========================
Local Variables And Parameters
Call stack:
Address Frame Function SourceFile
00496941 00000000 0001:00095941 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
005515D5 00000000 0001:001505D5 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
00868759 00000000 0001:00467759 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
00868705 00000000 0001:00467705 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
00862450 00000000 0001:00461450 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
0056B15F 00000000 0001:0016A15F C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
0040B1BE 00000000 0001:0000A1BE C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
0093ED89 00000000 0001:0053DD89 C:\Program Files\Novo's Easy WoW Server\4.0.5\WorldServer.exe
6CC012C4 00000000 ?invoke@ACE_OS_Thread_Adapter@@UAEKXZ+74
6D403433 00000000 _endthreadex+44
6D4034C7 00000000 _endthreadex+D8
76671194 00000000 BaseThreadInitThunk+12
77AFB495 00000000 RtlInitializeExceptionChain+63
77AFB468 00000000 RtlInitializeExceptionChain+36
========================
Global Variables
es wäre echt sehr sehr nett wen mir jmd mal helfen könnte
Den der server von Yaok geht bei mir nur bis v.0.8 weil Squizzy hat ab v.0.9 nen neuen compiler benutzt und i-wie will des mein pc mit egal welcher cpu nicht schlucken
und vom db editieren versteh ich nichts
|
|
|
10/10/2010, 23:28
|
#15
|
elite*gold: 0
Join Date: May 2010
Posts: 13
Received Thanks: 3
|
wie wäre es wenn du dich im Forum von Novo registrierst und dort um Support bittest? Die können dir sicher mehr helfen!
|
|
|
|
|
Similar Threads
|
novos easy mangos manager
07/28/2010 - WoW Private Server - 1 Replies
kann mal wer den link von dem novos easy mangos manager posten ich habe lange gesucht aber nichts gefunden wied das ganze funtkioniert weis ich :D
|
Novos easy Mangos 3.3.3a Probleme
07/09/2010 - WoW Private Server - 40 Replies
Hallo Leute. Ich habe heute von 3.3.2 auf 3.3.3 gewechselt, so wie es mir vom Updater empfohlen wurde. Nun ist alles soweit fertig, nur crasht mein Server ständig. Und folgende Fehlermeldung erscheint.
Map file 'Data/maps/0004331.map' is non-compatible version (outdated?). Please, create new using ad.exe program.
Correct *.map files not found in path 'Data/maps' or *.vmap/*vmdir files in 'Data/vmaps'. Please place *.map/*.vmap/*.vmdir files in appropriate directories or correct the DataDir...
|
Novos Easy mangos
03/09/2010 - WoW Private Server - 8 Replies
:pimp: Hiho Leute habe mir einen Novos easy mangos Server gemacht aber jetzt
habe ich folgendes Problem immer wen ich mich an einem Ort aus loge log ich mich beim einlogen entweder im schatenmondtal scholomance oder ganz woanders im nichts wieder ein wen mir das jmd erklären könnte wäre das sehr nett :handsdown::handsdown: :)
|
Novos easy mangos handler 0.3.5
02/28/2010 - WoW Private Server - 6 Replies
Leute habe ein Problem habe mir einen eigenen Server erstellt und wollte ihn patchen auf 3.3.2(v.0.3.7.5) da er immo auf 3.2.2 ist.Problem nur wenn ich ihn öffne wird immer angezeigt das ich den über Rapidshare patchen soll die site ist aber down gegangen was nun?!?Mfg ~~DjPlaYBoY~~Ps:Pls Link geben für Patchseite falls vorhanden^^Danke
|
All times are GMT +2. The time now is 17:12.
|
|