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Hyjal Spawned

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Old   #1
 
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Join Date: Feb 2006
Posts: 69
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Ok here is the tutorial for all the repacks !



1- Open your script folder and add the hyjal paths to the headers of these files :


Creatures.scp

Code:
#include scripts/extra/Hyjal/creatures_hyjal.scp
#include scripts/extra/Hyjal/boss_hyjal.scp

Items.scp

Code:
#include scripts/extra/Hyjal/items_hyjal.scp

Loottemplates.scp

Code:
#include scripts/extra/Hyjal/loot_boss_hyjal.scp


2- Download the txt Patches here :




3- Patching


SCP FILES WITH [Hyjal Patch]:

Replace only your entries by mine and/or add the entries you don't have



SCP FILES WITHOUT [Hyjal Patch]:

Copy them to your WoWEmu directory with the correct path (scripts/extra/Hyjal/...)




TCL FILE:

Add the code line between two others


ex:
Code:
 12509	-
 12510	{ ::Teleport $to 1 4232.007813 -7802.841309 4.689385 }
 25334	{ ::Teleport $to 1 4623.193848 -3841.030273 943.726624 }
 3565	-
 3578	-




DBC FILES:

Add the code line at the end with the DBC - CSV converter

DBC - CSV Converter :



A) Drag your *.dbc on the Converter exe
B) Open the new *.dbc.csv you got with a text editor
C) Add the line
D) drag the *.dbc.csv newly modified on the Converter exe
E) Replace the old *.dbc in your scripts by the newly modified



[color=green]SAVE FILE:

Copy / Paste everything under the header after your world.save

Header:

Code:
//------------------------------------------------------------------------
// Objects export file
// WoWEmu v0.4735.1.9 win2k/win2k3/winxp console release 
// Copyright (c) 2004,2005 by WoWEmu team, contact:
// exported zone: (unknown) (616)

[OBJECTS]
exported=380
So you start copying with:

Code:
[OBJECT]
GUID=011B9A
TYPE=3
FLAGS=080000000
ENTRY=1
MODEL=262
LEVEL=255
MAP=1
XYZ=4915.000000 -1518.000000 789.375000 0.400000
MAXHEALTH=9999
MAXPOWERS=4 0 0 0 0
DELAY=2000 2000
SIZE=0.500000
FACTION=35
CTYPE=7
SPAWNTIME=60 90
SPAWNDIST=5.000000 5.000000
SPAWN=30 1

[OBJECT]
GUID=013717
TYPE=3
FLAGS=080000000
...

Note the numbers of Exported objects (380), and the go in the header of YOUR world.save and add this number (380) to your existing number of object.

Ex.: Your is 148720, then it will be 148720 + 380 = 149100</span>



Don&#39;t forget to patch your client spell.dbc &#33; It is a must for the stone to work &#33;


Enjoy ^^


+karma would be nice



wowfreak is offline  
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