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[Show Off]Nissan Skyline R34 Mount Swap - Work In Progress

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[Show Off]Nissan Skyline R34 Mount Swap - Work In Progress

This is a Work in progress screenshot, Model is from the PC Game GRID:

Image is taken in Cataclysm 4.0.6a, Location is Gilneas.

I'm still trying to get the windows to work before I start up on fixing the wheels and player position.

Thanks for coming!!

I haven't figured out how to make the M2 file cast a shadow yet, I think it has to do with the SKIN File but I'm not completely sure on that.

Tools used: Cinema 4D R12, Photoshop CS3, blender 2.49b, M2Mod4, 010 Editor.


Got the Windows and Wheels Lined up now

In Blender:

Final EDIT/Update:

I Got the Mounting Position in now. Parking in the shade because due to how smooth the car is, it has a very flat looking color when not in some shadows.

Still Can't remember how I got Shadows working on the Reventon. But then again that was on WoTLK's engine so it's probably different in Cata's Engine.

AnthonysToolbox is offline  
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Old 07/25/2014, 17:13   #2
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Sweet xD now we only need a drift hack

TheArcadia is offline  
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Old 07/25/2014, 23:43   #3
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Originally Posted by TheArcadia View Post
Sweet xD now we only need a drift hack
XD That would be awesome hahaa.
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Old 08/02/2014, 02:10   #4
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Woke up today with a Mission!! XD... Which was to Try and figure out how the hell to put the Specular Map on my car mount.... After reviewing some 2Hand weapons M2/Skin makeup and 2 hours later, kinda figured out a way to do it on the Car Mount. However my car's not grouped up for reflections so the interior is also reflective as well as the undercarriage.

In later mods I'll separate things out for what should be shiny, matte, and clear to keep it rolling smoothly. If anyone is in the Car Mod Scene for games, they probably know what texture I'm using for my Specular, though a bit modified, the overall appearance is easily distinguishable


UPDATE AGAIN!!! , I got shadows working in Catalcysm now, royal pain compared to 3.3.5a The difference is that in WoTLK and previous, the entire geometry that's non alpha'd casts the shadow, in Cataclysm you can select which submesh casts the shadow and which ones don't. Which in theory is better however since there are no tools for it and I had to do it manually, it's a pain hehehe...

Atleast that's my understanding of it, there's no documenation on it so my understanding may be wrong.

Anyway Shadow, Cataclysm, Max Anti-Aliasing, And it Self Shadows too so that's nice:

AnthonysToolbox is offline  
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Old 09/23/2014, 01:57   #5
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Love the R34 more than the R35/GTR <3
skizzo34 is offline  
Old 04/06/2015, 03:04   #6
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Rosh.Sro is offline  
Old 04/06/2015, 03:06   #7
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wtf why u do something like this ? but wow epic Modeling Dude
MajorTypos's Fan is offline  
Old 05/06/2015, 10:04   #8
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Originally Posted by DefqonPure View Post
Who is the Leaker of you both?
Both - because it is the same person.
And afaik it's forbidden to link such a forum here.
Kaev <3 is offline  
Old 07/24/2015, 08:31   #9
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Looks awesome.
Nice Modelling!
Aeh' is offline  
Old 09/04/2015, 14:40   #10
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Good job, insanely good model
Reborn WoW is offline  
Old 10/17/2015, 01:31   #11
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hmm warum baut ihr immer autos in wow das passt doch gar nicht?!
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Old 11/22/2015, 11:40   #12
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Nice one!

golddragooon is offline  

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