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WoW [1.5.1] [EU]

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Old   #1
 
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Spätestens 1 Tag nach dem WoW Update*Patch werdem hier die neusten Offsets stehen!

After the latest patch is released from blizzard, here are will be the new offsets from this version!

WoW EU: 1.4.2

Quote:
WoW 1.4.2
_WOW_VERSION = "1, 4, 2, 4375"

NPC HOOK
_npc_hook_addr = "484473"

FUNCTIONS
_function_GetPlayerPtr = "46FA40"



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jojo machen wa ...


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so hier die offsets für den aktuellen patch!

offsets.inc
Code:
--; WoW 1.5.1
_WOW_VERSION = "1, 5, 1, 4449"

--; NPC HOOK
_npc_hook_addr = "46F676"

--; FUNCTIONS
_function_GetPlayerPtr = "45D430"

--; PLAYER OFFSETS
_player_unit_struct = "8"
_player_hitpoints = "1E98"
_player_mana = "1E9C"
_player_maxmana = "18"
_player_maxhp = "18"
_player_current_xp = "27B0"
_player_max_xp = "27B4"
_player_rage = "4"
_player_energy = "8"
_player_facing = "93C"
_player_internal_z = "4"
_player_internal_y = "4"
_player_internal_x = "4"
_player_targetID = "943F58"
_player_playerID = "9393C8"

--; NPC OFFSETS
_npc_id = "4C0"
_npc_id2 = "4C4"
_npc_hp = "354"
_npc_level = "548"
_npc_faction = "54C"
_npc_x = "10"
_npc_y = "14"
_npc_z = "18"
_npc_facing = "1C"

hook.inc
Code:
---------------------------------------------------------------------------------
--; Hook
--; 12.2.2005 Redone by Outlaw
--; 23.2.2005 Redone by Outlaw
--; 4.3.2005 Redone by Outlaw
--; 9.6.2005 Fixed by Outlaw for WoW 1.5.0
---------------------------------------------------------------------------------

function Sense_Hook(hWnd,hook)
  
  h = hook
  ret = HexAdd(h,"6")
  
  --; .DATA
  hook = {
   clear = Asm.AllocateMemory(hWnd,4),
   loops = Asm.AllocateMemory(hWnd,4),
   npc_count = Asm.AllocateMemory(hWnd,4),
   npc_array = Asm.AllocateMemory(hWnd,1024)
  }

  --; .CODE
  asm = #ASM_START
  
  &#59; START
   @sense_hack:
     push ecx
     push eax
     cmp dword *(hook.clear),1
     je @empty_data
     cmp dword *(hook.loops),0
     je @end
     dec dword *(hook.loops)
     add ecx,354h
     cmp dword [ecx],64h
     jg @end
     cmp dword [ecx],1h
     jl @end
     add ecx,1F4h
     cmp dword [ecx],1h
     jl @end
     cmp dword [ecx],50h
     jg @end
     sub ecx,548h
     mov eax, &(hook.npc_array)
    
   @check_if_new:
     cmp dword [eax],0
     je @add_npc
     cmp dword [eax],ecx
     je @end
     add eax,4h
     jmp @check_if_new
     
   @add_npc:
     mov dword [eax],ecx
     inc dword *(hook.npc_count)
     jmp @end
     
   @empty_data:
     mov eax, &(hook.npc_array)
     mov dword *(hook.clear),0
     mov dword *(hook.npc_count),0    
     mov dword *(hook.loops),0     
    
   @empty_loop:
     cmp dword [eax],0
     je @end
     mov dword [eax],0
     add eax,4h
     jmp @empty_loop
     
   @end:
     pop eax
     pop ecx
     mov eax, dword [ecx+38h]
     mov ecx, dword [ecx+3Ch]
     jmp dword &(ret)
  &#59; end
    
  #ASM_END
  
  code = Asm.AllocateMemory(hWnd,Asm.OpCodeSize(asm))
  Asm.Write(hWnd,code,asm)
  --; .HOOK
  Asm.WriteJmp(hWnd,h,code,1)
  
  return hook
end
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hat schon wer die offsets für 1.6?


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Old   #5
 
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nö sonst wären sie ja da
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Danke
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Old   #8
 
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hat wer schon die neuen?
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