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Offset - GetMinimapZoneText, falsch?
Discussion on Offset - GetMinimapZoneText, falsch? within the World of Warcraft forum part of the Popular Games category.
02/26/2013, 14:14
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#1
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Offset - GetMinimapZoneText, falsch?
Hallo,
ich habe mich mal nen bischen mit IDA Pro beschäftigt und irgendwie kommt da nix gescheites bei raus..
mein Code sieht jetzt so aus:
Code:
wow.OpenProcessAndThread(SProcess.GetProcessFromWindowTitle("World of Warcraft"));
IntPtr baseWoW = wow.MainModule.BaseAddress;
string minimaptext = wow.ReadASCIIString((uint)baseWoW + 0x10C9EE8, 30);
ida pseudo c sieht aus:
Code:
signed int __cdecl sub_990360(int a1)
{
char *v1; // eax@1
v1 = (char *)dword_10C9EE8;
if ( !dword_10C9EE8 )
v1 = &byte_D2594F;
sub_519700(a1, v1);
return 1;
}
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02/26/2013, 18:52
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#2
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Join Date: Jun 2008
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Du musst von 0x10C9EE8 - 0x400000 abziehen, da die BaseAddresse von IDA.
und den String zuerst als Pointer lesen:
Code:
string minimaptext = wow.ReadASCIIString(wow.ReadUInt((uint)baseWoW + 0x10C9EE8, 30));
So sollte es funktionieren.
LG
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02/26/2013, 20:56
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#3
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elite*gold: 28
Join Date: Sep 2011
Posts: 4,218
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Quote:
Originally Posted by Kilinat
Du musst von 0x10C9EE8 - 0x400000 abziehen, da die BaseAddresse von IDA.
und den String zuerst als Pointer lesen:
Code:
string minimaptext = wow.ReadASCIIString(wow.ReadUInt((uint)baseWoW + 0x10C9EE8, 30));
So sollte es funktionieren.
LG
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Also muss ich alles "rebasen" (heißt das so?)
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02/27/2013, 07:57
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#4
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Quote:
Originally Posted by tykila
Also muss ich alles "rebasen" (heißt das so?)
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Ganz genau.
Alle Strings sind immer in einem eigenen Bereich gespeichert und deshalb immer als IntPtr hinterlegt.
Quote:
Originally Posted by Kilinat
Du musst von 0x10C9EE8 - 0x400000 abziehen, da die BaseAddresse von IDA.
und den String zuerst als Pointer lesen:
Code:
string minimaptext = wow.ReadASCIIString(wow.ReadUInt((uint)baseWoW + 0x10C9EE8, 30));
So sollte es funktionieren.
LG
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Das kenn ich doch irgendwo her
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02/27/2013, 19:49
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#5
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elite*gold: 28
Join Date: Sep 2011
Posts: 4,218
Received Thanks: 1,225
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Code:
string minimaptext = wow.ReadASCIIString(wow.ReadUInt((uint)baseWoW + 0xCC9EE8, false), 30);
geht danke euch :*
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