Windows XP
Windows Vista
Windows 7
Windows 8/8.1
Windows 10
Features :
Name ESP (No Icons)
No Recoil
No Spread
Infinite Ammo
No Reload
Instant Respawn
Perfect MS
Shoot Through Walls
Return To Base
Wolf Dash
Infinite Wolf Dash
Respawn At Death Location
Wolf View 2.0
WP Hack
No Fall Damage
Rapid Fire
Shoot Anytime
Speed Hack
Jump Hack
Team Kill
Always Headshot
AB3G Equiped
Anti-Nade Damage
Wolfhunt Power
Freeze All Players
Wolf Hack
*** Mode
Infinite Icehold Resurrection
Defuse Bomb Anywhere
One Hit Kill
Instructions :
1-> Open UWH.exe
2-> Login with your extremegamerz id and pass
3-> Set your folder where wolfteam is installed "ex. c:\AeriaGames\Wolfteam" ( Hack will then restart )
3-> If Hardware ID is not set then press the set button to register your Hardware ID ( Hack will then restart )
4-> Press Start
Open/Close Menu - Insert
Note!
Team Kill, Always Headshot, AB3G Equiped, Anti-Nade Damage, Wolfhunt Power, Freeze All Players,
*** Mode, and One Hit Kill must be activated in-game and reactivated each new game.
I will fix this in a later update.
Dont forget to register on forums or hack will not work!
If you're using vb.net why didnt u use try catch for object features. If you're using c++ why you didnt use writeprocessmemory (Like writetomemory fuction will give crash for object pointers if player not in game.)
+ Defuse bomb look like nice. Why u didnt make instant revive
Edit: [For solve your crash, find a pointer which can show your player in game or lobby.
Example in lobby = val 0, in game val = 1
switch(checkgame){
case 0:
obj = 0;
break;
case 1:
obj = Your Module;
break;
}
]
If you're using vb.net why didnt u use try catch for object features. If you're using c++ why you didnt use writeprocessmemory (Like writetomemory fuction will give crash for object pointers if player not in game.)
+ Defuse bomb look like nice. Why u didnt make instant revive
Edit: [For solve your crash, find a pointer which can show your player in game or lobby.
Example in lobby = val 0, in game val = 1
switch(checkgame){
case 0:
obj = 0;
break;
case 1:
obj = Your Module;
break;
}
]
The reason its like that right now for the object pointers is because im using signatures to find all my addresses. I have not found a working signature for ingame/not ingame. The hack will actually work across all wolfteam servers I just havent advertised it.
You can use GetModuleHandleOfCut for "csh", "cfx", "obj" ...
But using an address would be easier.
I am using it already. But for csh and cfx, its not Necessary, because when you open the game, csh base and cfx base created. They will never change while you're in game. So you can simple use this:
If (csh>0)
If (cfx>0)
Thats all But obj, its changing every game. So you need to use adress or GetModuleHandleOfCut, because you cant say if (obj>0) , you need to clear your dword. For this, you need to adres or gmhoc
I am using it already. But for csh and cfx, its not Necessary, because when you open the game, csh base and cfx base created. They will never change while you're in game. So you can simple use this:
If (csh>0)
If (cfx>0)
Thats all But obj, its changing every game. So you need to use adress or GetModuleHandleOfCut, because you cant say if (obj>0) , you need to clear your dword. For this, you need to adres or gmhoc
And please go skype fast hoolly will ask for help
**** you man i dont need help, i will send something to him so shut up big fat boy
Thats all But obj, its changing every game. So you need to use adress or GetModuleHandleOfCut, because you cant say if (obj>0) , you need to clear your dword. For this, you need to adres or gmhoc
Nice that everyone is using my function, but i didnt share it.
[Selling] Unidentified Legendaries EU SC 06/23/2013 - Diablo 3 Trading - 2 Replies Hallo an alle Diablo 3 Spieler,
Ich verkaufe hier Unid Legendaries auf dem EU server auf SC
Mein Battletag ist: Diablos#2194
Werde die Liste immer editieren was ich so an Legendaries habe
Hab mein Spiel auf Englisch, deswegen werde ich die englischen Namen schreiben
Im Moment habe ich:
Unidentified Item Hack - my next peice of work 12/13/2007 - Eudemons Online - 13 Replies Ok im working on trying to be able to know what an unidentified item is before you need to identify it so you know wat is worth using a scroll on and wats not.
The basic idea is there is one area in the memory adress that makes up wat text is displayed, so when u place your mouse over an unidentfied item its jus comes up with so much text, there must be a variable somewhere saying whether it is unidentified,normal,refinded,unique,elite, or super. Now if i remember right somewhere in a file...