(Falls sich alles bescheuert anhört ich bin nochn bissl voll)
Ein THX für die mühe wäre schön
Reden wir aber nicht lang rum hier ist er:
Screen:
Download:
Virustotal:
Don´t Flame Virus! PACKED!!!
addys [*G*]
//************* Pointer Addys *************//
#define ADR_Playerpointer 0x00D45310
#define ADR_Serverpointer 0x00C41938
#define ADR_DevicePointer 0x00A59590
#define ADR_BasePointer 0x00C7A4E8
#define ADR_WeaponPointer 0x00AE986C
#define ADR_UserPointer 0x00D4535C
#define ADR_HealthPointer 0x00C7C07C
#define ADR_NameBase 0x00C7A7BC
//************* Memory Addys *************//
#define ADR_NoSpread 0x00BC78E8
#define ADR_FastAmmo 0x00BCAD94
#define ADR_FastMedic 0x00BCAD98
#define ADR_Speed 0x00A65CAC
#define ADR_Scope 0x00AE95B8
#define ADR_MapColor1 0x00BCD750
#define ADR_MapColor2 0x00BCD754
#define ADR_MapColor3 0x00BCD758
#define ADR_ImDrunk 0x00BF6DE8
#define ADR_NoBounds1 0x00BF1FC8
#define ADR_NoBounds2 0x00BF1FCC
#define ADR_NoBounds3 0x00BF1FD0
#define ADR_QuickSpawn1 0x00BFABE4
#define ADR_QuickSpawn2 0x00BFABE8
#define ADR_QuickSpawn3 0x00BFABEC
#define ADR_FarFog 0x00BCD7D8
#define ADR_NearFog 0x00BCD7D4
#define ADR_ViewAngels 0x00BC6A1C
#define ADR_Planteverywhere 0x00BC78C0
#define ADR_CQCProne 0x00AE95A8
#define ADR_WalkunderWater 0x00BCD7D0
#define ADR_NoWeaponGravity 0x00A58FE0
#define ADR_AlwaysCrossHair 0x00AE961C
#define ADR_FullBight1 0x00BCD720
#define ADR_FullBight2 0x00BCD724
#define ADR_FullBight3 0x00BCD728
#define ADR_VirtualJump 0x00A55CC4
#define ADR_UnlAmmo 0x00BFFDC8
//************* ASM Addys *************//
#define ADR_ForceKick 0x004C6C20
#define ADR_EngineText 0x005AAC70
#define ADR_WtW 0x008BA377
#define ADR_BacktoLobby 0x00558180
#define ADR_QuickPlant 0x00599204
#define ADR_SP5 0x0042650E
//************* D3D Stuff *************//
#define ADR_D3D_MapName 0x00CD10C0
#define ADR_D3D_Name 0x00C7AEAC
#define ADR_D3D_IP 0x00C7ABBC
//************* PX Item's *************//
#define ADR_ExtraAmmo1 0x00BC78CC
#define ADR_ExtraAmmo2 0x00BC78CD
#define ADR_SniperPX 0x00BC78CE
//************* OffSet's *************//
#define OFS_NFD 0x000103A8
#define OFS_Premium 0x0000057C
#define OFS_Premium2 0x00000580
#define OFS_Level 0x0011A610
#define OFS_Dinar 0x0011A620
#define OFS_GM 0x00000574
#define OFS_Stamina 0x00604 //Is patched lol
#define OFS_Gravity 0x0000C49C
#define OFS_PlayerSize 0x00001CE8
#define OFS_X 0x000102D4
#define OFS_Y 0x000102DC
#define OFS_Z 0x000102D8
#define OFS_1Slot 0x001021A0
#define OFS_2Slot 0x001021A1
#define OFS_3Slot 0x001021A2
#define OFS_4Slot 0x001021A3
#define OFS_5Slot 0x001021A4
#define OFS_6Slot 0x001021A5
#define OFS_7Slot 0x001021A6
#define OFS_8Slot 0x001021A7
#define ADR_Playerpointer 0x00D45310
#define ADR_Serverpointer 0x00C41938
#define ADR_DevicePointer 0x00A59590
#define ADR_BasePointer 0x00C7A4E8
#define ADR_WeaponPointer 0x00AE986C
#define ADR_UserPointer 0x00D4535C
#define ADR_HealthPointer 0x00C7C07C
#define ADR_NameBase 0x00C7A7BC
//************* Memory Addys *************//
#define ADR_NoSpread 0x00BC78E8
#define ADR_FastAmmo 0x00BCAD94
#define ADR_FastMedic 0x00BCAD98
#define ADR_Speed 0x00A65CAC
#define ADR_Scope 0x00AE95B8
#define ADR_MapColor1 0x00BCD750
#define ADR_MapColor2 0x00BCD754
#define ADR_MapColor3 0x00BCD758
#define ADR_ImDrunk 0x00BF6DE8
#define ADR_NoBounds1 0x00BF1FC8
#define ADR_NoBounds2 0x00BF1FCC
#define ADR_NoBounds3 0x00BF1FD0
#define ADR_QuickSpawn1 0x00BFABE4
#define ADR_QuickSpawn2 0x00BFABE8
#define ADR_QuickSpawn3 0x00BFABEC
#define ADR_FarFog 0x00BCD7D8
#define ADR_NearFog 0x00BCD7D4
#define ADR_ViewAngels 0x00BC6A1C
#define ADR_Planteverywhere 0x00BC78C0
#define ADR_CQCProne 0x00AE95A8
#define ADR_WalkunderWater 0x00BCD7D0
#define ADR_NoWeaponGravity 0x00A58FE0
#define ADR_AlwaysCrossHair 0x00AE961C
#define ADR_FullBight1 0x00BCD720
#define ADR_FullBight2 0x00BCD724
#define ADR_FullBight3 0x00BCD728
#define ADR_VirtualJump 0x00A55CC4
#define ADR_UnlAmmo 0x00BFFDC8
//************* ASM Addys *************//
#define ADR_ForceKick 0x004C6C20
#define ADR_EngineText 0x005AAC70
#define ADR_WtW 0x008BA377
#define ADR_BacktoLobby 0x00558180
#define ADR_QuickPlant 0x00599204
#define ADR_SP5 0x0042650E
//************* D3D Stuff *************//
#define ADR_D3D_MapName 0x00CD10C0
#define ADR_D3D_Name 0x00C7AEAC
#define ADR_D3D_IP 0x00C7ABBC
//************* PX Item's *************//
#define ADR_ExtraAmmo1 0x00BC78CC
#define ADR_ExtraAmmo2 0x00BC78CD
#define ADR_SniperPX 0x00BC78CE
//************* OffSet's *************//
#define OFS_NFD 0x000103A8
#define OFS_Premium 0x0000057C
#define OFS_Premium2 0x00000580
#define OFS_Level 0x0011A610
#define OFS_Dinar 0x0011A620
#define OFS_GM 0x00000574
#define OFS_Stamina 0x00604 //Is patched lol
#define OFS_Gravity 0x0000C49C
#define OFS_PlayerSize 0x00001CE8
#define OFS_X 0x000102D4
#define OFS_Y 0x000102DC
#define OFS_Z 0x000102D8
#define OFS_1Slot 0x001021A0
#define OFS_2Slot 0x001021A1
#define OFS_3Slot 0x001021A2
#define OFS_4Slot 0x001021A3
#define OFS_5Slot 0x001021A4
#define OFS_6Slot 0x001021A5
#define OFS_7Slot 0x001021A6
#define OFS_8Slot 0x001021A7