Register for your free account! | Forgot your password?

You last visited: Today at 09:21

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Alle Addy"s [OPK] Usw ;)

Discussion on Alle Addy"s [OPK] Usw ;) within the WarRock Hacks, Bots, Cheats & Exploits forum part of the WarRock category.

Reply
 
Old   #1
 
XingZ's Avatar
 
elite*gold: LOCKED
Join Date: Sep 2010
Posts: 117
Received Thanks: 77
Alle Addy"s [OPK] Usw ;)

Hier die Addy"s..

USER_ID 0x00B5D170
USER_PW 0x00B5D370
USER_NAME 0x00B5D3B0
USER_CLAN 0x00B5E800

~D3D~
D3D_CHAMS_1 36
D3D_CHAMS_2 32
D3D_WALLHACK 36+32
D3D_POINTMODE 36+32
D3D_WIREFRAME 36+32

~DEFINE~
#define ADR_SP_10% 0x0041F331
#define ADR_SP_5% 0x0041F312
#define ADR_1SLOT 0x001021A0
#define ADR_2SLOT 0x001021A1
#define ADR_3SLOT 0x001021A2
#define ADR_4SLOT 0x001021A3
#define ADR_VISUAL_RAIN 0x0096F964
#define ADR_TEXT_COLOR 0x00976F18
#define ADR_QUICKPLANT 0x0052467B
#define ADR_QUICKPLANT2 0x005246AF
#define ADR_QUICKPLANTBYTE 0xEB,0x34
#define ADR_QUICKDEFUSE 0x00523BC2
#define ADR_QUICKDEFUSE2 0x00523BEF
#define ADR_QUICKDEFUSEBYE 0xEB,0x2D
#define CQC_SPAWN 0x009FF1A8
#define UNLIMITED_AMMO 0x00B53C40
#define WEAPONGRAVITY 0x0096CAB8
#define VIRTUALJUMP 0x0096CCA4
#define VISUAL_LVL 0x0011A610
#define ADR_IMDRUNK 0xB4ADA8
#define ADR_CQCPRONE 0x00508153
#define ADR_UNLOXYGEN 0x00518108
#define ADR_BASEPOINTER 0x00BCFA78
#define ADR_HEALTHPOINTER 0x00BD160C
#define ADR_WEAPONPOINTER 0x009FF450
#define ADR_POINTOFVIEW 0x0096CCA4
#define ADR_CLASSBASE 0x00BD160C
#define ADR_EngineText 0x005322
#define ADR_PLAYERPOINTER 0xC62388
#define ADR_SERVERPOINTER 0xB5D0F8
#define ADR_POINTOFVIEW 0x974CC4
#define ADR_ENGINETEXT 0x0053470B
#define OFS_PLAYERSIZE 0x01CE8
#define OFS_MAXPLAYER 0xFCD1C
#define OFS_X 0x102D4
#define OFS_Y 0x102DC
#define OFS_Z 0x102D8
#define OFS_SUPERMASTER 0xFCD30
#define OFS_LOWGRAVITY 0xC49C
#define OFS_NFD 0x103A4
#define OFS_PREMIUM 0x57C
#define OFS_PREMIUM2 0x580
#define OFS_LEVEL 0x11A610
#define OFS_DINAR 0x11A620
#define OFS_SLOT5 0x1021A4
#define OFS_SLOT6 0x1021A5
#define OFS_SLOT7 0x1021A6
#define OFS_SLOT8 0x1021A7
#define OFS_NORECOIL1 0x1C
#define OFS_NORECOIL2 0x20
#define OFS_NORECOIL3 0x24
#define OFS_WEAPON1 0x101D8
#define OFS_WEAPON2 0x101D2
#define OFS_WEAPON3 0x101D0
#define ADR_NOSPREAD 0xAE330C
#define ADR_UNLAMMO 0xB1B6E8
#define ADR_FASTLOCKON 0xAE3318
#define ADR_SPEED 0x984924
#define ADR_FULLBRIGHT1 0x00AE916C
#define ADR_FULLBRIGHT2 0x00AE9168
#define ADR_FULLBRIGHT3 0x00AE9164
#define ADR_NOBOUNDS1 0xB0D9D8
#define ADR_NOBOUNDS2 0xB0D9E0
#define ADR_NOBOUNDS3 0xB0D9DC
#define ADR_FOGCOLOR1 0x00AE91B4
#define ADR_FOGCOLOR2 0x00AE91B0
#define ADR_FOGCOLOR3 0x00AE91AC
#define ADR_FOGNEAR 0x00AE91FC
#define ADR_FOGNFAR 0x00AE9200
#define ADR_IMDRUNK 0xB127C8
#define ADR_WATERCOLOR1 0xA072F8
#define ADR_WATERCOLOR2 0xA072F4
#define ADR_WATERCOLOR3 0xA072F0
#define ADR_WATERHEIGHT 0x00AE91F8
#define ADR_FASTAMMO 0xAE67B4
#define ADR_FASTHEALTH 0xAE67B8
#define ADR_FASTFLAG 0xAE67BC
#define ADR_FASTREPAIR 0xAE67C0
#define ADR_SCOPE 0xA07238
#define ADR_SCOPESIZE 0xA07240
#define ADR_FULLBRIGHT1 0xAE9174
#define ADR_FULLBRIGHT2 0xAE9170
#define ADR_FULLBRIGHT3 0xAE916C
#define ADR_NOWEAPONGRAVITY 0x974AD8
#define ADR_VIRTUALJUMP 0x974CC4
#define ADR_NOSPAWNCQC 0xA07228
#define ADR_NOWATER 0xADD484
#define ADR_NOSPAWNWAIT1 0xB165C0
#define ADR_NOSPAWNWAIT2 0xB165C4
#define ADR_NOSPAWNWAIT3 0xB165C8
#define ADR_D3D_USERNAME 0x00B97F24
#define ADR_D3D_USERIP 0x00B97C34
#define ADR_D3D_OWN_ID 0x00B5D170
#define ADR_D3D_OWN_PW 0x00B5D370
#define ADR_D3D_OWN_NAME 0x00B5D3B0
#define ADR_D3D_OWN_CLAN 0x00B5E800

~MEMORY~
ADR_FULLBRIGHT1 0x00AE916C
ADR_FULLBRIGHT2 0x00AE9168
ADR_FULLBRIGHT3 0x00AE9164
ADR_FOGCOLOR1 0x00AE91B4
ADR_FOGCOLOR2 0x00AE91B0
ADR_FOGCOLOR3 0x00AE91AC
ADR_WATERCOLOR1 0x00A072EC
ADR_WATERCOLOR2 0x00A072E8
ADR_WATERCOLOR3 0x00A072E4
ADR_WATERHEIGHT 0x00AE91F8
ADR_GLASSWALLS 0x000AE9104
ADR_NEARFOG 0x000AE91FC
ADR_FARFOG 0x00AE9104
ADR_NOWATER 0x00A072FC
ADR_NOBOUNDS1 0x00B0D9D8
ADR_NOBOUNDS1 0x00B0D9E0
ADR_VISUALRAIN 0x0097765C
ADR_SPEED 0x00984924
ADR_NOSPREAD 0x00AE32BC
ADR_VIRTUALJUMP 0x00974CC4
ADR_IMDRUNK 0x00B127C8
ADR_FORCEKICK 0x008298DE

~ASM~
#define ADR_WTW 0x007E0237
#define OFS_INVI 0x00FC8C0
#define ADR_FORCEKICK 0x008298DE

~PX ITEMS~
ADR_BANDAGE 0x00AE32F6
ADR_SNIPERPX 0x00AE32F4
ADR_EXTRAAMMO1 0x00AE32F0
ADR_EXTRAAMMO2 0x00AE32F1
ADR_SPUP5 0x0041F316
ADR_SPUP10 0x0041F335

~OFFSETS~
OFS_SUPERMASTER 0x00FCD30
OFS_ROOMASTER 0x00FD148
OFS_LEVEL 0x0011A610
OFS_DINAR 0x0011A620
OFS_PREMIUM1 0x0057C
OFS_PREMIUM2 0x00580
OFS_LOWGRAVIT 0x00C484
OFS_X 0x000102D4
OFS_Y 0x000102DC
OFS_Z 0x000102D8
OFS_5SLOT 0x001021A4
OFS_6SLOT 0x001021A5
OFS_7SLOT 0x001021A6
OFS_8SLOT 0x001021A7
OFS_NORECOIL1 0x001C
OFS_NORECOIL2 0x0020
OFS_NORECOIL3 0x0024

~POINTER~
ADR_PLAYERPOINTER 0x00C62388
ADR_SERVERPOINTER 0x00B5D0F8
ADR_HEALTHPOINTER 0x00B990F4
ADR_DEVICEPOINTER 0x00AE2BA0
ADR_WEAPONPOINTER 0x00A074C0
ADR_USERPOINTER 0x00C623D4
ADR_PLAYERSIZE 0x001CE8

~Vehicle~
#define ADR_VehicJump1 0x00481552
#define ADR_VehicJump2 0x0077E6EB
#define ADR_VehicJump3 0x007A3ACC
#define ADR_VehicJump4 0x0077E716

~OPK~
#define ADR_PLAYERPOINTER 0xC62388
#define ADR_SERVERPOINTER 0xB5D0F8

#define OFS_PREMCROSS 0x93FCC4
#define OFS_MKICK 0x36280
#define OFS_USERNAME 0x00B97F24
#define OFS_WEAPON 0x04C
#define OFS_WEAPON2 0x029c
#define OFS_STATUS 0x002
#define OFS_PING 0x10C
#define OFS_X 0x102D4
#define OFS_Y 0x102DC
#define OFS_Z 0x102D8
#define OFS_GRAVITY 0xC49C
#define OFS_NFD 0x103A4
#define OFS_50EXP 0x4E474
#define OFS_50DINAR 0x43450
#define OFS_ROOMMASTER 0x39A00
#define OFS_GM 0x35C
#define OFS_SUPERMASTER 0xFCD30
#define OFS_SPECTATE 0x4E2FC
#define OFS_STAMINA 0x02a4
#define OFS_NORECOIL1 0x1C
#define OFS_NORECOIL2 0x20
#define OFS_NORECOIL3 0x24
#define OFS_SLOT5 0x1021A4
#define OFS_SLOT6 0x1021A5
#define OFS_SLOT7 0x1021A6
#define OFS_SLOT8 0x1021A7



#define ADR_MAPNAME
#define ADR_WEPSLOT 0x0046CD80
#define ADR_NOSPAWNWAIT1 0xB165C0
#define ADR_NOSPAWNWAIT2 0xB165C4
#define ADR_NOSPAWNWAIT3 0xB165C8
#define ADR_NOSPREAD 0xAE330C
#define ADR_FULLBRIGHT1 0xAE9174
#define ADR_FULLBRIGHT2 0xAE9170
#define ADR_FULLBRIGHT3 0xAE916C
#define ADR_NOBOUNDS1 0xB0D9D8
#define ADR_NOBOUNDS2 0xB0D9E0
#define ADR_NOBOUNDS3 0xB0D9DC
#define ADR_SCOPE 0x00C29C1A
#define ADR_TRIGGER 0x009CC2E4
#define ADR_NAMEESP 0x0050F814
#define ADR_SPEED 0x984924
#define ADR_QPLANT 0x0051A80F
#define ADR_QDEFUSE 0x0051AB0B
#define ADR_PRONE 0x0050CEDE
#define ADR_INVIS 0x00510BE0
#define ADR_UNLAMMO1 0xB1B6E8
#define ADR_UNLAMMO2 0xB2B7E9
#define ADR_UNLAMMO3 0xB3B8E5
#define ADR_NOKICK 0x004F07E5

#define ADR_AUTOAMMO 0x00516A9C
#define ADR_AUTOMEDIC 0x00516B55
#define ADR_AUTOREPAIR 0x00481EC1
//#define ADR_CIRCLE
#define ADR_ANTIF 0x004A838B
#define ADR_ANTIM 0x004AA9CC
#define ADR_STW 0x007546F6
#define ADR_WTW //0x006B22E0
#define ADR_WUW 0x0051155E
#define ADR_HEADSHOT 0x004B1B24
#define ADR_NECKSHOT 0x004B1B45
#define ADR_VEHINVISI 0x004870ED
//#define ADR_NODMG
#define ADR_WATER 0x009CCE00
//#define ADR_VEHJUMP1
//#define ADR_VEHJUMP2
//#define ADR_VEHJUMP3
#define ADR_RADARGPS 0x00623AA9
#define ADR_VANTAGE 0x00502668

//#define ADR_MINEVIEW
//#define ADR_MINEVIEW2
#define ADR_NODELAY 0x0051EDAA
#define ADR_PREMCROSS 0x00495CE8
#define ADR_MEMPREMCROSS 0x009CC2E0
#define ADR_OPK_1 0x00502673
#define ADR_OPK_2 0x0050267D
#define ADR_OPK_3 0x00502683
#define ADR_SP_10 0x00C29C54
#define ADR_SP_5 0x00C29C55
#define ADR_PX_SNIPER 0x00C29C5E
#define ADR_COMPBANDAGE 0x00C29C62
#define ADR_EXTRAAMMO_1 0x00C29C5C
#define ADR_EXTRAAMMO_2 0x00C29C5F
#define ADR_HACKSHIELD 0x0060EB30
#define ADR_ADMIN_WARNING 0x00CEB144
#define ADR_MKICKCALL 0x0046CB60
#define ADR_KILLUSER1 0x004646DA
#define ADR_KILLUSER1 0x004646F5
#define ADR_PLANT 0x0051A80F
#define ADR_DEFUSE 0x0051AB0B
#define ADR_KICKERFAKE 0x0051623A


#define ADR_FINDUSER1 (ADR_SERVERBASE + OFS_USERNAME)
#define ADR_FINDUSER2 (ADR_FINDUSER1 + 0x1A40)
#define ADR_FINDUSER3 (ADR_FINDUSER1 + 0x1A40 * 2)
#define ADR_FINDUSER4 (ADR_FINDUSER1 + 0x1A40 * 3)
#define ADR_FINDUSER5 (ADR_FINDUSER1 + 0x1A40 * 4)
#define ADR_FINDUSER6 (ADR_FINDUSER1 + 0x1A40 * 5)
#define ADR_FINDUSER7 (ADR_FINDUSER1 + 0x1A40 * 6)
#define ADR_FINDUSER8 (ADR_FINDUSER1 + 0x1A40 * 7)
#define ADR_FINDUSER9 (ADR_FINDUSER1 + 0x1A40 * Cool
#define ADR_FINDUSER10 (ADR_FINDUSER1 + 0x1A40 * 9)
#define ADR_FINDUSER11 (ADR_FINDUSER1 + 0x1A40 * 10)
#define ADR_FINDUSER12 (ADR_FINDUSER1 + 0x1A40 * 11)
#define ADR_FINDUSER13 (ADR_FINDUSER1 + 0x1A40 * 12)
#define ADR_FINDUSER14 (ADR_FINDUSER1 + 0x1A40 * 13)
#define ADR_FINDUSER15 (ADR_FINDUSER1 + 0x1A40 * 14)
#define ADR_FINDUSER16 (ADR_FINDUSER1 + 0x1A40 * 15)
#define ADR_FINDUSER17 (ADR_FINDUSER1 + 0x1A40 * 16)
#define ADR_FINDUSER18 (ADR_FINDUSER1 + 0x1A40 * 17)
#define ADR_FINDUSER19 (ADR_FINDUSER1 + 0x1A40 * 18)
#define ADR_FINDUSER20 (ADR_FINDUSER1 + 0x1A40 * 19)
#define ADR_FINDUSER21 (ADR_FINDUSER1 + 0x1A40 * 20)
#define ADR_FINDUSER22 (ADR_FINDUSER1 + 0x1A40 * 20)
#define ADR_FINDUSER23 (ADR_FINDUSER1 + 0x1A40 * 22)
#define ADR_FINDUSER24 (ADR_FINDUSER1 + 0x1A40 * 23)
#define ADR_FINDUSER25 (ADR_FINDUSER1 + 0x1A40 * 24)
#define ADR_FINDUSER26 (ADR_FINDUSER1 + 0x1A40 * 25)
#define ADR_FINDUSER27 (ADR_FINDUSER1 + 0x1A40 * 26)
#define ADR_FINDUSER28 (ADR_FINDUSER1 + 0x1A40 * 27)
#define ADR_FINDUSER29 (ADR_FINDUSER1 + 0x1A40 * 28)
#define ADR_FINDUSER30 (ADR_FINDUSER1 + 0x1A40 * 29)
#define ADR_FINDUSER31 (ADR_FINDUSER1 + 0x1A40 * 30)
#define ADR_FINDUSER32 (ADR_FINDUSER1 + 0x1A40 * 31)
XingZ is offline  
Thanks
2 Users
Old 11/11/2010, 02:06   #2
 
Swinxx™'s Avatar
 
elite*gold: 0
Join Date: Jun 2010
Posts: 550
Received Thanks: 148
Falsche Section.
Poste dass bitte hier:

fals ich falsch liege tut es mir leid.

mfg swinxx01
Swinxx™ is offline  
Old 11/11/2010, 02:09   #3
 
XingZ's Avatar
 
elite*gold: LOCKED
Join Date: Sep 2010
Posts: 117
Received Thanks: 77
Ehm nein Sources sind doch was anderes Source"s braucht man um die Addy"s gültig zu machen oder so
XingZ is offline  
Old 11/11/2010, 02:13   #4
 
Swinxx™'s Avatar
 
elite*gold: 0
Join Date: Jun 2010
Posts: 550
Received Thanks: 148
Das ist eine Hack Section!
Hier werden nur Hacks gepostet ok?

ausserdem werden dort auch Addys gepostet da es mit source zutun hat.
Swinxx™ is offline  
Old 11/11/2010, 07:55   #5



 
MajorTypo's Avatar
 
elite*gold: 0
Join Date: May 2010
Posts: 1,380
Received Thanks: 570
Jo aber die meisten Addys funktioniern eh nicht ^^
Habe gestern schon die hälfte der Addys bei meinem
NoMenu getestet bsp. (SP5%/SP10% UP)
MajorTypo is offline  
Reply


Similar Threads Similar Threads
[Sammelthread]ALLE ADDY´S HIER POSTEN
09/25/2010 - WarRock Hacks, Bots, Cheats & Exploits - 14 Replies
Es werden öffters fragen gestellt postet pls addys, mann darf aber keine fragen stellen also habe ich ein Sammelthread erstellt wo pls nach jedem update von warrock alle addys gepostet werden! PLS NIMMT ALLE BEI DER UMFGRAGE MIT PLS PLS DRÜCKT THANKS BUTTON PLS
[NEED ADDY"S]
08/24/2010 - WarRock Hacks, Bots, Cheats & Exploits - 7 Replies
post here plzz addy's from 24.08.2010 then i post NoMenu soon :p;);):handsdown::handsdown:
[NEEDED] Addy"s from today / AddyLogger or something
08/21/2010 - WarRock Hacks, Bots, Cheats & Exploits - 6 Replies
hi epvpers has some1 the newest addys because warrock had an update and i am bussy with NoMenu hack that i post here if i have the newest addys :D thnx for the one with it
[AUFRUF] An alle, die von "[Aimee]", "Blck-Sellerx" & ".Ava" betrogen worden sind!
03/23/2010 - Last Chaos - 34 Replies
Hallo libe ehrlichen Member von e*PvPers! Im LastChaos und Metin Bereich im TBM Forum soll ".Ava" mehrere Leute abgezogen haben. Nun kommen aber plötzlich Gegenstimmen in der iTrader Bewertung die positiv ausfallen von "Black-SellerX" und "" bei genauerem Hinsehen bemerkt man, dass diese 3 Forenuser sich gegenseitig immer wieder positiv bewerten, dennnoch werden diese von vielen Usern negativ bewertet. Von "" wurde ich selber betrogen, daher mein Interesse. Deshalb vermute ich, dass hinter...



All times are GMT +1. The time now is 09:21.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.